Head Shot/ModA: Difference between revisions

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*The skill must be held for the entire half-second to do any more than base damage.
*The skill must be held for the entire half-second to do any more than base damage.
*The skill will automatically fire when held for 2 seconds.
*The skill will automatically fire when held for 2 seconds.
*Despite not stated in the tooltip, you'll gain Superarmor for the entire skill animation. (wich makes the skill trait, wich provides Superarmor, useless.)
*Compared with the non-mod Version of this Skill, the casting Animation is more fluid and faster, making it easier to use another Skills after [Mod] Headshot.
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