Gungnir: Difference between revisions

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__NOTOC__{{Languages|Gungnir}}
{{ForceSkillTabs
|Character=Rena
}}
{{#ev:youtube|c0G9yPI0Mz0|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Gungnir.png]]<br>
| [[File:GrandArcherSkill2.png]]
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Magical]''' Rena fires an arrow into the air, dealing 100% magical damage, then rains down giant arrows that emits a tornado on landing.
| {{SkillType|SA|B}} Get in a fire stance and set a target location to throw down multiple spears. Can move the target location around while holding down the skill key or the location is set after 10 seconds. Increase damage if used while [[Awakening Mode|Awakened]]. ({{se||Super Armor}} while casting the skill)
|-
|
| {{SkillText|True|1.2}}
|}
|}
<br>


<br>
== Requirements ==


== Prerequisites  ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
! Class !! Level Required
|-
| [[Grand Archer]]  || 35
|}
<br>


{{PreStart}}
== Skill Information ==
{{PreRow|Class=Sniping Ranger|Master=5|SP=65|Skill=N/A|Req=N/A}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{{PreEnd}}  
|-
! rowspan="2" | Mode !! colspan="2" | Demon Spear (Magical) !! rowspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
! Normal !! Awakening
|-
| colspan="6" | '''Normal'''
|-
| {{PvE}} || 347% || 469% || rowspan=2 | 20 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds
|-
| {{PvP}} || 98% || 161%
|-
| colspan="6" | '''[Enhanced]'''
|-
| {{PvE}} || 416% || 563% || rowspan=2 | 20 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds
|-
| {{PvP}} || 118% || 193%
|}
<br>


<br>  
== [[Skill Traits]] ==
{{Traits|Rena|Gungnir|Heavy, Light|cd=23|mp=300}}
<br>


== Skill Information  ==
== Total Damage ==
{{Damage|true|Rena
|dmg=416
|pvp_dmg=118
|awk_dmg=563
|pvp_awk_dmg=193
|hits=20
|heavy=true
|passive1=Hawk Eye
|passive2=Arrow Mastery
|combine=1, 2
}}
<br>


{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
== Related Skills ==
{{SkillTable|
SnipingRangerPassive1.png; Hawk Eye;
GrandArcherPassive1.png; Arrow Mastery;
GrandArcherPassive5.png; Rapid Archer Locked-Trans2;
DaybreakerPassive2.png; Remaining Stigma;
}}
<br>
 
== Tips and Details ==
*To aim, hold down the skill key after activation and use the arrow keys to aim with the reticle. The skill will automatically fire after 10 seconds.
**{{se||Super Armor}} is active while targeting but you will not gain any damage reduction. Targeting cannot be interrupted, but you can still take damage. It is best to use this in situations where you are less likely to be attacked.
**Only you and your party can see the reticle.
**The reticle is affected by lag. Under these conditions, aiming becomes fidgety and delayed instead of smooth and immediate.
***Even though there's a delay when aiming (which causes the reticle to still move despite the player no longer holding the skill button), the spears will still drop at where the player stopped.
**The reticle tends to get stuck if used or directed into a sharp corner in the stage.
*The aim is sensitive to host distance lag. A lot of the times you will need to have the host for [[Gungnir]] to function properly.
<br>
 
== Trivia ==
*In [https://kurtzpedia.net/w/KurtzPel '''KurtzPel'''], another game made by KOG, the [https://kurtzpedia.net/w/Dance_of_Wind '''Dance of Wind'''] Karma Skill [https://kurtzpedia.net/w/Raining_Arrows '''Raining Arrows'''] uses a modified version of '''Gungnir''''s old spear model.
<br>
 
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
|-
| style="border-style: solid; border-width: 1px;" | '''Skill Lv'''
! width="300px" | Video
| style="border-style: solid; border-width: 1px;" | '''Max Hits'''
! Description
| style="border-style: solid; border-width: 1px;" | '''Damage'''
| style="border-style: solid; border-width: 1px;" | <span style="font-weight: bold;">MP Usage</span><br>
| style="border-style: solid; border-width: 1px;" | '''Cool Down'''
|-
|-
| style="border-style: solid; border-width: 1px;" | 1
|{{#ev:youtube|3Qm89VhoqN4|300}}
| style="border-style: solid; border-width: 1px;" rowspan="7" | 1 hit per arrow, 8 hits per tornado.<br>
|Between its initial release and the 07/23/2015 KR Patch, '''Gungnir''' could not be aimed. Instead, the skill summoned several spears to fall around [[Rena]], each being surrounded by a whirlwind.
| style="border-style: solid; border-width: 1px;" rowspan="1" | Arrows deals 739% Magical Damage (976% in awakening mode)
|}
Tornadoes deal 52% magical damage per hit (65% in awakening mode)
<br>
| style="border-style: solid; border-width: 1px;" rowspan="7" | 300 MP
| style="border-style: solid; border-width: 1px;" rowspan="7" |
<br>30 seconds<br> <br>


==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 08/06/2009 || 05/04/2011 || colspan=2 align="left" |
*'''Gungnir''' added.
|-
| 12/13/2012 || - || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |
*{{nerf|Mana regeneration from skill hits reduced to 1\5th of former values.}}
|-
| 04/20/2015 || - || colspan=2 align="left" |
*{{nerf|Tornado's hitbox changes to follow the visual effect, so unable to hit the enemies below the platform.}}
|-
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |
*Reworked the usage of this skill.
**Now work as summoning skills ([[Hell Drop]], [[Shadow Bolt]] etc).
*Moved from [[Sniping Ranger]] to [[Grand Archer]].
|-
| 07/30/2015 || - || colspan=2 align="left" |
*{{buff|Spear falling range increased.}}
*{{buff|Amount of spears increased.}}
*{{buff|Immune to delay when targeting.}}
|-
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" |
*"Ruthless" Attribute changed to "Light".
|-
| 12/31/2015 || 06/15/2016 || colspan=2 align="left" |
*Fixed error where Gungnir doesn't work if there are no enemies.
|-
| 01/14/2016 || - || colspan=2 align="left" |
*Fixed characters freezing for 10 seconds when using the skill right before stage clear.
|-
| 10/13/2016 || 11/23/2016 || colspan=2 align="left" |
*{{buff|Magic Spear damage increased.}}
*{{nerf|Gust damage decreased.}}
|-
|-
| style="border-style: solid; border-width: 1px;" | 2
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
| rowspan="1" | Arrows deals 887% Magical Damage (1171% in awakening mode)
*{{nerf|'''Damage''' decreased.}}
Tornadoes deal 62% magical damage per hit (78% in awakening mode)
|-
|-
| style="border-style: solid; border-width: 1px;" | 3
| 04/27/2017 || 05/10/2017 || align="left" |  
| rowspan="1" | Arrows deals 1035% Magical Damage (1367% in awakening mode)
*{{buff|'''Damage''' increased.}}
Tornadoes deal 73% magical damage per hit (91% in awakening mode)
| align="left" |  
*{{nerf|Awakened Gust damage decreased.}}
|-
|-
| style="border-style: solid; border-width: 1px;" | 4
| 06/29/2017 || - || colspan=2 align="left" |  
| rowspan="1" | Arrows deals 1183% Magical Damage (1562% in awakening mode)
*Sound effect error fixed.
Tornadoes deal 83% magical damage per hit (103% in awakening mode)
|-
|-
| style="border-style: solid; border-width: 1px;" | 5 (M)
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
| rowspan="1" | Arrows deals 1404% Magical Damage (1855% in awakening mode)
*{{nerf|Magic Spear damage decreased.}}
Tornadoes deal 98% magical damage per hit (123% in awakening mode)
|-
|-
| style="border-style: solid; border-width: 1px;" | 6
| 02/22/2018 || rowspan=2 | 04/18/2018 || align="left" |  
| rowspan="1" |  
*{{buff|Tornado damage increased.}}
*{{nerf|Demon Spear damage decreased.}}
| align="left" |  
*{{nerf|Demon Spear damage decreased.}}
*{{nerf|Tornado damage decreased.}}
|-
|-
| style="border-style: solid; border-width: 1px;" | 7
| 04/05/2018 || align="left" |
| rowspan="1" |  
*None
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 08/23/2018 || 09/06/2018 || colspan=2 align="left" |  
*{{buff|Spear damage increased.}}
*{{nerf|Tornado damage removed.}}
*{{nerf|Max hits decreased.}}
*Spear hitboxes are now unified.
|-
| 01/17/2019 || 02/20/2019 || colspan=2 align="left" |  
*'''Enhanced''' trait changed to '''Heavy'''.
|}
|}
<br>


== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Rena}}
|KR=궁그닐              |KRName=Gungnir
|CN=究极神箭          |CNName=Extreme Arrow
|FR=Javelot d'Odin |FRName=Odin's Javelin
|DE=Odins Speer |DEName=Odin's Spear
|JP=グングニル |JPName=Gungnir
|BR=Gungnir |BRName=Gungnir
|ES=Lanza de Odín |ESName=Odin's Spear
|IT=Lancia di Odino |ITName=Odin's Spear
|PL=Włócznia Odyna |PLName=Odin's Spear
}}
<br>
<br>
 
{{SkillNav - Grand Archer}}
== Additional Notes ==
Probably the best field clearing skill in the game. It practically hits the entire screen.
 
Arrows land about 100 range apart (approximately 10 arrows in total). This skill is devastating on large bosses (Like 3-X Ancient Bone Dragon, 5-1 Uno Hound, 5-3 Glitter Armor Vanguard, etc).
*
 
<br>
 
{{SRSkills}}
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