Heaven's Fist - Pressure: Difference between revisions

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| [[File:CASActive1.png]]  
| [[File:CASActive1.png]]  
| {{SkillType|SA|S}} Summon a Nasod Arm that strikes down vertically causing a shockwave that damages surrounding enemies.<br>Enemy hit will receive a mark.<br>All summons will attack the enmy with a mark for 5 sec.
| {{SkillType|SA|S}} Summon a Nasod Arm that strikes down vertically causing a shockwave that damages surrounding enemies.<br>Enemy hit will receive a [[Fayner|mark]].<br>All summons will attack the enemy with a mark for 5 seconds.
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{{Traits|Eve|Heaven's Fist - Pressure|Empowered, Critical|mp=200}}
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! Empowered Heaven's Fist - Pressure !! colspan=2 | Critical Heaven's Fist - Pressure
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! Attribute Effect !! Attribute Effect !! MP Usage
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| {{SkillText|Empowered|120}} || {{SkillText|Critical|120}} || 240 MP
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== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
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|CEQueensMajesty.png; Queen's Dignity;
| width="40" | [[File:CEQueensMajesty.png]]
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| align="center" width="150" |  [[Queen's Dignity]]
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*This skill will generate a slight delay after casting before you can move/attack/use skills.
*This skill will generate a slight delay after casting before you can move/attack/use skills.
**'''Possible bug''': For some reason, you can move faster after casting the skill if you are not in [[Awakening Mode|Awakening]].
**'''Possible bug''': For some reason, you can move faster after casting the skill if you are not in [[Awakening Mode|Awakening]].
*A target can only receive damage from the punch or the shockwave, not both.
*A target can only receive damage from the '''Punch Attack''' or the '''Impact Shock''', not both.
*The shockwave has excellent range in all dimensions, capable of killing all mobs at once in [[Sea of Ruin]]'s large stages if positioned correctly or all four bosses at once in the third phase of [[Crimson Tower of Howling Flames]]. It also reaches the platform located in the Z-axis in [[Forgotten Elrian Sanctum]].
*The shockwave has excellent range in all dimensions, capable of killing all mobs at once in [[Sea of Ruin]]'s large stages if positioned correctly or all four bosses at once in the third phase of [[Crimson Tower of Howling Flames]]. It also reaches the platform located in the Z-axis in [[Forgotten Elrian Sanctum]].
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