Helping Hand: Difference between revisions

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__NOTOC__{{Languages|Help Dodging}}
__NOTOC__{{Languages|Helping Hand}}
<div style="float: right;">{{#ev:youtube|umi8lmZ3GGs|300}}</div>
{{#ev:youtube|umi8lmZ3GGs|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:HelpDodging.png]]  
| [[File:HelpDodging.png]]  
| {{SkillType|A}} When the partner is in a dangerous situation, help them out to escape the threat.<br>Can be used while being hit, and can use the left or right directional keys to decide which direction to evade to.
| {{SkillType|A}} When your partner is in danger, lend a helping hand.<br>Can be used while being attacked. Enter the {{CL}} or {{CR}} key to dodge in the direction you want.
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{{clearfix}}


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! Class           !! Level Required
! Class !! Level Required
|-
|-
| [[Lu/Ciel|Demons]] || 15
| [[Lu/Ciel]] || 15
|}
|}
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<br>


== Skill Information ==
== Skill Information ==
==={{PvE}}===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
!Mode !! MP Usage !! Cooldown
! Level Required !! MP Usage !! Cooldown
|-
| colspan="3" | '''Normal'''
|-
| {{PvE}} || rowspan=2 | 50 MP || 30 Seconds
|-
|-
| align="left" | 15 || 50 MP || rowspan=2 | 30 Seconds
| {{PvP}} || 180 Seconds  
|-
|-
| align="left" | [Enhanced] || 40 MP
| colspan="3" | '''[Enhanced]'''
|}
 
==={{PvP}}===
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Level Required !! Cooldown
|-
|-
| align="left" | 15 || rowspan=2 | 180 Seconds  
| {{PvE}} || rowspan=2 | 40 MP || 30 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 180 Seconds
|}
|}
*Cooldown is fixed and cannot be reduced.
*{{PvP}} cooldown is fixed and cannot be reduced.
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Lu/Ciel|Helping Hand|Light, Regenerating (1)|mp=50|mp_enhanced=40|mp2=100}}
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
<br>
! colspan=3 | Light Help Dodging !! colspan=3 | Regenerating (1) Help Dodging
 
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
== Extra Information ==
! Level Required !! Attribute Effect !! MP Usage !! Level Required || Attribute Effect !! MP Recovery
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
|-
| 20 || rowspan=2 | {{SkillText|Light|80}} || 40 MP || 20 || rowspan=2 | {{SkillText|Regenerating (1)|50|100}} || 50 MP
! Affected By Action Speed
|-
|-
| [Enhanced] || 32 MP || [Enhanced] || 40 MP
| {{Check|N}}
|}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The skill does not switch the character currently in play. The standby character merely pulls the current character away from an enemy.
*The skill does not switch the character currently in play; the standby character merely pulls the current character away from an enemy.
*As with all dodge skills, you are vulnerable immediately after dodging. However, you will most often be safe regardless due to the extreme distance traveled, although this also prevents you from counterattacking right away, as even skills like [[Stomp]] won't reach your opponent immediately after dodging.
*As with all dodge skills, you are vulnerable immediately after dodging. However, you will most often be safe regardless due to the extreme distance traveled, although this also prevents you from counterattacking right away, as even skills like [[Stomp]] won't reach your opponent immediately after dodging.
<br>
== Updates ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 08/01/2019 || 08/28/2019  || colspan=2 align="left" |
*'''Helping Hand''' added.
|}
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|Color={{ColorSel|CharLight|Lu/Ciel}}
|Color={{ColorSel|CharLight|Lu/Ciel}}
|KR=헬프 닷징 |KRName=Help Dodging
|KR=헬프 닷징 |KRName=Help Dodging
|DE=Partnertanz |DEName=Partner Dance
|ES=Danza en pareja |ESName=Couple Dance
|FR=Danse à deux |FRName=Dance for Two
|IT=Passo a due |ITName=Step for Two
|PL=Taniec Partnerów |PLName=Partner Dance
|UK=Partner Dance
|JP=ヘルプドッジング |JPName=Help Dodging
}}
}}
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{{SkillNav - LuCiel}}
{{LuCielSkillsKR}}
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