Guided Arrow: Difference between revisions

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__NOTOC__{{Languages|Guided Arrow}}
__NOTOC__{{Languages|Guided Arrow}}
<div style="float: right;">{{#ev:youtube|CnViSwjJ7Eg|300}}</div>
{{#ev:youtube|cJpgeI5oDxc|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:Guide Arrow.png]]
| [[File:SnipingRangerSkill2.png]]
| {{SkillType|SA|S}} Fire 3 arrows that chase and pierce their targets. Fire 2 additional arrows and all arrows pierce the target twice while damage is reduced slightly when used in an awakened state. (Overall damage is increased)
| {{SkillType|SA|S}} Fire 3 arrows that chase and pierce through enemies.<br/>Fire additional 2 arrows, and all arrows pierce 1 extra time with slightly reduced damage when used while [[Awakening Mode|awakened]]. (Overall damage increases.)
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! Class             !! Level Required
! Class !! Level Required
|-
|-
| [[Sniping Ranger]]  || 15
| [[Sniping Ranger]]  || 15
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan="2" | Mode !! colspan="2" | Homing Arrow (Magical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Level Required !! colspan="2" | Homing Arrow (Magical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Rena}}"
! Normal !! Awakening !! Normal !! Awakening
! Normal !! Awakened !! Normal !! Awakened
|-
| colspan="7" | '''Normal'''
|-
| {{PvE}} || 1319% || 955% || rowspan="2" | 3 || rowspan="2" | 10 || rowspan="2" | 200 MP || rowspan="2" | 14 seconds
|-
|-
| align="left" | 15 || 554% || 401% || rowspan="2" | 3 || rowspan="2" | 10 || rowspan="2" | 200 MP || rowspan="2" | 14 seconds
| {{PvP}} || 269% || 194%
|-
|-
| align="left" | [Enhanced] || 665% || 481%
| colspan="7" | '''[Enhanced]'''
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan="2" | Level Required !! colspan="2" | Homing Arrow (Magical)
|- style="background:{{ColorSel|CharLight|Rena}}"
! Normal !! Awakened
|-
|-
| align="left" | 15 || 309% || 222%
| {{PvE}} || 1583% || 1146% || rowspan="2" | 3 || rowspan="2" | 10 || rowspan="2" | 200 MP || rowspan="2" | 14 seconds
|-
|-
| align="left" | [Enhanced] || 371% || 266%
| {{PvP}} || 321% || 233%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rena|Guided Arrow|Empowered, Critical|mp=200}}
|- style="background:{{ColorSel|CharLight|Rena}}"
<br>
! Empowered Guided Arrow !! colspan=3 | Reversed Guided Arrow
 
|- style="background:{{ColorSel|CharLight|Rena}}"
== Total Damage ==
! rowspan=2 | Attribute Effect !! rowspan=2 | Attribute Effect !! colspan=2 | Details
{{Damage|true|Rena
|- style="background:{{ColorSel|CharLight|Rena}}"
|dmg=1583
! MP Usage !! Cooldown
|awk_dmg=1146
|-
|pvp_dmg=321
| {{SkillText|Empowered|120}} || {{SkillText|Reversed|60|150}} || 120 MP || 21 Seconds
|pvp_awk_dmg=233
|}
|hits=3
|awk_hits=10
|empowered=true
|passive1=Hawk Eye
|passive2=Arrow Mastery
|combine=1, 2
}}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| border="1" style="border-collapse: collapse;" cellpadding="1"
{{SkillTable|
|-
SnipingRangerPassive1.png; Hawk Eye;
| width="40" | [[Image:Hawkeye.png]]
GrandArcherPassive1.png; Arrow Mastery;
| align="center" width="150" | [[Hawkeye]]
GrandArcherPassive5.png; Rapid Archer Locked-Trans2;
| width="40" | [[Image:Enhanced Bowstring.png]]
DaybreakerPassive2.png; Remaining Stigma;
| align="center" width="150" | [[Arrow Mastery]]
}}
| width="40" | [[File:GATrans5.png]]
| align="center" width="150" | [[Rapid Archer]] {{Locked Skill|Trans2}}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
[[Image:GuidedArrowOld.png|thumb|right|Old Icon of '''Guided Arrow'''.]]
*The use of skill freeze can delay the opponent into being hit, as [[Guided Arrow]] is unaffected by any form of delay.
*'''Guided Arrow''' can deal up to {{formatnum:{{#expr: 665*3}}}}% ({{formatnum:{{#expr: 371*3}}}}% in PvP) Magical Damage. In Awakening, it can deal up to {{formatnum:{{#expr: 481*10}}}}% ({{formatnum:{{#expr: 266*10}}}}% in PvP) Magical Damage.
**With '''Empowered''', it can deal up to {{formatnum:{{#expr: (665*3)*1.2}}}}% ({{formatnum:{{#expr: (371*3)*1.2}}}}% in PvP) Magical Damage. In Awakening, it can deal up to {{formatnum:{{#expr: (481*10)*1.2}}}}% ({{formatnum:{{#expr: (266*10)*1.2}}}}% in PvP) Magical Damage.
*In [[Awakening Mode]], the arrows will penetrate through enemies once but the damage is reduced.
*The use of skill freeze can delay the opponent into being hit, as Guided Arrow is unaffected by any form of delay.
*The arrows will target the closest enemy within a large range upon firing or when the original target dies.
*The arrows will target the closest enemy within a large range upon firing or when the original target dies.
**If no enemies are within range upon firing, the arrows will fly off without targeting new enemies.
**If no enemies are within range upon firing, the arrows will fly off without targeting new enemies.
*This skill is very useful in PvP since it can be used from a far distance.
*This skill is very useful in PvP since it can be used from a far distance.
*If one of the arrows hits nothing, it will automatically disappear approximately 8 seconds after cast.
*If one of the arrows hits nothing, it will automatically disappear approximately 8 seconds after cast.
*Players should not Mana Break from this skill since, similarly to [[Shooting Star]] and [[Dread Chase]] back before, the arrows will continue to orbit around the target, even while invincible.
*Players should not Mana Break from this skill as the arrows will continue to orbit around the target, even while invincible.
<br>
 
== Gallery ==
<gallery>
File:GuidedArrowOld.png|Old Icon of '''Guided Arrow'''.
</gallery>
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
| 03/20/2008 || 05/04/2011 || colspan=2 align="left" |
*'''Guided Arrow''' added.
|-
|-
| 12/13/2012 || - || colspan=2 align="left" |  
| 12/13/2012 || - || colspan=2 align="left" |  
{{buff|Aiming improvement.}}
*{{buff|Aiming improvement.}}
**One arrow will now hit at a time on 3 of the closest targets, otherwise it will fly towards the remaining targets.
**One arrow will now hit at a time on 3 of the closest targets, otherwise it will fly towards the remaining targets.
|-
|-
| 07/23/2015 || - || colspan=2 align="left" |  
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |  
{{buff|Firing more arrows when awaken.}}
*{{buff|Firing more arrows when awaken.}}
{{buff|Penetrating Hit amount increased when awaken.}}
*{{buff|Penetrating Hit amount increased when awaken.}}
|-
|-
| 10/08/2015 || - || colspan=2 align="left" |  
| 10/08/2015 || 03/16/2016 || colspan=2 align="left" |  
{{nerf|Projectile speed slightly decreased.}}
*{{nerf|Projectile speed slightly decreased.}}
{{nerf|After certain time, it won't give hitstun.}}
*{{nerf|After certain time, it won't give hitstun.}}
|-
|-
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" |  
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" |  
{{nerf|Damage Adjusted.}}
*{{nerf|Damage Adjusted.}}
{{nerf|The feature where projectiles doesn't do hitstun after certain time removed.}}
*{{nerf|The feature where projectiles doesn't do hitstun after certain time removed.}}
{{nerf|Added feature so that projectiles to less damage per movement distance.}}
*{{nerf|Added feature so that projectiles to less damage per movement distance.}}
|-
|-
| rowspan=2 | 02/04/2016 || rowspan=2 | 03/16/2016 || colspan=2 align="left" |  
| rowspan=2 | 02/04/2016 || rowspan=2 | 03/16/2016 || colspan=2 align="left" |  
{{nerf|Hit-stun decreased.}}
*{{nerf|Hit-stun decreased.}}
|-
|-
| align="left" |  
| align="left" |  
*None
*None
| align="left" |  
| align="left" |  
{{nerf|Doesn't lock on to targets that are certain distance away.}}'
*{{nerf|Doesn't lock on to targets that are certain distance away.}}
|-
|-
| 01/12/2017 || - || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
{{buff|Normal damage increased.}}
*{{buff|Normal damage increased.}}
|-
|-
| 07/27/2017 || - || colspan=2 align="left" |  
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
*AI revamped.
*AI revamped.
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
{{buff|Damage decay removed.}}
*{{buff|Damage decay removed.}}
{{nerf|Range decreased.}}
*{{nerf|Range decreased.}}
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
*[Enhanced] effect changed to 1.2x damage.
*[Enhanced] effect changed to 1.2x damage.
|-
|-
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |  
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |
*{{nerf|MP gain decreased by half.}}
|-
| 10/08/2020 || 11/04/2020 || align="left" |
*None
| align="left" |
*{{nerf|Arrow duration decreased.}}
|-
| rowspan=2 | 03/17/2022 || rowspan=2 | 04/13/2022 || colspan=2 align="left" |
*'''Reversed''' trait changed to '''Critical'''.
*{{buff|Casting speed increased by 40%.}}
*{{buff|Can move quicker after skill cast.}}
|-
| align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|}
|}
<br>
<br>
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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Rena}}
|Color={{ColorSel|CharLight|Rena}}
|KR=가이드 에로우             |KRName=Guide Arrow
|KR=가이드 애로우             |KRName=Guide Arrow
|CN=导引箭          |CNName=Guided Arrow
|CN=导引箭          |CNName=Guided Arrow
|FR=Flèche précise |FRName=Accurate Arrow
|FR=Flèche précise |FRName=Accurate Arrow
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}}
}}
<br>
<br>
 
{{SkillNav - Sniping Ranger}}
{{SRSkills}}
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