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Head Shot: Difference between revisions

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246 bytes removed ,  31 August 2022
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Text replacement - "==[\s]*?Updates[\s]*?==↵{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-(.*?)"" to "==Updates== {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1 updates-table""
m (Text replacement - "08/20/2015 || -" to "08/20/2015 || 01/27/2016")
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m (Text replacement - "==[\s]*?Updates[\s]*?==↵{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-(.*?)"" to "==Updates== {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1 updates-table"")
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|Skill=Head Shot
|Skill=Head Shot
}}
}}
<div style="float: right;">{{#ev:youtube|FgefVbZHcz0|400}}</div>
<div style="float: right;">{{#ev:youtube|jtamAw7Ec0U|400}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:SI_HEADSHOT.png]]<br>
| [[File:SI_HEADSHOT.png]]<br>
| {{SkillType|A}} Fire a precise shot. 30% chance to cause double damage.
| {{SkillType|A}} Fire a precise shot. 30% chance to cause double damage.
|-
|-
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Class           !! Level Required
! Class !! Level Required
|-
|-
| [[Shooting Guardian]] || 15
| [[Shooting Guardian]] || 15
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! Mode !! Magic Bullet<br>(Magical) !! Number of<br>Penetrations !! Double Damage<br>Chance !! Double Shot<br>Chance !! Max Hits !! MP Usage !! Cooldown
! Level Required !! Magic Bullet<br>(Magical) !! Number of<br>Penetrations !! Double Damage<br>Chance !! Double Shot<br>Chance !! Max Hits !! MP Usage !! Cooldown
|-
| colspan="8" | '''Normal'''
|-
| '''{{PvE}}''' || 742% || rowspan="2"| Infinite || rowspan="2"| 30% || rowspan="2"| N/A || rowspan="2"| 1 || rowspan="2"| 30 MP || rowspan="2"| 4 Seconds
|-
|-
| align="left" | 15 || rowspan="2"| 742% || rowspan="2"| Infinite || rowspan="2"| 30% || N/A || 1 || rowspan="2"| 30 MP || rowspan="2"| 4 Seconds
| '''{{PvP}}''' || 296%
|-
|-
| align="left" | [Enhanced] || 25% || 1 (2)
| colspan="8" | '''[Enhanced]'''
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Level Required !! Magic Bullet (Magical)
|-
|-
| align="left" | 15 || rowspan="2"| 296%
| '''{{PvE}}''' || 742% || rowspan="2"| Infinite || rowspan="2"| 30% || rowspan="2"| 25% || rowspan="2"| 1 (2) || rowspan="2"| 30 MP || rowspan="2"| 4 Seconds
|-
|-
| align="left" | [Enhanced]
| '''{{PvP}}''' || 296%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Powerful Head Shot !! Enhanced Head Shot
! colspan=2 | Powerful Head Shot !! Enhanced Head Shot
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Attribute Effect !! Cooldown !! Attribute Effect
! Attribute Effect !! Cooldown !! Attribute Effect
|-
|-
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== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! rowspan=3 | Mode !! colspan=4 | Regular
! rowspan=3 | Mode !! colspan=4 | Base
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Normal !! colspan=2 | Enhanced
! colspan=2 | Normal !! colspan=2 | Enhanced
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Normal !! Double Shot !! Normal !! Double Shot
! Normal !! Double Shot !! Normal !! Double Shot
|-  
|-  
! {{PvE}}  
| {{PvE}}  
| {{formatnum:742}}% || {{formatnum:{{#expr: 742*2}}}}% || {{formatnum:{{#expr: 742*0.8}}}}% || {{formatnum:{{#expr: 742*0.8*2}}}}%
| {{formatnum:742}}% || {{formatnum:{{#expr: 742*2}}}}% || {{formatnum:{{#expr: 742*0.8}}}}% || {{formatnum:{{#expr: 742*0.8*2}}}}%
|-  
|-  
! {{PvP}}  
| {{PvP}}  
| {{formatnum:296}}% || {{formatnum:{{#expr: 296*2}}}}% || {{formatnum:{{#expr: 296*0.8}}}}% || {{formatnum:{{#expr: 296*0.8*2}}}}%
| {{formatnum:296}}% || {{formatnum:{{#expr: 296*2}}}}% || {{formatnum:{{#expr: 296*0.8}}}}% || {{formatnum:{{#expr: 296*0.8*2}}}}%
|}
|}
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== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
|-
|-
| width="40" | [[File:SI_INSHOW.png]]  
| width="40" | [[File:SI_INSHOW.png]]  
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== Tips and Details ==
== Tips and Details ==
[[Image:Headshot.png|thumb|Head Shot Icon.]]
*When the double damage effect applies, the Head Shot icon will appear.
*When the double damage effect applies, the Head Shot icon will appear.
*When drawing his gun, all surrounding targets will be damaged. Drawing the gun does 50% Physical Damage.
*When drawing his gun, all surrounding targets will be damaged. Drawing the gun does 50% Physical Damage.
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*While using [[Sharpshooter Syndrome]], Head Shot will '''not''' gain the chance to inflict extra damage.
*While using [[Sharpshooter Syndrome]], Head Shot will '''not''' gain the chance to inflict extra damage.
*'''[Enhanced] Head Shot''''s second bullet will follow the same direction as the initial bullet but will fly at a slightly lower altitude.
*'''[Enhanced] Head Shot''''s second bullet will follow the same direction as the initial bullet but will fly at a slightly lower altitude.
*The shot might miss certain targets if used point blank.
*The shot might miss certain targets if used point-blank.
<br>
 
== Gallery ==
<gallery>
File:Headshot.png|Head Shot Icon.
</gallery>
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |  
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |  
*'''Regenerating (2)''' attribute changed to be '''Powerful'''.
*'''Regenerating (2)''' trait changed to '''Powerful'''.
|-
|-
| 01/12/2017 || - || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
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*'''Awakened''' trait changed to '''Enhanced'''.
*'''Awakened''' trait changed to '''Enhanced'''.
|-
|-
| 07/27/2017 || - || colspan=2 align="left" |  
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|}
|}
<br>
<br>
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|DE=Kopfschuss |DEName=Head Shot
|DE=Kopfschuss |DEName=Head Shot
}}
}}
<br>
<br>
{{SGSkills}}
{{SkillNav - Shooting Guardian}}
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