Grand Cross: Difference between revisions

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*The '''Explosion''''s pillars are already rather large by default, and most enemies will not be hit by more than 2 of them, and often times even just 1. Only large enough enemies can be hit by all 3.
*The '''Explosion''''s pillars are already rather large by default, and most enemies will not be hit by more than 2 of them, and often times even just 1. Only large enough enemies can be hit by all 3.
**When charging the skill, the pillars become so massive that it actually becomes harder to land 2 pillars on enemies, and even more unlikely all 3 pillars will connect even on large targets.
**When charging the skill, the pillars become so massive that it actually becomes harder to land 2 pillars on enemies, and even more unlikely all 3 pillars will connect even on large targets.
*Since the skill appears on both sides of you, only enemies that you can pass through, such as [[11-4|Debrian Nasod Carrier]] or [[Twisted Time and Space - Fahrmann's Peak|Drabaki]] can take damage from the pillars on that side as well.
*Since the skill appears on both sides of you, only enemies that you can pass through, such as [[Debrian Laboratory|Debrian Nasod Carrier]] or [[Twisted Time and Space - Fahrmann's Peak|Drabaki]] can take damage from the pillars on that side as well.
*While charging the attack, the charge aura does not do damage, but it does inflict hitstun.
*While charging the attack, the charge aura does not do damage, but it does inflict hitstun.
*MP Cost reduction also applies to charging.
*MP Cost reduction also applies to charging.
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