Heaven's Fist - Pressure: Difference between revisions

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__NOTOC__{{Languages|Heaven's Fist - Pressure}}
__NOTOC__{{Languages|Heaven's Fist - Pressure}}
<div style="float: right;">{{#ev:youtube|HexuqRSnFRI|400}}</div>
{{#ev:youtube|NYQG29UXwME|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:CASActive1.png]]  
| [[File:CASActive1.png]]  
| {{SkillType|SA|S}} Summons a Nasod Arm that strikes down vertically, causing a shockwave that damages surrounding enemies.
| {{SkillType|SA|S}} Summon a Nasod Arm that strikes down vertically causing a shockwave that damages surrounding enemies.<br>Enemy hit will receive a [[Fayner|mark]].<br>All summons will attack the enemy with a mark for 5 seconds.
|-
|-
|
|
| {{SkillText|True|HFPressure}}
| {{SkillText|True}}
|}
|}
<br>  
<br>  


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Class           !! Level Required
! Class !! Level Required
|-
|-
| [[Code: Architecture]] || 15
| [[Code: Architecture]] || 15
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | [[Fayner]] Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | [[Fayner]] Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Eve}}"
! Punch Attack  !! Knock Up
|-
! colspan=6 | Normal
|-
| '''{{PvE}}''' || 3996% || 886% || rowspan=2 | 5 Seconds || rowspan=2 | 200 MP || rowspan=2 | 20 Seconds
|-
|-
| '''{{PvP}}''' || 1294% || 286%
! Punch Attack  !! Impact Shock
|-
! colspan=6 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 3996% || 886% || rowspan=2 | 5 Seconds || rowspan=2 | 200 MP || rowspan=2 | 13 Seconds
| colspan="6" | '''Normal'''
|-
|-
| '''{{PvP}}''' || 1294% || 286%
| {{PvE}} || 4995% || 4428% || rowspan=2 | 5 Seconds || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|}
<br>
 
== Skill Information (09/30/2021 KR Patch) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | [[Fayner]] Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Eve}}"
! Punch Attack  !! Shock
|-
! colspan=6 | Normal
|-
|-
| '''{{PvE}}''' || 4995% || 4428% || rowspan=2 | 5 Seconds || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
| {{PvP}} || 1618% || 1430%
|-
|-
| '''{{PvP}}''' || 1618% || 1430%
| colspan="6" | '''[Enhanced]'''
|-
! colspan=6 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 5994% || 5313% || rowspan=2 | 5 Seconds || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
| {{PvE}} || 5994% || 5314% || rowspan=2 | 5 Seconds || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
|-
| '''{{PvP}}''' || 1941% || 1716%
| {{PvP}} || 1936% || 1716%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Eve|Heaven's Fist - Pressure|Empowered, Critical|mp=200}}
|- style="background:{{ColorSel|CharLight|Eve}}"
! Empowered Heaven's Fist - Pressure !! colspan=2 | Critical Heaven's Fist - Pressure
|- style="background:{{ColorSel|CharLight|Eve}}"
! Attribute Effect !! Attribute Effect !! MP Usage
|-
| {{SkillText|Empowered|120}} || {{SkillText|Critical|120}} || 240 MP
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage
|- style="background:{{ColorSel|CharLight|Eve}}"
|dmg=5994
! rowspan=3 | Mode !! colspan=4 | Regular
|hits=1
|- style="background:{{ColorSel|CharLight|Eve}}"
|pvp_dmg=1936
! colspan=2 | Punch Attack !! colspan=2 | Knock Up
|empowered=true
|- style="background:{{ColorSel|CharLight|Eve}}"
|prefix=punch
! Normal !! Empowered !! Normal !! Empowered
}}
|-
 
! {{PvE}}
{{Damage
| {{formatnum:{{#expr: 3996}}}}% || {{formatnum:{{#expr: 3996*1.2}}}}% || {{formatnum:{{#expr: 886}}}}%  || {{formatnum:{{#expr: 886*1.2}}}}%
|dmg=5314
|-
|hits=1
! {{PvP}}
|pvp_dmg=1716
| {{formatnum:{{#expr: 1294}}}}% || {{formatnum:{{#expr: 1294*1.2}}}}% || {{formatnum:{{#expr: 286}}}}%  || {{formatnum:{{#expr: 286*1.2}}}}%
|empowered=true
|}
|prefix=shock
*A target can only receive damage from one part.
}}
<br>


== Total Damage (09/30/2021 KR Patch) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=3 | Mode !! colspan=4 | Base
! rowspan=3 | Mode !! colspan=4 | Regular
|-
|- style="background:{{ColorSel|CharLight|Eve}}"
! colspan=2 | Punch Attack !! colspan=2 | Shock
! colspan=2 | Punch Attack !! colspan=2 | Shock
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Normal !! Empowered !! Normal !! Empowered
! Normal !! Empowered !! Normal !! Empowered
|-  
|-  
! {{PvE}}  
| {{PvE}}  
| {{formatnum:{{#expr: 5994}}}}% || {{formatnum:{{#expr: 5994*1.2}}}}% || {{formatnum:{{#expr: 5313}}}}%  || {{formatnum:{{#expr: 5313*1.2}}}}%
| {{#var: punch_total_damage}}
| {{#var: punch_total_damage_empowered}}
| {{#var: shock_total_damage}}
| {{#var: shock_total_damage_empowered}}
|-  
|-  
! {{PvP}}  
| {{PvP}}  
| {{formatnum:{{#expr: 1941}}}}% || {{formatnum:{{#expr: 1941*1.2}}}}% || {{formatnum:{{#expr: 1716}}}}%  || {{formatnum:{{#expr: 1716*1.2}}}}%
| {{#var: punch_total_damage_pvp}}
| {{#var: punch_total_damage_empowered_pvp}}
| {{#var: shock_total_damage_pvp}}
| {{#var: shock_total_damage_empowered_pvp}}
|}
|}
*A target can only receive damage from one part.
*A target can only receive damage from one part.
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== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|CEQueensMajesty.png; Queen's Dignity;
| width="40" | [[File:CEQueensMajesty.png]]
}}
| align="center" width="150" |  [[Queen's Dignity]]
|}
<br>
<br>


==Tips and Details==
==Tips and Details==
*This skill will generate a delay for about a second before you can move/attack/use skills.
*This skill will generate a slight delay after casting before you can move/attack/use skills.
*For some reason, you can move faster after casting the skill if you are not in [[Awakening Mode|Awakening]].
**'''Possible bug''': For some reason, you can move faster after casting the skill if you are not in [[Awakening Mode|Awakening]].
*A target can only be hit by one part of the skill. If it is in the fist's range, it will only receive damage from the punch, otherwise it will be the shockwave until its range ends.
*A target can only receive damage from the '''Punch Attack''' or the '''Impact Shock''', not both.
*The shockwave has excellent range in all dimensions, capable of killing all mobs at once in [[Sea of Ruin]]'s large stages if positioned correctly or all four bosses at once in the third phase of [[Crimson Tower of Howling Flames]]. It also reaches the platform located in the Z-axis in [[Forgotten Elrian Sanctum]].
<br>
<br>


==Trivia==
== Trivia ==
*The hand resembles King Nasod's hand, as does [[Heaven's Fist - Sweeper]].
*The hand resembles King Nasod's hand, as does [[Heaven's Fist - Sweeper]].
*This skill is used by '''[[Ancient Nasod Princess Apple]]''' when summoned through the use of a [[Monster Card System|Monster Card]].
*This skill is used by '''[[Ancient Nasod Princess Apple]]''' when summoned through the use of a [[Monster Card System|Monster Card]].
*Along with [[Electronic Move]], this is one of the only non-Hyper Active damaging skills that do not activate the Nasod Core.
<br>
<br>


==Updates==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/27/2017 || 05/10/2017 || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
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*{{nerf|Punch Attack damage decreased.}}
*{{nerf|Punch Attack damage decreased.}}
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/05/2018 || align="left" |  
| 04/05/2018 || align="left" |  
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|-
|-
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
*{{buff|Attack inflicts [[Fayner]] debuff.}}
*{{buff|Attack inflicts [[Fayner]] debuff.}}
*{{nerf|Stun effect removed.}}
*{{nerf|Stun effect removed.}}
|-
|-
| 09/30/2021 || - || colspan=2 align="left" |
| 09/30/2021 || 10/27/2021 || colspan=2 align="left" |
*{{buff|Casting speed increased by 67%.}}
*{{buff|Casting speed increased by 67%.}}
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
*{{buff|'''Knock Up''' will no longer launch and will have its range increased.}}
*{{buff|'''Knock Up''' will no longer launch and will have its range increased.}}
**It will also be renamed to '''Shock'''.
**It will also be renamed to '''Shock'''.
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|BR=Punho dos Céus - Pressão |BRName=Heaven's Fist - Pressure
|BR=Punho dos Céus - Pressão |BRName=Heaven's Fist - Pressure
}}
}}
<br>
<br>
{{CASkills}}
{{SkillNav - Code: Architecture}}
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