Heaven's Fist - Pressure: Difference between revisions

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Text replacement - "{{ADSquareSkill}}" to ""
m (Text replacement - "! Class[\s]{2,}!! Level Required" to "! Class !! Level Required")
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__NOTOC__{{Languages|Heaven's Fist - Pressure}}
__NOTOC__{{Languages|Heaven's Fist - Pressure}}
<div style="float: right;">{{#ev:youtube|NYQG29UXwME|400}}</div>
{{#ev:youtube|NYQG29UXwME|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[File:CASActive1.png]]  
| [[File:CASActive1.png]]  
| {{SkillType|SA|S}} Summons a Nasod Arm that strikes down vertically, causing a shockwave that damages surrounding enemies.
| {{SkillType|SA|S}} Summon a Nasod Arm that strikes down vertically causing a shockwave that damages surrounding enemies.<br>Enemy hit will receive a [[Fayner|mark]].<br>All summons will attack the enemy with a mark for 5 seconds.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Class !! Level Required
! Class !! Level Required
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | [[Fayner]] Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | [[Fayner]] Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Eve}}"
! Punch Attack  !! Shock
|-
! colspan=6 | Normal
|-
|-
| '''{{PvE}}''' || 4995% || 4428% || rowspan=2 | 5 Seconds || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
! Punch Attack  !! Impact Shock
|-
| colspan="6" | '''Normal'''
|-
| {{PvE}} || 4995% || 4428% || rowspan=2 | 5 Seconds || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
| {{PvP}} || 1618% || 1430%
|-
|-
| '''{{PvP}}''' || 1618% || 1430%
| colspan="6" | '''[Enhanced]'''
|-
! colspan=6 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 5994% || 5314% || rowspan=2 | 5 Seconds || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
| {{PvE}} || 5994% || 5314% || rowspan=2 | 5 Seconds || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
|-
| '''{{PvP}}''' || 1936% || 1716%
| {{PvP}} || 1936% || 1716%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Eve|Heaven's Fist - Pressure|Empowered, Critical|mp=200}}
|- style="background:{{ColorSel|CharLight|Eve}}"
! Empowered Heaven's Fist - Pressure !! colspan=2 | Critical Heaven's Fist - Pressure
|- style="background:{{ColorSel|CharLight|Eve}}"
! Attribute Effect !! Attribute Effect !! MP Usage
|-
| {{SkillText|Empowered|120}} || {{SkillText|Critical|120}} || 240 MP
|}
<br>
<br>


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}}
}}


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! rowspan=3 | Mode !! colspan=4 | Base
! rowspan=3 | Mode !! colspan=4 | Base
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! colspan=2 | Punch Attack !! colspan=2 | Shock
! colspan=2 | Punch Attack !! colspan=2 | Shock
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Normal !! Empowered !! Normal !! Empowered
! Normal !! Empowered !! Normal !! Empowered
|-  
|-  
! {{PvE}}  
| {{PvE}}  
| {{#var: punch_total_damage}}
| {{#var: punch_total_damage}}
| {{#var: punch_total_damage_empowered}}
| {{#var: punch_total_damage_empowered}}
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| {{#var: shock_total_damage_empowered}}
| {{#var: shock_total_damage_empowered}}
|-  
|-  
! {{PvP}}  
| {{PvP}}  
| {{#var: punch_total_damage_pvp}}
| {{#var: punch_total_damage_pvp}}
| {{#var: punch_total_damage_empowered_pvp}}
| {{#var: punch_total_damage_empowered_pvp}}
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== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|CEQueensMajesty.png; Queen's Dignity;
| width="40" | [[File:CEQueensMajesty.png]]
}}
| align="center" width="150" |  [[Queen's Dignity]]
|}
<br>
<br>


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*This skill will generate a slight delay after casting before you can move/attack/use skills.
*This skill will generate a slight delay after casting before you can move/attack/use skills.
**'''Possible bug''': For some reason, you can move faster after casting the skill if you are not in [[Awakening Mode|Awakening]].
**'''Possible bug''': For some reason, you can move faster after casting the skill if you are not in [[Awakening Mode|Awakening]].
*A target can only receive damage from the punch or the shockwave, not both.
*A target can only receive damage from the '''Punch Attack''' or the '''Impact Shock''', not both.
*The shockwave has excellent range in all dimensions, capable of killing all mobs at once in [[Sea of Ruin]]'s large stages if positioned correctly. It also reaches the platform located in the Z-axis in [[Forgotten Elrian Sanctum]].
*The shockwave has excellent range in all dimensions, capable of killing all mobs at once in [[Sea of Ruin]]'s large stages if positioned correctly or all four bosses at once in the third phase of [[Crimson Tower of Howling Flames]]. It also reaches the platform located in the Z-axis in [[Forgotten Elrian Sanctum]].
<br>
<br>


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==Updates==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/27/2017 || 05/10/2017 || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
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*{{nerf|Punch Attack damage decreased.}}
*{{nerf|Punch Attack damage decreased.}}
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/05/2018 || align="left" |  
| 04/05/2018 || align="left" |  
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|-
|-
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
*{{buff|Attack inflicts [[Fayner]] debuff.}}
*{{buff|Attack inflicts [[Fayner]] debuff.}}
*{{nerf|Stun effect removed.}}
*{{nerf|Stun effect removed.}}
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| 09/30/2021 || 10/27/2021 || colspan=2 align="left" |
| 09/30/2021 || 10/27/2021 || colspan=2 align="left" |
*{{buff|Casting speed increased by 67%.}}
*{{buff|Casting speed increased by 67%.}}
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
*{{buff|'''Knock Up''' will no longer launch and will have its range increased.}}
*{{buff|'''Knock Up''' will no longer launch and will have its range increased.}}
**It will also be renamed to '''Shock'''.
**It will also be renamed to '''Shock'''.
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|BR=Punho dos Céus - Pressão |BRName=Heaven's Fist - Pressure
|BR=Punho dos Céus - Pressão |BRName=Heaven's Fist - Pressure
}}
}}
<br>
<br>
{{CASkills}}
{{SkillNav - Code: Architecture}}
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