Grand Master: Difference between revisions

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After doing the standard {{CDR}}{{CX}} combo, you can drop mini [[Sword of Victory|Swords of Victory]] in front. You can extend the combo by holding {{CHoldX}}.
After doing the standard {{CDR}}{{CX}} combo, you can drop mini [[Sword of Victory|Swords of Victory]] in front. You can extend the combo by holding {{CHoldX}}.
*Despite being shown to have a finishing {{CX}}, it does not.
*Despite being shown to have a finishing {{CX}}, it does not.
*''Post 09/03/2015 KR patch:''
**New combo added.
*''Post 11/16/2016 KR:''
*''Post 11/16/2016 KR:''
**Fixed issue where Max Hits are affected by Attack Speed.
**Fixed issue where Max Hits are affected by Attack Speed.
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After doing the standard {{CZ}}{{CZ}}{{CZ}} combo, you can switch to spinning repeatedly. This combo has the same properties as [[Saber Knight#Additional_Combos|Saber Knight's Furious Windmill combo]].
After doing the standard {{CZ}}{{CZ}}{{CZ}} combo, you can switch to spinning repeatedly. This combo has the same properties as [[Saber Knight#Additional_Combos|Saber Knight's Furious Windmill combo]].
*The 4th {{CX}} no longer knocks enemy down.
*The 4th {{CX}} no longer knocks enemy down.
*''Post 09/03/2015 KR patch:''
**New combo added.
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{{CViZ}} Physical Damage 149% <br>
{{CViZ}} Physical Damage 149% <br>
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