Heart of Spire/fr: Difference between revisions

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Text replacement - "<span style="display:none">}}</span>" to "<dfn>}}</dfn>"
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|[[File:Pttt3x-21.png|60px]]
|[[File:Pttt3x-21.png|60px]]
|'''Rage Stone Golem''' - A tall, heavy golem that utilizes slow moves like clapping at you with its huge palms and doing swan dives at you, which can cause flinching and flatten you. These golems can drop from the ceiling (Super Armoured) which can also flatten you if your mental capacity is that low for you to stand there. Super Armour is activated whenever it attacks. It's different from the '''Stone Golem''' as its moves are more like [[Spiral Corridor|Teach the Tyrant]].
|'''Rage Stone Golem''' - A tall, heavy golem that utilizes slow moves like clapping at you with its huge palms and doing swan dives at you, which can cause flinching and flatten you. These golems can drop from the ceiling (Super Armoured) which can also flatten you if your mental capacity is that low for you to stand there. Super Armour is activated whenever it attacks. It's different from the '''Stone Golem''' as its moves are more like [[Spiral Corridor|Teach the Tyrant]].
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| MiniBoss=<dfn>{{</dfn>
| MiniBoss=<dfn>{{</dfn>
|[[File:AssaulterCrash1.png|60px]]
|[[File:AssaulterCrash1.png|60px]]
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<br>
<br>
-''Hammer Swing:'' Usually chained from '''Leap Hammer'''. He simply swings his hammer to sideways and knocks you far far away.
-''Hammer Swing:'' Usually chained from '''Leap Hammer'''. He simply swings his hammer to sideways and knocks you far far away.
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| Obstacle=<dfn>{{</dfn>
| Obstacle=<dfn>{{</dfn>
|[[File:MeFla1.png|60px]]
|[[File:MeFla1.png|60px]]
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|[[File:Harpoon1.png|60px]]
|[[File:Harpoon1.png|60px]]
|'''Harpoon''' - Harpoon are mounted on the boss platform, strike them at the right time in order to try and weaken Cutty Sark.
|'''Harpoon''' - Harpoon are mounted on the boss platform, strike them at the right time in order to try and weaken Cutty Sark.
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| Boss=<dfn>{{</dfn>
| Boss=<dfn>{{</dfn>
|[[File:Cutty_Sark.jpg|60px]]
|[[File:Cutty_Sark.jpg|60px]]
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*Not recommended to use any multi-hit moves, since during lag it still activates his super armor faster thanks to more hits registering on his hp bar ''slowly.''
*Not recommended to use any multi-hit moves, since during lag it still activates his super armor faster thanks to more hits registering on his hp bar ''slowly.''
{{!}}}
{{!}}}
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| BDrop={{tabs|name=1|tab1=Iron Head|contents1={{:5-5Bdrop1}} |tab2=Testament|contents2={{:5-5Bdrop2}}|tab3=Crust Wedge|contents3={{:5-5Bdrop3}}|tab4=Blue Wing Sark|contents4={{:5-5Bdrop4}}}}
| BDrop={{tabs|name=1|tab1=Iron Head|contents1={{:5-5Bdrop1}} |tab2=Testament|contents2={{:5-5Bdrop2}}|tab3=Crust Wedge|contents3={{:5-5Bdrop3}}|tab4=Blue Wing Sark|contents4={{:5-5Bdrop4}}}}
| SBGM=[http://www.youtube.com/watch?v=4RgJq2MI3pg '''''music026_stage''''']
| SBGM=[http://www.youtube.com/watch?v=4RgJq2MI3pg '''''music026_stage''''']