Harpoon Spear: Difference between revisions

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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Raven}}"
|- style="background:{{ColorSel|CharLight|Raven}}"
! rowspan="3" | Character Level !! colspan="7" | Damage (Magical) !! colspan="6" | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
! rowspan="3" | Character Level !! colspan="8" | Damage (Magical) !! colspan="6" | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|- style="background:{{ColorSel|CharLight|Raven}}"
|- style="background:{{ColorSel|CharLight|Raven}}"
! colspan=3 | Normal !! colspan=3 | Overheat !! rowspan=2 | Explosion Pillar !! rowspan=2 | Spear !! rowspan=2 | Initial Explosion !! colspan=2 | Chain Bursts !! colspan=2 | Explosion Pillar
! colspan=4 | Normal !! colspan=4 | Overheat !! rowspan=2 | Spear !! rowspan=2 | Initial Explosion !! colspan=2 | Chain Bursts !! colspan=2 | Explosion Pillar
|- style="background:{{ColorSel|CharLight|Raven}}"
|- style="background:{{ColorSel|CharLight|Raven}}"
! Spear !! Initial Explosion !! Chain Bursts !! Spear !! Initial Explosion !! Chain Bursts !! Normal !! Overheat !! Normal !! Overheat
! Spear !! Initial Explosion !! Chain Bursts !! Explosion Pillar !! Spear !! Initial Explosion !! Chain Bursts !! Explosion Pillar !! Normal !! Overheat !! Normal !! Overheat
|-
|-
| align="left" | 15 || rowspan=2 | 1148% || rowspan=2 | 1023% || rowspan=2 | 120% || rowspan=2 | 1596% || rowspan=2 | 1421% || rowspan=2 | 167% || N/A || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 8 || rowspan=2 | 12 || colspan=2 | N/A || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
| align="left" | 15 || rowspan=2 | 1148% || rowspan=2 | 1023% || rowspan=2 | 120% || N/A || rowspan=2 | 1596% || rowspan=2 | 1421% || rowspan=2 | 167% || N/A || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 8 || rowspan=2 | 12 || colspan=2 | N/A || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
|-
| align="left" | [Enhanced] 82 || ??% || 8 || 12
| align="left" | [Enhanced] 82 || 83% || 115% || 8 || 12
|}
|}


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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Raven}}"
|- style="background:{{ColorSel|CharLight|Raven}}"
! rowspan="3" | Character Level !! colspan="7" | Damage (Magical)
! rowspan="3" | Character Level !! colspan="8" | Damage (Magical)
|- style="background:{{ColorSel|CharLight|Raven}}"
|- style="background:{{ColorSel|CharLight|Raven}}"
! colspan=3 | Normal !! colspan=3 | Overheat !! rowspan=2 | Explosion Pillar
! colspan=4 | Normal !! colspan=4 | Overheat
|- style="background:{{ColorSel|CharLight|Raven}}"
|- style="background:{{ColorSel|CharLight|Raven}}"
! Spear !! Initial Explosion !! Chain Bursts !! Spear !! Initial Explosion !!  Chain Bursts
! Spear !! Initial Explosion !! Chain Bursts !! Explosion Pillar !! Spear !! Initial Explosion !!  Chain Bursts !! Explosion Pillar
|-
|-
| align="left" | 15 || rowspan=2 | 574% || rowspan=2 | 511% || rowspan=2 | 60% || rowspan=2 | 798% || rowspan=2 | 711% || rowspan=2 | 83% || N/A
| align="left" | 15 || rowspan=2 | 574% || rowspan=2 | 511% || rowspan=2 | 60% || N/A || rowspan=2 | 798% || rowspan=2 | 711% || rowspan=2 | 83% || N/A
|-
|-
| align="left" | [Enhanced] 82 || ??%
| align="left" | [Enhanced] 82 || ??% || ??%
|}
|}
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Line 69: Line 69:
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Raven}}"
|- style="background:{{ColorSel|CharLight|Raven}}"
! colspan=10 | Heavy Harpoon Spear !! colspan=3 | Ruthless Harpoon Spear
! colspan=11 | Heavy Harpoon Spear !! colspan=3 | Ruthless Harpoon Spear
|- style="background:{{ColorSel|CharLight|Raven}}"
|- style="background:{{ColorSel|CharLight|Raven}}"
! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! colspan=8 | Details !! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! Details
! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! colspan=9 | Details !! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! Details
|- style="background:{{ColorSel|CharLight|Raven}}"
|- style="background:{{ColorSel|CharLight|Raven}}"
! colspan=3 | Normal !! colspan=3 | Overheat !! rowspan=2 | Explosion Pillar !! rowspan=2 | Cooldown !! rowspan=2 | Cooldown
! colspan=4 | Normal !! colspan=4 | Overheat !! rowspan=2 | Cooldown !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Raven}}"
|- style="background:{{ColorSel|CharLight|Raven}}"
! Spear !! Initial Explosion !! Chain Bursts !! Spear !! Initial Explosion !! Chain Bursts
! Spear !! Initial Explosion !! Chain Bursts !! Explosion Pillar!! Spear !! Initial Explosion !! Chain Bursts !! Explosion Pillar
|-
|-
| 29 || rowspan=2 | {{SkillText|Heavy|140|150}} || rowspan=2 | 1607.2% || rowspan=2 | 1432.2% || rowspan=2 | 168% || rowspan=2 | 2234.4% || rowspan=2 | 1989.4% || rowspan=2 | 233.8% || N/A || rowspan=2 | 21 Seconds || rowspan=2 | 38 || rowspan=2 | {{SkillText|Ruthless}} || rowspan=2 | 28 Seconds
| 29 || rowspan=2 | {{SkillText|Heavy|140|150}} || rowspan=2 | 1607.2% || rowspan=2 | 1432.2% || rowspan=2 | 168% || N/A || rowspan=2 | 2234.4% || rowspan=2 | 1989.4% || rowspan=2 | 233.8% || N/A || rowspan=2 | 21 Seconds || rowspan=2 | 38 || rowspan=2 | {{SkillText|Ruthless}} || rowspan=2 | 28 Seconds
|-
|-
| [Enhanced] 82 || ??%
| [Enhanced] 82 || 116.2% || 161.5%
|}  
|}  
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Raven}}"
|- style="background:{{ColorSel|CharLight|Raven}}"
! colspan=8 | Heavy Harpoon Spear
! colspan=9 | Heavy Harpoon Spear
|- style="background:{{ColorSel|CharLight|Raven}}"
|- style="background:{{ColorSel|CharLight|Raven}}"
! rowspan=3 | Level Required !! colspan=7 | Details
! rowspan=3 | Level Required !! colspan=8 | Details
|- style="background:{{ColorSel|CharLight|Raven}}"
|- style="background:{{ColorSel|CharLight|Raven}}"
! colspan=3 | Normal !! colspan=3 | Overheat !! rowspan=2 | Explosion Pillar
! colspan=4 | Normal !! colspan=4 | Overheat
|- style="background:{{ColorSel|CharLight|Raven}}"
|- style="background:{{ColorSel|CharLight|Raven}}"
! Spear !! Initial Explosion !! Chain Bursts !! Spear !! Initial Explosion !! Chain Bursts
! Spear !! Initial Explosion !! Chain Bursts !! Explosion Pillar !! Spear !! Initial Explosion !! Chain Bursts !! Explosion Pillar
|-
|-
| 29 || rowspan=2 | 803.6% || rowspan=2 | 715.4% || rowspan=2 | 84% || rowspan=2 | 1117.2% || rowspan=2 | 995.4% || rowspan=2 | 116.2% || N/A
| 29 || rowspan=2 | 803.6% || rowspan=2 | 715.4% || rowspan=2 | 84% || N/A || rowspan=2 | 1117.2% || rowspan=2 | 995.4% || rowspan=2 | 116.2% || N/A
|-
|-
| [Enhanced] 82 || ??%
| [Enhanced] 82 || ??% || ??%
|}  
|}  
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*It is recommended to use [[Harpoon Spear]] at a distance or near a wall to inflict full damage.
*It is recommended to use [[Harpoon Spear]] at a distance or near a wall to inflict full damage.
*If used with [[Anger of Raven|Nasod core]], it will only hit the first enemy that the blasts converge on. Therefore, [[Harpoon Spear]] can actually cause Nasod core to miss any surviving targets.
*If used with [[Anger of Raven|Nasod core]], it will only hit the first enemy that the blasts converge on. Therefore, [[Harpoon Spear]] can actually cause Nasod core to miss any surviving targets.
*If all hits were to connect, '''[Enhanced] Harpoon Spear''' can deal roughly 9,204% Magical Damage with '''Overheat''' or 12,885.6% Magical Damage with '''Heavy''' attribute.
*If all hits were to connect, '''[Enhanced] Harpoon Spear''' can deal roughly 7702.3% Magical Damage with '''Overheat''' or 10783.3% Magical Damage with '''Heavy''' attribute.
**However these results seems highly unlikely on normal sized targets as the hitbox for the chain explosion and explosion pillars don't always overlap.
**However these results seems highly unlikely on normal sized targets as the hitbox for the chain explosion and explosion pillars don't always overlap.
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