Gungnir: Difference between revisions

850 bytes added ,  30 January 2011
no edit summary
(Created page with "{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" |- | style="border-style: solid; border-width: 0px;" rowspan="1" | Image:Gungnir.png<br>...")
 
No edit summary
Line 2: Line 2:
|-
|-
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Gungnir.png]]<br>  
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Gungnir.png]]<br>  
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Magical]''' Shots an arrow toward the sky then big arrow falling to the ground. After arrow dropped will emit a small tornadoes around arrows.
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Magical]''' Rena fires an arrow into the air, dealing 100% magical damage, then rains down giant arrows that emits a tornado on landing.
|}


<br>  
<br>  
Line 26: Line 25:
|-
|-
| style="border-style: solid; border-width: 1px;" | 1  
| style="border-style: solid; border-width: 1px;" | 1  
| style="border-style: solid; border-width: 1px;" rowspan="7" | <br>
| style="border-style: solid; border-width: 1px;" rowspan="7" | 1 hit per arrow, 8 hits per tornado.<br>
| style="border-style: solid; border-width: 1px;" rowspan="1" |  
| style="border-style: solid; border-width: 1px;" rowspan="1" | Arrows deals 739% Magical Damage (976% in awakening mode), tornadoes deal 52% magical damage per hit(65% in awakening mode)
| style="border-style: solid; border-width: 1px;" rowspan="7" | 300 MP
| style="border-style: solid; border-width: 1px;" rowspan="7" | 300 MP
| style="border-style: solid; border-width: 1px;" rowspan="7" |  
| style="border-style: solid; border-width: 1px;" rowspan="7" |  
Line 34: Line 33:
|-
|-
| style="border-style: solid; border-width: 1px;" | 2  
| style="border-style: solid; border-width: 1px;" | 2  
| rowspan="1" |  
| rowspan="1" | Arrows deals 887% Magical Damage (1171% in awakening mode), tornadoes deal 62% magical damage per hit(78% in awakening mode)
|-
|-
| style="border-style: solid; border-width: 1px;" | 3  
| style="border-style: solid; border-width: 1px;" | 3  
| rowspan="1" |  
| rowspan="1" | Arrows deals 1035% Magical Damage (1367% in awakening mode), tornadoes deal 73% magical damage per hit(91% in awakening mode)
|-
|-
| style="border-style: solid; border-width: 1px;" | 4  
| style="border-style: solid; border-width: 1px;" | 4  
| rowspan="1" |  
| rowspan="1" | Arrows deals 1183% Magical Damage (1562% in awakening mode), tornadoes deal 83% magical damage per hit(103% in awakening mode)
|-
|-
| style="border-style: solid; border-width: 1px;" | 5 (M)
| style="border-style: solid; border-width: 1px;" | 5 (M)
| rowspan="1" | Dropped arrow deals 1404% Magical Damage. Small tornadoes deals 98% Magical Damage.
| rowspan="1" | Arrows deals 1404% Magical Damage (1855% in awakening mode), tornadoes deal 98% magical damage per hit(123% in awakening mode)
|-
|-
| style="border-style: solid; border-width: 1px;" | 6  
| style="border-style: solid; border-width: 1px;" | 6  
Line 54: Line 53:
<br>
<br>


== Tips and Details  ==
== Additional Notes ==
Probably the best field clearing skill in the game. It practically hits the entire screen.


Arrows land about 100 range apart (approximately 10 arrows in total). This skill is devastating on large bosses (Like 3-X Ancient Bone Dragon, 5-1 Uno Hound, 5-3 Glitter Armor Vanguard, etc).
*
*


163

edits