Heart of Spire: Difference between revisions

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{{Languages|5-5}}
'''THIS IS AN [[Old Maps|OLD MAP]].
{{DungeonPage
{{History}}
{{Languages|Heart of Spire}}
{{DungeonPage|Old
| Color={{ColorSel|Village|5}}
| Color={{ColorSel|Village|5}}
| DunButton=5-5Button.png
| DunButton=5-5Button.png
| SmallPic=3x-5select.png
| SmallPic=3x-5select.png
| BigPic=X-5new.jpg
| BigPic=Old 5-5new2.png
| DunName=The Heart of Spire
| DunName=The Heart of Spire
| Quotation=You've headed to the Top of the tower through the '''Heart of Spire'''. The energy of El in the tower feels different somehow...
| Quotation=A strong aura is looming toward the top of the tower. You can sense an unfamiliar force.
| Description=The center and heart of the spire. You can sense the evil Dark El.
| Description=The center and heart of the spire. You can sense the evil Dark El.
| LvNeed=46-48
| LvNeed=46-48
| LvFit=6020
| LvFit=6020
| DunMap=[[File:Heart_of_Spire_Map.png]]
| DunMap=[[File:Heart_of_Spire_Map.png]]
| Ally=<span style="display:none">{{</span>
| Ally=<dfn>{{</dfn>
|[[File:Harpoon1.png|60px]]
|[[File:Harpoon1.png|60px]]
|'''Harpoon''' - Harpoon are mounted on the boss platform, strike them at the right time in order to try and weaken Cutty Sark.
|'''Harpoon''' - Harpoon are mounted on the boss platform, strike them at the right time in order to try and weaken Cutty Sark.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Mob=<span style="display:none">{{</span>
| Mob=<dfn>{{</dfn>
|[[File:Rt1.png|60px]]
|[[File:Rt1.png|60px]]
|'''Glitter Guard''' - An advanced demonic soldier that uses its spear to attack!
|'''Glitter Guard''' - An advanced demonic soldier that uses its spear to attack!
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*'''Arm Crusher:''' Slams the ground with its arm.
*'''Arm Crusher:''' Slams the ground with its arm.
*'''Body Slam:''' Slam the ground with both of its hands then body slams whoever is in front of it.
*'''Body Slam:''' Slam the ground with both of its hands then body slams whoever is in front of it.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| MiniBoss=<span style="display:none">{{</span>
| MiniBoss=<dfn>{{</dfn>
|[[File:AssaulterCrash1.png|60px]]
|[[File:AssaulterCrash1.png|60px]]
|'''Assaulter Crash''' - A heavily armoured Glitter Knight with a humongous hammer.
|'''Assaulter Crash''' - A heavily armoured Glitter Knight with a humongous hammer.
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*'''Leap Hammer:''' The Glitter jumps and pounds down at you heavily with its hammer. He can continue combo-ing from here. (Super Armored)
*'''Leap Hammer:''' The Glitter jumps and pounds down at you heavily with its hammer. He can continue combo-ing from here. (Super Armored)
*'''Hammer Swing:''' Usually chained from '''Leap Hammer'''. He simply swings his hammer to sideways and knocks you far far away.
*'''Hammer Swing:''' Usually chained from '''Leap Hammer'''. He simply swings his hammer to sideways and knocks you far far away.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Obstacle=<span style="display:none">{{</span>
| Obstacle=<dfn>{{</dfn>
|[[File:MeFla1.png|60px]]
|[[File:MeFla1.png|60px]]
|'''Medieval Flails''' - These things hang above pitfalls and sway around dangerously. The good thing about it is that it sometimes helps you injure some of the Stone Gargoyles.
|'''Medieval Flails''' - These things hang above pitfalls and sway around dangerously. The good thing about it is that it sometimes helps you injure some of the Stone Gargoyles.
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|
|
|'''Pitfalls''' - A gaping hole in the ground, falling down one of these will result in a percent loss in HP.
|'''Pitfalls''' - A gaping hole in the ground, falling down one of these will result in a percent loss in HP.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Boss=<span style="display:none">{{</span>
| Boss=<dfn>{{</dfn>
|[[File:Cutty_Sark.jpg|60px]]
|[[File:Cutty_Sark.jpg|60px]]
|'''Cutty Sark''' - The giant blue Stone Gargoyle.
|'''Cutty Sark''' - The giant blue Stone Gargoyle.
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*Not recommended to use any multi-hit moves, since during lag it still activates his super armor faster thanks to more hits registering on his hp bar ''slowly.''
*Not recommended to use any multi-hit moves, since during lag it still activates his super armor faster thanks to more hits registering on his hp bar ''slowly.''
{{!}}}
{{!}}}
<span style="display:none">}}</span>
<dfn>}}</dfn>
| BDrop={{tabs|divclass=forceland|name=1|tab1=Iron Head|contents1={{:5-5Bdrop1}} |tab2=Testament|contents2={{:5-5Bdrop2}}|tab3=Crust Wedge|contents3={{:5-5Bdrop3}}|tab4=Blue Wing Sark|contents4={{:5-5Bdrop4}}}}
| BDrop={{tabs|divclass=forceland|name=1|tab1=Iron Head|contents1={{:5-5Bdrop1}} |tab2=Testament|contents2={{:5-5Bdrop2}}|tab3=Crust Wedge|contents3={{:5-5Bdrop3}}|tab4=Blue Wing Sark|contents4={{:5-5Bdrop4}}}}
| SBGM=[http://www.youtube.com/watch?v=wmSIJd_xxYA '''''music026_stage''''']
| SBGM=[http://www.youtube.com/watch?v=4RgJq2MI3pg '''''music026_stage''''']
| BBGM=[http://www.youtube.com/watch?v=rbFD3sWpqs8 '''''music011_boss''''']
 
| Trivia=<span style="display:none">{{</span>
[http://www.youtube.com/watch?v=1sgY6ITB-Ho '''''music011_boss''''']
| Trivia=<dfn>{{</dfn>
*When confronting '''Cutty Sark''' strangely enough there is no form of opening cinematic like other bosses, instead it gives you immediate control of your character.
*When confronting '''Cutty Sark''' strangely enough there is no form of opening cinematic like other bosses, instead it gives you immediate control of your character.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Gallery=
| Gallery=
<gallery widths=150px heights=150px>
<gallery widths=150px heights=150px>
File:5-51.jpg
File:5-51.jpg
File:X-5new.jpg|Old loading image.
</gallery>
</gallery>
|Updates=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
|- style="background:{{ColorSel|Village|5}}" class="textfloat"
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|Village|5}}" class="textfloat"
! KR !! NA
|-
| - || - || align="left" |
*'''Heart of Spire''' added.
|-
| 07/08/2021 || 08/04/2021 || align="left" |
*'''Heart of Spire''' deleted.
|}
<dfn>}}</dfn>
| Dialogue=
| Dialogue=
{{tabs
{{tabs
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