Head Hunter: Difference between revisions

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Text replacement - "{{ADSquareSkill}}" to ""
m (Text replacement - "|- class="rainbow"" to "|- style="background:{{ColorSel|Misc}}"")
m (Text replacement - "{{ADSquareSkill}}" to "")
 
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{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:Head Hunter.png]]  
| [[File:Head Hunter.png]]  
| {{SkillType|Passive}} Decrease overall Physical/Magical Attack Power, but damage towards boss monsters increases in proportion to the overall damage lost.<br>
| {{SkillType|Passive}} Decrease overall Physical/Magical Attack Power, but damage towards boss monsters increases in proportion to the overall damage lost.<br>
(Physical/Magical Attack Power decrease also effects PvP)
(Physical/Magical Attack Power decrease also effects PvP)
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|Misc}}"
|- style="background:{{ColorSel|Misc}}"
! Class !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
| Any 3rd Class || 99 || {{SkillText|SkillQuest|Item}}
| Any [[3rd Jobs|3rd Job]] Class || 99 || {{SkillText|SkillQuest|Item}}
|}
|}
<br>
<br>
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== Tips and Details ==
== Tips and Details ==
*The formula for calculating your increase in damage output is <math>{\left(1 + \mathit{BD} + \mathit{HBD} \right) * \left( 1 + \mathit{AB} + \mathit{HAB} \right) \over \left(1 + \mathit{BD} \right) * \left( 1 + \mathit{AB} \right)}</math>
*The formula for calculating your increase in damage output is <math>{\left(1 + \mathit{BD} + \mathit{HBD} \right) \times \left( 1 + \mathit{AB} + \mathit{HAB} \right) \over \left(1 + \mathit{BD} \right) \times \left( 1 + \mathit{AB} \right)}</math>
**''BD'' = Damage Increase to Boss Monsters stat
**''BD'' = Damage Increase to Boss Monsters stat
**''AB'' = Attack Bonus (passives and Guild Passives only)
**''AB'' = Attack Bonus (passives and Guild Passives only)
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|PL=Płomienny Atak |PLName=Flame Attack
|PL=Płomienny Atak |PLName=Flame Attack
|TW=嗜肉骨斷|TWName=Carnivorous Boneshatter
|TW=嗜肉骨斷|TWName=Carnivorous Boneshatter
|CN=肉斩骨断|CNName=Carnivorous Boneshatter
|UK=Flame Grip
|UK=Flame Grip
}}
}}
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