Gotts · Urteil/Stage 2: Difference between revisions

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|Skill=Gotts · Urteil
|Skill=Gotts · Urteil
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{| cellpadding="5"
{| cellpadding="5"
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| [[File:Gotts Urteil Stage2.png]]
| [[File:Gotts Urteil Stage2.png]]
| {{SkillType|M2}}  
| {{SkillType|M2}} Project swords that hold God's Will.<br>Send the projected sword forward and cast a field of judgment to attack your enemy.
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{{clearfix}}


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
 
|- style="background:{{ColorSel|CharLight|Ain}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
! Class             !! Level Required
|-
! Class !! Level Required
|-
|-
| [[Richter]] : Master Class  || 99
| [[Richter]] : Master Class  || 99
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=3 | Mode !! colspan=3 | Damage (Physical) !! colspan=4 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan=2 | Level Required !! colspan=3 | Damage (Physical) !! colspan=3 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=2 | Sword of Will !! rowspan=2 | Cast !! rowspan=2 | Judgment Domain !! rowspan=2 | Sword of Will !! colspan=2 | Per Domain !! rowspan=2 | Domain Count
! Sword of Will !! Deployment !! Judgement Area !! Sword of Will !! Deployment !! Judgement Area
|-
|-
| align=left | 99 || 1018% || 579% || 1106% || 6 || 1 || 3 || 200 MP || 36 Seconds
! Cast !! Judgment Domain
|}
|-
 
| {{PvE}} || 1018% || 579% || 1106% || rowspan=2 | 6 || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 5 || rowspan=2 | 200 MP || rowspan=2 | 36 Seconds
=== {{PvP}} ===
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=2 | Level Required !! colspan=3 | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Ain}}"
! Sword of Will !! Deployment !! Judgement Area
|-
|-
| align=left | 99 || 159% || 90% || 173%
| {{PvP}} || 159% || 90% || 173%
|}
|}
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== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Ain
|- style="background:{{ColorSel|CharLight|Ain}}"
| dmg = 1018, 579, 1106
! Mode !! Regular
| pvp_dmg = 159, 90, 173
|-
| hits = 6, 1*5, 3*5
! {{PvE}}
| avg_hits = 1, 3, 6
| {{formatnum:{{#expr: 1018*6 + 579 + 1106*3}}}}%
}}  
|-
*'''Average''' assumes all '''Sword of Will''' hits, 3 '''Cast''' hits, and 6 '''Judgement'''  hits.
! {{PvP}}  
| {{formatnum:{{#expr: 159*6 + 90 + 173*3}}}}%
|}
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== Tips and Details ==
<br>


== Trivia ==
==Tips and Details==
* Enemies directly in front of you will be hit by all 5 projectiles that go on to form the '''Judgment Domains''', but only hit by one of the domains. It's best to back up a bit before casting to hit with multiple domains instead, as the projectiles themselves do relatively little damage, even if it means missing the projectiles for the two top domains.
** On average it is fairly easy to hit any given enemy with at least 2 domains without backing too far up so that the '''Sword of Will''' still lands.
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== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| class="colortable-Ain updates-table" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
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! colspan=2 | Date !! colspan=2 | Changes
! colspan="2" |Date!! colspan="2" |Changes
|- style="background:{{ColorSel|CharLight|Ain}}"
! KR !! NA !! PvE !! PvP
|-
|-
| 02/27/2020 || 03/25/2020 || colspan=2 align="left" |
!KR!!NA!!PvE!!PvP
|-
|02/27/2020||03/25/2020|| colspan="2" align="left" |  
*'''Gotts · Urteil''' added.
*'''Gotts · Urteil''' added.
|}
|}
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== Alternative Names ==
==Alternative Names==
{{AlternateLanguages
{{MasterLanguages|Richter}}
|Color={{ColorSel|CharLight|Ain}}
|KR=고트스 · 울타일 |KRName=Gotts · Urteil
}}
<br>
<br>
 
{{SkillNav - Richter}}
{{RicSkills}}
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