Guided Arrow: Difference between revisions

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Text replacement - "{{ADSquareSkill}}" to ""
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__NOTOC__{{Languages|Guided Arrow}}
__NOTOC__{{Languages|Guided Arrow}}
<div style="float: right;">{{#ev:youtube|cJpgeI5oDxc|400}}</div>
{{#ev:youtube|cJpgeI5oDxc|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:Guide Arrow.png]]
| [[File:SnipingRangerSkill2.png]]
| {{SkillType|SA|S}} Fire 3 arrows that chase and pierce through enemies.<br>Fire additional 2 arrows, and all arrows pierce 1 extra time with slightly reduced damage when used while awakened. (Overall damage is increases.)
| {{SkillType|SA|S}} Fire 3 arrows that chase and pierce through enemies.<br/>Fire additional 2 arrows, and all arrows pierce 1 extra time with slightly reduced damage when used while [[Awakening Mode|awakened]]. (Overall damage increases.)
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! Class             !! Level Required
! Class !! Level Required
|-
|-
| [[Sniping Ranger]]  || 15
| [[Sniping Ranger]]  || 15
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== Skill Information ==
== Skill Information ==
<tabs>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
<tab name="NA">
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan="2" | Mode !! colspan="2" | Homing Arrow (Magical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Mode !! colspan="2" | Homing Arrow (Magical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Rena}}"
! Normal !! Awakened !! Normal !! Awakened
|-
! colspan=7 | Normal
|-
|-
| '''{{PvE}}''' || 554% || 401% || rowspan="2" | 3 || rowspan="2" | 10 || rowspan="2" | 200 MP || rowspan="2" | 14 seconds
! Normal !! Awakening !! Normal !! Awakening
|-
|-
| '''{{PvP}}''' || 309% || 222%
| colspan="7" | '''Normal'''
|-
! colspan=7 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 665% || 481% || rowspan="2" | 3 || rowspan="2" | 10 || rowspan="2" | 200 MP || rowspan="2" | 14 seconds
| {{PvE}} || 1319% || 955% || rowspan="2" | 3 || rowspan="2" | 10 || rowspan="2" | 200 MP || rowspan="2" | 14 seconds
|-
| '''{{PvP}}''' || 371% || 266%
|}
</tab>
<tab name="KR (03/17/2022)">
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan="2" | Mode !! colspan="2" | Homing Arrow (Magical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Rena}}"
! Normal !! Awakened !! Normal !! Awakened
|-
! colspan=7 | Normal
|-
|-
| '''{{PvE}}''' || 1319% || 955% || rowspan="2" | 3 || rowspan="2" | 10 || rowspan="2" | 200 MP || rowspan="2" | 14 seconds
| {{PvP}} || 269% || 194%
|-
|-
| '''{{PvP}}''' || 269% || 194%
| colspan="7" | '''[Enhanced]'''
|-
! colspan=7 | [Enhanced]
|-
|-
| '''{{PvE}}''' || % || % || rowspan="2" | 3 || rowspan="2" | 10 || rowspan="2" | 200 MP || rowspan="2" | 14 seconds
| {{PvE}} || 1583% || 1146% || rowspan="2" | 3 || rowspan="2" | 10 || rowspan="2" | 200 MP || rowspan="2" | 14 seconds
|-
|-
| '''{{PvP}}''' || % || %
| {{PvP}} || 321% || 233%
|}
|}
</tab>
 
</tabs>
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
<tabs>
{{Traits|Rena|Guided Arrow|Empowered, Critical|mp=200}}
<tab name="NA">
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Empowered Guided Arrow !! colspan=3 | Reversed Guided Arrow
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Attribute Effect !! rowspan=2 | Attribute Effect !! colspan=2 | Details
|- style="background:{{ColorSel|CharLight|Rena}}"
! MP Usage !! Cooldown
|-
| {{SkillText|Empowered|120}} || {{SkillText|Reversed|60|150}} || 120 MP || 21 Seconds
|}
</tab>
<tab name="KR (03/17/2022)">
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Empowered Guided Arrow !! colspan=2 | Critical Guided Arrow
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Attribute Effect !! rowspan=2 | Attribute Effect !! Details
|- style="background:{{ColorSel|CharLight|Rena}}"
! MP Usage
|-
| {{SkillText|Empowered|120}} || {{SkillText|Critical|120}} || 240 MP
|}
</tab>
</tabs>
<br>
<br>


== Total Damage ==
== Total Damage ==
{{:Hawkeye}}
{{Damage|true|Rena
{{:Arrow Mastery}}
|dmg=1583
<tabs>
|awk_dmg=1146
<tab name="NA">
|pvp_dmg=321
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|pvp_awk_dmg=233
|- style="background:{{ColorSel|CharLight|Rena}}"
|hits=3
! rowspan=3 | Mode !! colspan=4 | Regular !! colspan=4 | [[Hawkeye]]/[[Arrow Mastery]]
|awk_hits=10
|- style="background:{{ColorSel|CharLight|Rena}}"
|empowered=true
! colspan=2 | Normal !! colspan=2 | Awakened !! colspan=2 | Normal !! colspan=2 | Awakened
|passive1=Hawk Eye
|- style="background:{{ColorSel|CharLight|Rena}}"
|passive2=Arrow Mastery
! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered
|combine=1, 2
|-
}}
! {{PvE}}
| {{formatnum:{{#expr: 665*3}}}}%
| {{formatnum:{{#expr: 665*3*1.2}}}}%
| {{formatnum:{{#expr: 481*10}}}}%
| {{formatnum:{{#expr: 481*10*1.2}}}}%
| {{formatnum:{{#expr: 665*3*{{#arrayindex:hawkeye|0}}*{{#arrayindex:arrow_mastery|0}}}}}}%
| {{formatnum:{{#expr: 665*3*{{#arrayindex:hawkeye|0}}*1.2*{{#arrayindex:arrow_mastery|0}}}}}}%
| {{formatnum:{{#expr: 481*10*{{#arrayindex:hawkeye|0}}*{{#arrayindex:arrow_mastery|0}}}}}}%
| {{formatnum:{{#expr: 481*10*{{#arrayindex:hawkeye|0}}*1.2*{{#arrayindex:arrow_mastery|0}}}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 371*3}}}}%
| {{formatnum:{{#expr: 371*3*1.2}}}}%
| {{formatnum:{{#expr: 266*10}}}}%
| {{formatnum:{{#expr: 266*10*1.2}}}}%
| {{formatnum:{{#expr: 371*3*{{#arrayindex:hawkeye|1}}*{{#arrayindex:arrow_mastery|1}} round2}}}}%
| {{formatnum:{{#expr: 371*3*{{#arrayindex:hawkeye|1}}*{{#arrayindex:arrow_mastery|1}}*1.2 round2}}}}%
| {{formatnum:{{#expr: 266*10*{{#arrayindex:hawkeye|1}}*{{#arrayindex:arrow_mastery|1}} round2}}}}%
| {{formatnum:{{#expr: 266*10*{{#arrayindex:hawkeye|1}}*{{#arrayindex:arrow_mastery|1}}*1.2 round2}}}}%
|}
</tab>
<tab name="KR (03/17/2022)">
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=3 | Mode !! colspan=4 | Regular !! colspan=4 | [[Hawkeye]]/[[Arrow Mastery]]
|- style="background:{{ColorSel|CharLight|Rena}}"
! colspan=2 | Normal !! colspan=2 | Awakened !! colspan=2 | Normal !! colspan=2 | Awakened
|- style="background:{{ColorSel|CharLight|Rena}}"
! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered
|-
! {{PvE}}
|
|
|
|
|
|
|
|
|-
! {{PvP}}  
|
|
|
|
|
|
|
|
|}
</tab>
</tabs>
<br>
<br>


== Related Skills ==
== Related Skills ==
{| border="1" style="border-collapse: collapse;" cellpadding="1"
{{SkillTable|
|-
SnipingRangerPassive1.png; Hawk Eye;
| width="40" | [[Image:Hawkeye.png]]
GrandArcherPassive1.png; Arrow Mastery;
| align="center" width="150" | [[Hawkeye]]
GrandArcherPassive5.png; Rapid Archer Locked-Trans2;
| width="40" | [[Image:Enhanced Bowstring.png]]
DaybreakerPassive2.png; Remaining Stigma;
| align="center" width="150" | [[Arrow Mastery]]
}}
| width="40" | [[File:GATrans5.png]]
| align="center" width="150" | [[Rapid Archer]] {{Locked Skill|Trans2}}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*'''BUG:''' Currently the arrow damage is not being reduced when piercing enemies in [[Awakening Mode]].
*The use of skill freeze can delay the opponent into being hit, as [[Guided Arrow]] is unaffected by any form of delay.
*The use of skill freeze can delay the opponent into being hit, as Guided Arrow is unaffected by any form of delay.
*The arrows will target the closest enemy within a large range upon firing or when the original target dies.
*The arrows will target the closest enemy within a large range upon firing or when the original target dies.
**If no enemies are within range upon firing, the arrows will fly off without targeting new enemies.
**If no enemies are within range upon firing, the arrows will fly off without targeting new enemies.
*This skill is very useful in PvP since it can be used from a far distance.
*This skill is very useful in PvP since it can be used from a far distance.
*If one of the arrows hits nothing, it will automatically disappear approximately 8 seconds after cast.
*If one of the arrows hits nothing, it will automatically disappear approximately 8 seconds after cast.
*Players should not Mana Break from this skill since, similarly to [[Shooting Star]] and [[Dread Chase]] back before, the arrows will continue to orbit around the target, even while invincible.
*Players should not Mana Break from this skill as the arrows will continue to orbit around the target, even while invincible.
<br>
<br>


== Gallery ==
== Gallery ==
<gallery>
<gallery>
Image:GuidedArrowOld.png|Old Icon of '''Guided Arrow'''.
File:GuidedArrowOld.png|Old Icon of '''Guided Arrow'''.
</gallery>
</gallery>
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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*None
*None
| align="left" |  
| align="left" |  
*{{nerf|Doesn't lock on to targets that are certain distance away.}}'
*{{nerf|Doesn't lock on to targets that are certain distance away.}}
|-
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/27/2017 || 05/10/2017 || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*{{buff|Normal damage increased.}}
*{{buff|Normal damage increased.}}
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*{{buff|Damage decay removed.}}
*{{buff|Damage decay removed.}}
*{{nerf|Range decreased.}}
*{{nerf|Range decreased.}}
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
*[Enhanced] effect changed to 1.2x damage.
*[Enhanced] effect changed to 1.2x damage.
|-
|-
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |  
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |  
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |  
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*{{nerf|Arrow duration decreased.}}
*{{nerf|Arrow duration decreased.}}
|-
|-
| rowspan=2 | 03/17/2022 || rowspan=2 | - || colspan=2 align="left" |  
| rowspan=2 | 03/17/2022 || rowspan=2 | 04/13/2022 || colspan=2 align="left" |  
*'''Reversed''' trait changed to '''Critical'''.
*'''Reversed''' trait changed to '''Critical'''.
*{{buff|Casting speed increased by 40%.}}
*{{buff|Casting speed increased by 40%.}}
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|-
|-
| align="left" |  
| align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|}
|}
<br>
<br>
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}}
}}
<br>
<br>
 
{{SkillNav - Sniping Ranger}}
{{SRSkills}}
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