Hell Stone: Difference between revisions

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__NOTOC__{{Languages|Hell Stone}}
__NOTOC__{{Languages|Hell Stone}}
<div style="float: right;">{{#ev:youtube|7D5ZThGNGkM|300}}</div>
{{ForceSkillTabs
|Character=Aisha
}}
{{#ev:youtube|7D5ZThGNGkM|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:AishaS23.png]]
| [[File:DarkMagicianSkill7.png]]
| '''[Special Active] ''' Summon a hellish stone that damages nearby enemies. It deals increased damage when awakened.<br>It can be used up to 2 more times continuously every 1.5 seconds after the first cast. This does not affect the cooldown of the skill. <font color=red>(Does not apply to Memorize)</font>
| {{SkillType|SA|T}} Summon a hellish stone that damages nearby enemies. Increase number of hits and damage if used while [[Awakening Mode|Awakened]]. Can be casted twice within 1.5 seconds. Does not affect the cooldown of the skill.<br>{{Color|Red|(Does not apply to Memorize)}}
|-
|
| {{SkillText|True|1.2}}
|-
|-
|
|
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== Requirements ==
== Requirements ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Aisha}}"
! Class !! Level Required
! Class             !! Master !! Level Required !! SP Cost per Level !! Alternative
|-
|-
| [[Dark Magician]] || Lv. 20 || 35            || 3                || [[Hell Drop]]
| [[Dark Magician]] || 40
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! rowspan="3" | Skill Level !! rowspan="3" | Level Required !! colspan="2" | Damage (Magical) !! colspan="4" | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|- style="background:{{ColorSel|CharLight|Aisha}}"
! rowspan="2" | Primary !! rowspan="2" | Secondary !! colspan="2" | Normal !! colspan="2" | Awaken
|- style="background:{{ColorSel|CharLight|Aisha}}"
! Primary !! Secondary !! Primary !! Secondary
|-
|-
| align="left" | 1 || rowspan="2" | 35 || 156% || 175% || rowspan="20" | 2 || rowspan="20" | 5 || rowspan="20" | 3 || rowspan="20" | 6 || rowspan="20" | 100 MP || rowspan="20" | 10 Seconds
! rowspan="3" | Mode !! colspan=4 | Damage (Magical) !! colspan="3" | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|-
|-
| align="left" | 2 || 161% || 181%
! colspan="2" | Normal !! colspan="2" | Awakening !! colspan="2" | Spin !! rowspan="2" | Float
|-
|-
| align="left" | 3 || 36 || 166% || 186%
! Spin !! Float !! Spin !! Float !! Normal !! Awakening
|-
| colspan=10 | '''Normal'''
|-
|-
| align="left" | 4 || 39 || 171% || 192%
| {{PvE}} || 520% || 285% || 704% || 386% || rowspan=2 | 2 || rowspan=2 | 3 || rowspan=2 | 5 || rowspan=2 | 120 MP || rowspan=2 | 14 Seconds
|-
|-
| align="left" | 5 || 42 || 176% || 198%
| {{PvP}} || 198% || 108% || 268% || 147%
|-
| colspan=10 | '''[Enhanced]'''
|-
|-
| align="left" | 6 || 45 || 181% || 203%
| {{PvE}} || 624% || 342% || 844% || 464% || rowspan=2 | 2 || rowspan=2 | 3 || rowspan=2 | 5 || rowspan=2 | 120 MP || rowspan=2 | 14 Seconds
|-
|-
| align="left" | 7 || 48 || 186% || 209%
| {{PvP}} || 237% || 129% || 322% || 176%
|}
<br>
 
== [[Skill Traits]] ==
{{Traits|Aisha|Hell Stone|Gigantic, Useful|130|hits=Spin: 4 ([[Awakening Mode]]: 6)<br>Float: 9|dmg2=85}}
<br>
 
==Extra Information==
=== Total Damage ===
{{Damage|true|Aisha
|dmg=624, 342
|pvp_dmg=237, 129
|hits=2, 5
|awk_dmg=844, 464
|pvp_awk_dmg=322, 176
|awk_hits=3, 5
|hits_useful=4, 9
|awk_hits_useful=6, 9
|useful_penalty=0.85
|passive1=Oz's Power
|bug=true
}}
*Per individual use.
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
|-
|-
| align="left" | 8 || 51 || 191% || 215%
! Affected By Action Speed
|-
|-
| align="left" | 9 || 54 || 197% || 221%
| {{Check|P}}
|}
<br>
 
==Related Skills==
{{SkillTable|
OzSorcererPassive2.png; Oz's Power;
}}
<br>
 
== Tips and Details ==
*In [[Awakening Mode]], the stone spins a bit faster, dealing one extra hit or 2 with '''Useful'''. The float portion is unaffected in terms of hit count, however.
*Using the skill anywhere but at point-blank may cause either the spin or float portion of the skill to not deal full hits, as it starts dealing damage the moment it appears.
*The float portion of the skill launches enemies, so part of its damage will be lost on enemies that are not in Super Armor or otherwise immovable.
*Since the skill appears a bit in front of you, it will always hit smaller shielding enemies from behind.
*The additional casts simply allow you to use the skill again with the usual MP cost. These additional casts are not considered part of the same skill use, unlike the extra casts for [[Dual Buster]] or [[Twilight Judgment]], and will each individually trigger any "on skill use" effects.
*This skill will immediately go on its normal cooldown right after it is [[Memorize|memorized]], so you can't use it 3 times in a row right after memorizing it. However, memorizing its second or third iteration is possible.
*The skill is affected by the [[Free Training]] hit count error, with '''Float''' dealing 10 hits instead of 9 with the '''Useful''' trait.
*Only your initial casting animation is affected by action speed.
<br>
 
== Trivia ==
*The boss of [[Altera Plains]], Leviathan, has an ice-themed version of this skill.
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha updates-table"
|-
|-
| align="left" | 10 || 57 || 202% || 226%
! colspan=2 | Date !! colspan=2 | Changes
|-
|-
| align="left" | 11 || 60 || 207% || 232%
! KR !! NA !! PvE !! PvP
|-
|-
| align="left" | 12 || 63 || 212% || 238%
| 03/27/2008 || 05/04/2011 || colspan=2 align="left" |  
*'''Hell Stone''' added.
|-
|-
| align="left" | 13 || 66 || 217% || 243%
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |  
*{{buff|MP Usage decreased.}}
*{{nerf|Cooldown increased.}}
|-
|-
| align="left" | 14 || 69 || 222% || 249%
| 06/26/2014 || 05/20/2015 || colspan=2 align="left" |  
*{{buff|Hitbox changed so it pull targets in then lifts them.}}
*{{buff|Changed so the skill can be used up to 3 times quickly in succession within 5 seconds with 1.5 seconds of cooldown.}}
*{{nerf|'''Damage''' decreased.}}
*{{nerf|Cooldown increased.}}
|-
|-
| align="left" | 15 || 72 || 227% || 255%
| 11/06/2014 || 04/29/2015 || colspan=2 align="left" |  
*{{nerf|'''Damage''' decreased.}}
|-
|-
| align="left" | 16 || 75 || 232% || 260%
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
*{{nerf|MP Usage increased.}}
*{{nerf|Cooldown increased.}}
|-
|-
| align="left" | 17 || 78 || 237% || 266%
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |  
*{{buff|Size increased by 20%.}}
*'''Empowered''' trait changed to '''Useful'''.
|-
|-
| align="left" | 18 || 81 || 242% || 272%
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
*{{nerf|'''Damage''' decreased.}}
|-
|-
| align="left" | 19 || 84 || 247% || 277%
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|'''Damage''' increased.}}
| align="left" |  
*{{nerf|'''Damage''' decreased.}}
|-
|-
| align="left" | 20 (M) || 87 || 252% || 283%
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
|-
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |  
*{{buff|Invincibility frames increased.}}
|}
|}
<br>
== [[Skill Notes|Skill Note]] ==
{{SkillNoteText|Hell Stone}}
<br>
== Tips and Details  ==
*Most effective on super armored opponents.
*In [[Awakening Mode]], the stone is larger and spins faster allowing it to hit an extra time in each animation stage.
**With correct positioning, it is possible to get an extra hit for 10 total hits, however this is impractical.
*Use in front of a defending Glitter Shielder or Arc Glitter Protector to throw it behind them and hit their open back, knocking them down and opening them to frontal assaults.
<br>
== Trivia ==
*The boss of [[4-4]], Leviathan, can use a skill similar to Hell Stone but in an ice form.
<br>
== Updates ==
*06/27/2013 KR
**MP Usage decreased,
**Cooldown increased.
*06/26/2014 KR
**Damage decreased.
**Hitbox changed so it pull targets in then lifts them.
**Changed so the skill can be used up to 3 times quickly in succession within 5 seconds with 1.5 seconds of cooldown.
**Cooldown increased.
*11/06/2014 KR
**Damage decreased.
<br>
<br>


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|Color={{ColorSel|CharLight|Aisha}}
|Color={{ColorSel|CharLight|Aisha}}
|KR=헬 스톤    |KRName=Hell Stone
|KR=헬 스톤    |KRName=Hell Stone
|FR=Pierre infernale |FRName=Infernal Stone
|FR=Pierre infernale |FRName=Hell Stone
|UK=Stone of Hell
|UK=Stone of Hell
|JP=ヘルストーン|JPName=Hell Stone
|JP=ヘルストーン|JPName=Hell Stone
|PL=Piekielna Skała |PLName=Hell Stone
|DE=Höllenstein |DEName=Hell Stone
|IT=Pietra infernale |ITName=Hell Stone
|ES=Piedra del infierno |ESName=Hell Stone
|BR=Pedra Infernal |BRName=Hell Stone
}}
}}
<br>
<br>
{{DMSkills}}
{{SkillNav - Dark Magician}}
 
[[Category:First Job MP1 Tier Skills]]
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