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Hell Stone: Difference between revisions

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|Skill=Hell Stone
|Skill=Hell Stone
}}
}}
<div style="float: right;">{{#ev:youtube|7D5ZThGNGkM|300}}</div>
<div style="float: right;">{{#ev:youtube|7D5ZThGNGkM|400}}</div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:AishaS23.png]]
| [[File:AishaS23.png]]
| {{SkillType|SA|T}} Summon a hellish stone that damages nearby enemies. Increased number of hits and damage if used while Awakened. It can be casted twice within 1.5 seconds. This does not affect the cooldown of the skill. <font color=red>(Does not apply to Memorize)</font>
| {{SkillType|SA|T}} Summon a hellish stone that damages nearby enemies.<br>Increased number of hits and damage if used while Awakened.<br>It can be casted twice within 1.5 seconds.<br>Continuous casting does not affect the cooldown of the skill.<br><font color=red>(This effect does not apply if Hell Stone is Memorized)</font>
|-
|-
|
|
| {{SkillText|Memorize}}
| {{SkillText|True|1.2}}
|-
|-
|
|
| {{SkillText|True|1.2}}
| {{SkillText|Memorize}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! Class           !! Level Required
! Class !! Level Required
|-
|-
| [[Dark Magician]] || 40
| [[Dark Magician]] || 40
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Aisha}}"
! rowspan="3" | Mode !! colspan=4 | Damage (Magical) !! colspan="3" | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
! rowspan="3" | Level Required !! colspan=4 | Damage (Magical) !! colspan="3" | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Aisha}}"
! colspan="2" | Normal !! colspan="2" | Awakening !! colspan="2" | Spin !! rowspan="2" | Float
! colspan="2" | Normal !! colspan="2" | Awakening !! colspan="2" | Spin !! rowspan="2" | Float
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! Spin !! Float !! Spin !! Float !! Normal !! Awakening
! Spin !! Float !! Spin !! Float !! Normal !! Awakening
|-
| colspan=10 | '''Normal'''
|-
|-
| align="left" | 40 || 520% || 285% || 704% || 386% || rowspan=2 | 2 || rowspan=2 | 3 || rowspan=2 | 5 || rowspan=2 | 120 MP || rowspan=2 | 14 Seconds
| '''{{PvE}}''' || 520% || 285% || 704% || 386% || rowspan=2 | 2 || rowspan=2 | 3 || rowspan=2 | 5 || rowspan=2 | 120 MP || rowspan=2 | 14 Seconds
|-
|-
| align="left" | [Enhanced] || 624% || 342% || 844% || 464%
| '''{{PvP}}''' || 198% || 108% || 268% || 147%
|}
|-  
 
| colspan=10 | '''[Enhanced]'''
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! rowspan="3" | Level Required !! colspan=4 | Damage (Magical)
|- style="background:{{ColorSel|CharLight|Aisha}}"
! colspan="2" | Normal !! colspan="2" | Awakening
|- style="background:{{ColorSel|CharLight|Aisha}}"
! Spin !! Float !! Spin !! Float
|-
|-
| align="left" | 40 || 198% || 108% || 268% || 147%
| '''{{PvE}}''' || 624% || 342% || 844% || 464% || rowspan=2 | 2 || rowspan=2 | 3 || rowspan=2 | 5 || rowspan=2 | 120 MP || rowspan=2 | 14 Seconds
|-
|-
| align="left" | [Enhanced] || 237% || 129% || 322% || 176%
| '''{{PvP}}''' || 237% || 129% || 322% || 176%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! Gigantic Hell Stone !! colspan=4 | Useful Hell Stone
! Gigantic Hell Stone !! colspan=4 | Useful Hell Stone
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! rowspan=3 | Attribute Effect !! rowspan=3 | Attribute Effect !! colspan="3" | Max Hits
! rowspan=3 | Attribute Effect !! rowspan=3 | Attribute Effect !! colspan="3" | Max Hits
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! colspan="2" | Spin !! rowspan="2" | Float
! colspan="2" | Spin !! rowspan="2" | Float
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! Normal !! Awakening
! Normal !! Awakening
|-
|-
| rowspan=2 | {{SkillText|Gigantic|130}} || {{SkillText|Useful|85}} || rowspan=2 | 4 || rowspan=2 | 6 || rowspan=2 | 10
| {{SkillText|Gigantic|130}} || {{SkillText|Useful|85}} || 4 || 6 || 9
|}
<br>
 
== Total Damage ==
{{:Oz's Power}}
{{SkillText|FreeTraining}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
|-
! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[Oz's Power]]
|-
! colspan=2 | Normal !! colspan=2 | Useful !! colspan=2 | Normal !! colspan=2 | Useful
|-
! Normal !! Awakening !! Normal !! Awakening !! Normal !! Awakening !! Normal !! Awakening
|-
| {{PvE}}
| {{formatnum:{{#expr: 624*2 + 342*5}}}}%
|| {{formatnum:{{#expr: 844*3 + 464*5}}}}%
|| {{formatnum:{{#expr: (624*4 + 342*9)*0.85}}}}%
|| {{formatnum:{{#expr: (844*6 + 464*9)*0.85}}}}%
| {{formatnum:{{#expr: (624*2 + 342*5)*{{#arrayindex:Oz's Power|0}} round2}}}}%
|| {{formatnum:{{#expr: (844*3 + 464*5)*{{#arrayindex:Oz's Power|0}} round2}}}}%
|| {{formatnum:{{#expr: (624*4 + 342*9)*0.85*{{#arrayindex:Oz's Power|0}} round2}}}}%
|| {{formatnum:{{#expr: (844*6 + 464*9)*0.85*{{#arrayindex:Oz's Power|0}} round2}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: 237*2 + 129*5}}}}%
|| {{formatnum:{{#expr: 322*3 + 176*5}}}}%
|| {{formatnum:{{#expr: (237*4 + 129*9)*0.85}}}}%
|| {{formatnum:{{#expr: (322*6 + 176*9)*0.85}}}}%
| {{formatnum:{{#expr: (237*2 + 129*5)*{{#arrayindex:Oz's Power|1}} round2}}}}%
|| {{formatnum:{{#expr: (322*3 + 176*5)*{{#arrayindex:Oz's Power|1}} round2}}}}%
|| {{formatnum:{{#expr: (237*4 + 129*9)*0.85*{{#arrayindex:Oz's Power|1}} round2}}}}%
|| {{formatnum:{{#expr: (322*6 + 176*9)*0.85*{{#arrayindex:Oz's Power|1}} round2}}}}%
|}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Strangely enough, the Spin damage outside of awakening is not properly increased by the x1.2 Damage at '''[Enhanced]''', instead being closer to x1.05. The damage during awakening has the proper increase, however.
*In [[Awakening Mode]], the stone spins a bit faster, dealing one extra hit or 2 with '''Useful'''. The float portion is unaffected in terms of hit count, however.
*In [[Awakening Mode]], the stone spins a bit faster, dealing one extra hit. The float portion is unaffected in terms of hitcount, however.
*Using the skill anywhere but at point-blank may cause either the spin or float portion of the skill to not deal full hits as it starts dealing damage the moment it appears.
*'''Hell Stone''''s hit count is very inconsistent based on awakening state and positioning. Using the skill anywhere but at point blank may cause either the spin or float portion of the skill to not deal full hits.
**This is further magnified by the '''Useful''' trait. Because of the animation happening too close to an enemy when standing directly next to them, the game slides Aisha back slightly to make room; This very small distance is already enough to cause the skill to only do 9 Float hits instead of 10 outside of awakening, or 5 Spin hits instead of 6 while awakened.
*'''[Enhanced] Hell Stone''' can deal a total of {{formatnum:{{#expr: 624*2 + 342*5}}}}% ({{formatnum:{{#expr: 237*2 + 129*5}}}}% in PvP) Magical Damage. When awakened it can deal a total of {{formatnum:{{#expr: 844*3 + 464*5}}}}% ({{formatnum:{{#expr: 322*3 + 176*5}}}}% in PvP) Magical Damage.
**With '''Useful''' it can deal a total of {{formatnum:{{#expr: (624*4 + 342*10)*0.85}}}}% ({{formatnum:{{#expr: (237*4 + 129*10)*0.85}}}}% in PvP) Magical Damage. When awakened it can deal a total of {{formatnum:{{#expr: (844*6 + 464*10)*0.85}}}}% ({{formatnum:{{#expr: (322*6 + 176*10)*0.85}}}}% in PvP) Magical Damage.
*The float portion of the skill launches enemies, so part of its damage will be lost on enemies that are not in Super Armor or otherwise immovable.
*The float portion of the skill launches enemies, so part of its damage will be lost on enemies that are not in Super Armor or otherwise immovable.
*Since the skill appears a bit in front of Aisha, it will always hit smaller shielding enemies from behind.
*Since the skill appears a bit in front of Aisha, it will always hit smaller shielding enemies from behind.
*The additional casts simply allow you to use the skill again with the usual MP cost. These additional casts are not considered part of the same skill use, unlike the extra casts for [[Dual Buster]] or [[Twilight Judgment]], and will each individually trigger any "on skill use" effects.
*This skill will immediately go on its normal cooldown right after it is [[Memorize|memorized]], so you can't use it 3 times in a row right after memorizing it. However, memorizing its second or third iteration is possible.
*The skill is affected by the [[Free Training]] hit count error, with '''Float''' dealing 10 hits instead of 9 with the '''Useful''' trait.
<br>
<br>


== Trivia ==
== Trivia ==
*The boss of [[4-4]], Leviathan, has an ice-themed version of this skill.
*The boss of [[Altera Plains|4-4]], Leviathan, has an ice-themed version of this skill.
<br>
<br>


== Updates ==
==Updates==
*06/27/2013 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha updates-table"
**MP Usage decreased,
|-
**Cooldown increased.
! colspan=2 | Date !! colspan=2 | Changes
*06/26/2014 KR
|-
**Damage decreased.
! KR !! NA !! PvE !! PvP
**Hitbox changed so it pull targets in then lifts them.
|-
**Changed so the skill can be used up to 3 times quickly in succession within 5 seconds with 1.5 seconds of cooldown.
| 03/27/2008 || 05/04/2011 || colspan=2 align="left" |
**Cooldown increased.
*'''Hell Stone''' added.
*11/06/2014 KR
|-
**Damage decreased.
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |
*08/06/2015 KR
*{{buff|MP Usage decreased.}}
**Damage increased
*{{nerf|Cooldown increased.}}
**MP increased
|-
**Cooldown increased
| 06/26/2014 || 05/20/2015 || colspan=2 align="left" |
*06/30/2016 (KR) / 07/13/2016 (NA)
*{{buff|Hitbox changed so it pull targets in then lifts them.}}
**Size increased by 20%.
*{{buff|Changed so the skill can be used up to 3 times quickly in succession within 5 seconds with 1.5 seconds of cooldown.}}
**'''Empowered''' attribute changed to be '''Useful'''.
*{{nerf|'''Damage''' decreased.}}
*01/12/2017 KR
*{{nerf|Cooldown increased.}}
**Damage decreased.
|-
*04/27/2017 (KR)
| 11/06/2014 || 04/29/2015 || colspan=2 align="left" |
**PvE damage increased.
*{{nerf|'''Damage''' decreased.}}
**PvP damage decreased.
|-
*04/05/2018 (KR) / 04/18/2018 (NA)
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |
**Damage increased.
*{{buff|'''Damage''' increased.}}
*{{nerf|MP Usage increased.}}
*{{nerf|Cooldown increased.}}
|-
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |
*{{buff|Size increased by 20%.}}
*'''Empowered''' trait changed to '''Useful'''.
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |
*{{buff|Invincibility frames increased.}}
|}
<br>
<br>


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|BR=Pedra Infernal |BRName=Hell Stone
|BR=Pedra Infernal |BRName=Hell Stone
}}
}}
<br>
<br>
{{DMSkills}}
{{SkillNav - Dark Magician}}
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