Gungnir/ko: Difference between revisions

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__NOTOC__
__NOTOC__{{DISPLAYTITLE:궁그닐}}
{{DISPLAYTITLE:궁그닐}}
{{Languages|Gungnir}}
{{Languages|Gungnir}}
<div style="float: right;">{{#ev:youtube|3Qm89VhoqN4|300}}</div>
<div style="float: right;">{{#ev:youtube|3Qm89VhoqN4|300}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:Gungnir.png]]
| [[File:GrandArcherSkill2.png]]
| '''[스페셜 액티브]''' 마법의 창을 떨어뜨려 공격한다.<br>
| '''[스페셜 액티브]''' 마법의 창을 떨어뜨려 공격한다.<br>
명중시 [[Rena's_Features#Nature.27s_Force_Damage_Boost|NF]] 최대 3개 사용.
명중시 [[Nature's Force System#Nature.27s_Force_Damage_Boost|NF]] 최대 3개 사용.
|}
|}
<br>
<br>


== 요구 사항 ==
== 요구 사항 ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:#90EE90"
|-
! 직업              !! 마스터 !! 습득 레벨 !! 스킬 레벨 당 소모 SP !! 페어 스킬 !! 스킬 습득 조건  
! 직업              !! 마스터 !! 습득 레벨 !! 스킬 레벨 당 소모 SP !! 페어 스킬 !! 스킬 습득 조건  
|-
|-
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== 스킬 정보 ==
== 스킬 정보 ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:#90EE90"
|-
! rowspan="3" | 스킬 레벨 !! rowspan="3" | 레벨 제한 !! colspan="5" | 데미지(마법) !! rowspan="1" colspan="3" | 최대 타격 횟수 !! rowspan="3" | 소모 MP !! rowspan="3" | 재사용 시간
! rowspan="3" | 스킬 레벨 !! rowspan="3" | 레벨 제한 !! colspan="5" | 데미지(마법) !! rowspan="1" colspan="3" | 최대 타격 횟수 !! rowspan="3" | 소모 MP !! rowspan="3" | 재사용 시간
|- style="background:#90EE90"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan="2" | 마법창 발사 !! colspan="2" | 기본 !! colspan="2" | 각성 시 !! rowspan=2 | 마법창 낙하 !! colspan=2 | 회오리
! rowspan="2" | 마법창 발사 !! colspan="2" | 기본 !! colspan="2" | 각성 시 !! rowspan=2 | 마법창 낙하 !! colspan=2 | 회오리
|- style="background:#90EE90"
|- style="background:{{ColorSel|CharLight|Rena}}"
! 마법창 낙하 !! 회오리 !! 마법창 낙하 !! 회오리 !! 기본 !! 기술의 노트
! 마법창 낙하 !! 회오리 !! 마법창 낙하 !! 회오리 !! 기본 !! 기술의 노트
|-
|-
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== 그밖의 정보 ==
== 그밖의 정보 ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:#90EE90"
|-
! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP per hit !! rowspan=2 | Invincibility Interval
! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP per hit !! rowspan=2 | Invincibility Interval
|- style="background:#90EE90"
|- style="background:{{ColorSel|CharLight|Rena}}"
! PvP !! PvE
! PvP !! PvE
|-
|-
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<br>
<br>


== [[Skill Note/ko|기술의 노트]] ==
== [[Skill Notes/ko|기술의 노트]] ==
<div style="float: right;">{{#ev:youtube|-|300}}</div>
<div style="float: right;">{{#ev:youtube|-|300}}</div>
'''이름:''' 폭발에 대한 정의 I
'''이름:''' 폭발에 대한 정의 I
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== 팁 및 세부사항 ==
== 팁 및 세부사항 ==
*Spears land about 100 range apart, virtually covering the screen. This skill is devastating on large, wide bosses (such as [[2-X|Nasod Inspector]], [[3-X|Ancient Bone Dragon]], [[5-2|Teach the Tyrant]], [[6-1|Uno Hound]], [[7-2|Coral Sea Serpent]], etc).
*Spears land about 100 range apart, virtually covering the screen. This skill is devastating on large, wide bosses (such as [[Wally's Underground Laboratory|Nasod Inspector]], [[Dragon Nest: Abyss|Ancient Bone Dragon]], [[Spiral Corridor|Teach the Tyrant]], [[Residential Area 3|Uno Hound]], [[Sunken Resiam|Coral Sea Serpent]], etc).
**The spears can be blocked by nearby platforms.
**The spears can be blocked by nearby platforms.
**The armor of the [[6-3|Glitter Armor Vanguard]] will often act as a platform and block out the damage from the spears (but not the tornadoes) reducing the damage inflicted.
**The armor of the [[Palace Entrance|Glitter Armor Vanguard]] will often act as a platform and block out the damage from the spears (but not the tornadoes) reducing the damage inflicted.
*The animation time is incredibly long (approximately five seconds), but in turn, the skill freeze time is also lengthy (approximately 3.72 seconds), preventing the opponent from trying to avoid and/or escape the attack. (A rebalancing patch has reduced the animation time by 0.4 second but it still remains very long.)
*The animation time is incredibly long (approximately five seconds), but in turn, the skill freeze time is also lengthy (approximately 3.72 seconds), preventing the opponent from trying to avoid and/or escape the attack. (A rebalancing patch has reduced the animation time by 0.4 second but it still remains very long.)
**This skill delay generally lasts from the start of the skill until all spears have landed.
**This skill delay generally lasts from the start of the skill until all spears have landed.
**As it takes 2.5 seconds before the first spear hits typically, this skill is very sensitive to interference from other skill delays.
**As it takes 2.5 seconds before the first spear hits typically, this skill is very sensitive to interference from other skill delays.
*One of the strongest skills in the game, topping at 28780.8% in awakening at Lvl.12 if all hits connect.
*One of the strongest skills in the game, topping at 28780.8% in awakening at Lvl.12 if all hits connect.
**Full hits are hard, and likely impossible, to make on any single target other than [[6-2|Coral Sea Serpent]].
**Full hits are hard, and likely impossible, to make on any single target other than [[Hope Bridge|Coral Sea Serpent]].
**By turning in the opposite direction just before activating Gungnir, it is possible to get additional hits on most enemies as only 3 spears fall in front of Rena, 1 falls on Rena, and 4 fall behind her.
**By turning in the opposite direction just before activating Gungnir, it is possible to get additional hits on most enemies as only 3 spears fall in front of Rena, 1 falls on Rena, and 4 fall behind her.
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