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Hell Stone/ModA: Difference between revisions

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Text replacement - "[^\*]\{\{(nerf|buff)" to " *{{$1"
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__NOTOC__{{DISPLAYTITLE:Hell Stone}}{{Languages|Hell Stone (Force)}}
__NOTOC__{{DISPLAYTITLE:Hell Stone}}{{Languages|Hell Stone/ModA}}
<div style="float: right;">{{#ev:youtube|VNd2a5ESCgE|300}}</div>
{{ForceSkillTabs
|Character=Aisha
|Skill=Hell Stone
}}
<div style="float: right;">{{#ev:youtube|TwtBwGZx57o|400||||start=330&end=336}}</div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|AishaS23.png}}
| {{Force|AishaS23.png}}
| {{SkillType|SA|T}}<br>{{SkillType|M}}
| {{SkillType|SA|T}}<br>{{SkillType|M}} Summon a falling hellish stone. Increased damage when awakened.
|-
|-
|
|
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Magical) !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! colspan=2 | Hell Stone Drop (Magical) !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! Normal !! Awakening
! Normal !! Awakening
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Magical)
! rowspan=2 | Level Required !! colspan=2 | Hell Stone Drop (Magical)
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! Normal !! Awakening
! Normal !! Awakening
|-
|-
| align="left" | 99 || 366% || 496%
| align="left" | 99 || 237% || 321%
|}
|}
<br>
<br>
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! Attribute Effect !! Attribute Effect !! Max Hits
! Attribute Effect !! Attribute Effect !! Max Hits
|-
|-
| rowspan=2 | {{SkillText|Gigantic|130}} || {{SkillText|Useful|85}} || 7
| {{SkillText|Gigantic|130}} || {{SkillText|Useful|85}} || 7
|}
<br>
 
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! rowspan=3 | Mode !! colspan=4 | Regular !! colspan=4 | [[Oz's Power]]
|- style="background:{{ColorSel|CharLight|Aisha}}"
! colspan=2 | Normal !! colspan=2 | Useful !! colspan=2 | Normal !! colspan=2 | Useful
|- style="background:{{ColorSel|CharLight|Aisha}}"
! Normal !! Awakening !! Normal !! Awakening !! Normal !! Awakening !! Normal !! Awakening
|-
! {{PvE}}
| {{formatnum:{{#expr: 963*3}}}}% || {{formatnum:{{#expr: 1303*3}}}}% || {{formatnum:{{#expr: 963*7*0.85}}}}% || {{formatnum:{{#expr: 1303*7*0.85}}}}%
| {{formatnum:{{#expr: 963*3*1.15 round2}}}}% || {{formatnum:{{#expr: 1303*3*1.15 round2}}}}% || {{formatnum:{{#expr: 963*7*0.85*1.15 round2}}}}% || {{formatnum:{{#expr: 1303*7*0.85*1.15 round2}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 237*3}}}}% || {{formatnum:{{#expr: 321*3}}}}% || {{formatnum:{{#expr: 237*7*0.85}}}}% || {{formatnum:{{#expr: 321*7*0.85}}}}%
| {{formatnum:{{#expr: 237*3*1.075 round2}}}}% || {{formatnum:{{#expr: 321*3*1.075 round2}}}}% || {{formatnum:{{#expr: 237*7*0.85*1.075 round2}}}}% || {{formatnum:{{#expr: 321*7*0.85*1.075 round2}}}}%
|}
|}
<br>
<br>


== Updates ==
== Updates ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Aisha}}"
! KR !! NA !! PvE !! PvP
|-
| 01/31/2019 || 03/06/2019 || align="left" |
*None
| align="left" |
*{{nerf|Damage decreased.}}
|-
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |
*{{buff|Invincibility frames increased.}}
|}
<br>
<br>


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