Hellfire Gatling: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
*The '''Explosion''' will always deal normal damage, regardless of you pressing the skill key again for Overheat. Only the '''Additional Overheat Explosion''' and the '''Final Explosion''' will have their damage increased.
*The '''Explosion''' will always deal normal damage, regardless of you pressing the skill key again for Overheat. Only the '''Additional Overheat Explosion''' and the '''Final Explosion''' will have their damage increased.
*Currently glitched on NA, the Final Explosion is not affected by '''Skill Damage Increase''' effects at all.
*Enemies will be pulled into the center of the explosion, and will be knocked down by the final hit.
*Enemies will be pulled into the center of the explosion, and will be knocked down by the final hit.
**When not overheated, since you can move before the final explosion ends, you can simply use a normal command attack to catch them as they fall to the ground.
**When not overheated, since you can move before the final explosion ends, you can simply use a normal command attack to catch them as they fall to the ground.
**When overheated, Raven does a lengthy animation as he recovers from the recoil, which cannot be cancelled, preventing you from following up on the skill.
**When overheated, Raven does a lengthy animation as he recovers from the recoil, which cannot be cancelled, preventing you from following up on the skill.
*When activating Overheat, this skill will grant two stacks of [[Overheat Mode Activated!|Overheat]].
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*{{buff|Casting speed increased.}}
*{{buff|Casting speed increased.}}
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| 08/26/2020 || - || colspan=2 align="left" |
| 08/27/2020 || 08/26/2020 || colspan=2 align="left" |
*Fixed '''Final Explosion''' damage not being affected by Skill Damage Increase effects.
*Fixed '''Final Explosion''' damage not being affected by Skill Damage Increase effects.
|}
|}
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