Hailstorm: Difference between revisions

19 bytes removed ,  24 February 2018
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*Each individual portal from '''Rainism''' can deal a total of 103,821% (24,877% in PvP) Magical Damage if all hits connect.
*Each individual portal from '''Rainism''' can deal a total of 103,821% (24,877% in PvP) Magical Damage if all hits connect.
**'''Rainism''' as a whole can deal a total of 311,463% (74,631% in PvP) Magical Damage if all hits connect. This is near impossible due to the skill spanning a large area.
**'''Rainism''' as a whole can deal a total of 311,463% (74,631% in PvP) Magical Damage if all hits connect. This is near impossible due to the skill spanning a large area.
*Unlike [[Satellite Rain]], '''Rainism''' does not have a consistent hitbox, its damage will vary depending on the size of a target and the trajectory of the missiles.
*Unlike [[Satellite Rain]], '''Rainism''' does not have a consistent hitbox. Its damage will vary depending on the size of a target and the trajectory of the missiles.
*The trajectory of each shell is completely randomized, being different with each use.
*The trajectory of each shell is completely randomized, being different with each use.
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== Trivia ==
== Trivia ==
*Chung doesn't use his traditional styled missiles, instead using a new more complex variant unique to the skill. This applies to the normal, enhanced, and quantum shells.
*Instead of his traditional missiles, Chung uses a more complex variant unique to this skill. This applies to the normal, enhanced, and quantum shells.
**The skill still uses the same Dizfrozen capsules seen in [[Carpet Bombing]] and [[Satellite Rain]].
**This skill still uses the same Dizfrozen capsules seen in [[Carpet Bombing]] and [[Satellite Rain]].
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