Head Shot/ModA: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Chung
|Character=Chung
|Skill=Head Shot
}}
}}
<div style="float: right;">{{#ev:youtube|ZJxSKp3Xe2U|400}}</div>
{{#ev:youtube|ZJxSKp3Xe2U|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|SI_HEADSHOT.png}}
| {{Force|SI_HEADSHOT.png}}
| {{SkillType|A}}<br>{{SkillType|M}} Fire a precise shot. You can charge by pressing down the skill key, increasing damage up to 120%.<br>
| {{SkillType|A|M}} Fire a precise shot. You can charge by pressing down on the skill key, increasing damage up to 120%.<br>30% Chance to cause double damage.
30% Chance to cause double damage.
|}
|}
<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
|-
! Class !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Fatal Phantom]] || 99 || [[Camilla#Others|[Force] Head Shot (A)]]
| [[Fatal Phantom]] || 99 || {{mr|Head Shot}}
|}
|}
<br>
<br>
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
|-
! Mode !! Magic Bullet<br>(Magical) !! Charge<br>Duration !! Number of<br>Penetrations !! Double Damage<br>Chance !! MP Usage !! Cooldown
! Mode !! Magic Bullet (Magical) !! Number of Penetrations !! Double Damage Chance !! Max Charge Time !! Max Hold Duration !! MP Usage !! Cooldown
|-
|-
| '''{{PvE}}''' || 742% → {{#expr: 742*1.2}}% || rowspan=2 | 0.5 Seconds || rowspan=2 | Infinite || rowspan=2 | 30% || rowspan=2 | 30 MP || rowspan=2 | 4 Seconds
| {{PvE}} || 742% → {{#expr: 742*1.2}}% || rowspan=2 | Indefinite || rowspan=2 | 30% || rowspan=2 | 0.5 Seconds || rowspan=2 | 2 Seconds || rowspan=2 | 30 MP || rowspan=2 | 4 Seconds
|-
|-
| '''{{PvP}}''' || 223% → {{#expr: 223*1.2}}%
| {{PvP}} || 223% → {{#expr: 223*1.2}}%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{{Traits|Chung|Head Shot|Powerful, Enhanced|cd=4|cd1=170}}
|-
! colspan=2 | Powerful Head Shot !! Enhanced Head Shot
|-
! rowspan=2 | Attribute Effect !!  Details !! rowspan=2 | Attribute Effect
|-
! Cooldown
|-
| {{SkillText|Powerful|170}} || 6.8 Seconds || {{SkillText|Enhanced|80}}
|}
<br>
 
== Extra Information ==
=== Total Damage ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
! rowspan=2 | Mode !! colspan=2 | Base
|-
! Normal !! Enhanced
|-
| {{PvE}}
| {{formatnum:742}}% → {{formatnum:{{#expr: 742*1.2}}}}% || {{formatnum:{{#expr: 742*0.8}}}}% → {{formatnum:{{#expr: 742*1.2*0.8}}}}%
|-
| {{PvP}}  
| {{formatnum:223}}% → {{formatnum:{{#expr: 223*1.2}}}}% || {{formatnum:{{#expr: 223*0.8}}}}% → {{formatnum:{{#expr: 223*1.2*0.8}}}}%
|}
<br>
<br>


{{ForceDifference
== Total Damage ==
|<!--Character-->Chung
{{Damage|true|Chung
|<!--Original Features-->
|dmg=742
*Quickly draw the silver shooter and fire a bullet. Chance to deal double damage.
|pvp_dmg=223
*A chance to fire an extra bullet.
|awk_dmg=i*1.2
|<!--Changed Features-->
|pvp_awk_dmg=i*1.2
*Quickly draw the silver shooter and fire a bullet. Chance to deal double damage.
|awk_alias=Head Shot/ModA, Max Charge
*The bullet can be charged to deal more damage.
|enhanced=true
}}
}}
*Damage calculations exclude double damage.
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|
| width="40" | [[File:SI_INSHOW.png]]
DCTrans4.png; Awakened Will: Deadly Chaser;
| align="center" width="150" | [[Intense Showtime]]
FPPhantom_Shooter.png; Phantom Shooter;
| width="40" | [[File:DCTrans4.png]]
}}
| align="center" width="150" | [[Awakened Will: Deadly Chaser]]
| width="40" | [[File:FPPhantom_Shooter.png]]
| align="center" width="150" |  [[Phantom Shooter]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The skill must be held for the entire half-second to do any more than base damage.
*The skill must be held for the entire half-second to deal more than base damage.
*The skill will automatically fire when held for 2 seconds.
*The skill will automatically fire when held for 2 seconds.
*Although not stated in the tooltip, you'll gain Super Armor for the entire skill animation, which makes the Skill Trait '''Powerful''' obsolete.  
*Although not stated in the tooltip, you will gain {{se||Super Armor}} for the entire skill animation, which makes the '''Powerful''' Skill Trait obsolete.  
*Compared to the normal version of this skill, the casting animation is more fluid and faster, making it easier to use another skill afterwards.
*Compared to the normal version of this skill, the casting animation is more fluid and faster, making it easier to use another skill afterwards.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|-
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
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