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Head Shot: Difference between revisions

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237 bytes removed ,  31 August 2022
m
Text replacement - "==[\s]*?Updates[\s]*?==↵{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-(.*?)"" to "==Updates== {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1 updates-table""
m (Text replacement - "01/12/2017 || -" to "01/12/2017 || 01/24/2017")
m (Text replacement - "==[\s]*?Updates[\s]*?==↵{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-(.*?)"" to "==Updates== {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1 updates-table"")
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|Skill=Head Shot
|Skill=Head Shot
}}
}}
<div style="float: right;">{{#ev:youtube|FgefVbZHcz0|400}}</div>
<div style="float: right;">{{#ev:youtube|jtamAw7Ec0U|400}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:SI_HEADSHOT.png]]<br>
| [[File:SI_HEADSHOT.png]]<br>
| {{SkillType|A}} Fire a precise shot. 30% chance to cause double damage.
| {{SkillType|A}} Fire a precise shot. 30% chance to cause double damage.
|-
|-
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Class           !! Level Required
! Class !! Level Required
|-
|-
| [[Shooting Guardian]] || 15
| [[Shooting Guardian]] || 15
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Mode !! Magic Bullet<br>(Magical) !! Number of<br>Penetrations !! Double Damage<br>Chance !! Double Shot<br>Chance !! Max Hits !! MP Usage !! Cooldown
! Mode !! Magic Bullet<br>(Magical) !! Number of<br>Penetrations !! Double Damage<br>Chance !! Double Shot<br>Chance !! Max Hits !! MP Usage !! Cooldown
|-  
|-
! colspan=8 | Normal
| colspan="8" | '''Normal'''
|-
|-
| '''{{PvE}}''' || 742% || rowspan="2"| Infinite || rowspan="2"| 30% || rowspan="2"| N/A || rowspan="2"| 1 || rowspan="2"| 30 MP || rowspan="2"| 4 Seconds
| '''{{PvE}}''' || 742% || rowspan="2"| Infinite || rowspan="2"| 30% || rowspan="2"| N/A || rowspan="2"| 1 || rowspan="2"| 30 MP || rowspan="2"| 4 Seconds
|-
|-
| '''{{PvP}}''' || 296%
| '''{{PvP}}''' || 296%
|-  
|-
! colspan=8 | [Enhanced]
| colspan="8" | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 742% || rowspan="2"| Infinite || rowspan="2"| 30% || rowspan="2"| 25% || rowspan="2"| 1 (2) || rowspan="2"| 30 MP || rowspan="2"| 4 Seconds
| '''{{PvE}}''' || 742% || rowspan="2"| Infinite || rowspan="2"| 30% || rowspan="2"| 25% || rowspan="2"| 1 (2) || rowspan="2"| 30 MP || rowspan="2"| 4 Seconds
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Powerful Head Shot !! Enhanced Head Shot
! colspan=2 | Powerful Head Shot !! Enhanced Head Shot
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Attribute Effect !! Cooldown !! Attribute Effect
! Attribute Effect !! Cooldown !! Attribute Effect
|-
|-
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== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! rowspan=3 | Mode !! colspan=4 | Regular
! rowspan=3 | Mode !! colspan=4 | Base
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Normal !! colspan=2 | Enhanced
! colspan=2 | Normal !! colspan=2 | Enhanced
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Normal !! Double Shot !! Normal !! Double Shot
! Normal !! Double Shot !! Normal !! Double Shot
|-  
|-  
! {{PvE}}  
| {{PvE}}  
| {{formatnum:742}}% || {{formatnum:{{#expr: 742*2}}}}% || {{formatnum:{{#expr: 742*0.8}}}}% || {{formatnum:{{#expr: 742*0.8*2}}}}%
| {{formatnum:742}}% || {{formatnum:{{#expr: 742*2}}}}% || {{formatnum:{{#expr: 742*0.8}}}}% || {{formatnum:{{#expr: 742*0.8*2}}}}%
|-  
|-  
! {{PvP}}  
| {{PvP}}  
| {{formatnum:296}}% || {{formatnum:{{#expr: 296*2}}}}% || {{formatnum:{{#expr: 296*0.8}}}}% || {{formatnum:{{#expr: 296*0.8*2}}}}%
| {{formatnum:296}}% || {{formatnum:{{#expr: 296*2}}}}% || {{formatnum:{{#expr: 296*0.8}}}}% || {{formatnum:{{#expr: 296*0.8*2}}}}%
|}
|}
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== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
|-
|-
| width="40" | [[File:SI_INSHOW.png]]  
| width="40" | [[File:SI_INSHOW.png]]  
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== Gallery ==
== Gallery ==
<gallery>
<gallery>
Image:Headshot.png|Head Shot Icon.
File:Headshot.png|Head Shot Icon.
</gallery>
</gallery>
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |  
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |  
*'''Regenerating (2)''' attribute changed to be '''Powerful'''.
*'''Regenerating (2)''' trait changed to '''Powerful'''.
|-
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/27/2017 || 05/10/2017 || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
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|-
|-
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|}
|}
<br>
<br>
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|DE=Kopfschuss |DEName=Head Shot
|DE=Kopfschuss |DEName=Head Shot
}}
}}
<br>
<br>
{{SGSkills}}
{{SkillNav - Shooting Guardian}}
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