Helping Hand: Difference between revisions

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{{clearfix}}; added JP name
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__NOTOC__{{Languages|Helping Hand}}
__NOTOC__{{Languages|Helping Hand}}
<div style="float: right;">{{#ev:youtube|umi8lmZ3GGs|400}}</div>
{{#ev:youtube|umi8lmZ3GGs|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:HelpDodging.png]]  
| [[File:HelpDodging.png]]  
| {{SkillType|A}} When your partner is in danger, lend a helping hand.<br>Can be used while being attacked. Enter the left or right key to dodge in the direction you want.
| {{SkillType|A}} When your partner is in danger, lend a helping hand.<br>Can be used while being attacked. Enter the {{CL}} or {{CR}} key to dodge in the direction you want.
|-
|-
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|}
|}
<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! Class !! Level Required
! Class !! Level Required
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
!Mode !! MP Usage !! Cooldown
!Mode !! MP Usage !! Cooldown
|-
! colspan=3 | Normal
|-
|-
| '''{{PvE}}''' || rowspan=2 | 50 MP || 30 Seconds
| colspan="3" | '''Normal'''
|-
| {{PvE}} || rowspan=2 | 50 MP || 30 Seconds
|-
|-
| '''{{PvP}}''' || 180 Seconds  
| {{PvP}} || 180 Seconds  
|-
! colspan=3 | [Enhanced]
|-
|-
| '''{{PvE}}''' || rowspan=2 | 40 MP || 30 Seconds
| colspan="3" | '''[Enhanced]'''
|-
|-
| '''{{PvP}}''' || 180 Seconds  
| {{PvE}} || rowspan=2 | 40 MP || 30 Seconds
|-
| {{PvP}} || 180 Seconds  
|}
|}
*{{PvP}} cooldown is fixed and cannot be reduced.
*{{PvP}} cooldown is fixed and cannot be reduced.
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Lu/Ciel|Helping Hand|Light, Regenerating (1)|mp=50|mp_enhanced=40|mp2=100}}
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=2 | Stage !! colspan=2 | Light Helping Hand !! colspan=2 | Regenerating (1) Helping Hand
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Attribute Effect !! MP Usage !! Attribute Effect !! MP Recovery
|-
| Normal || rowspan=2 | {{SkillText|Light|80}} || 40 MP || rowspan=2 | {{SkillText|Regenerating (1)|50|100}} || 50 MP
|-
| [Enhanced] || 32 MP || 40 MP
|}
<br>
<br>


== Extra Information ==
== Extra Information ==
=== Miscellaneous ===
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! Affected By Action Speed
! Affected By Action Speed
|-
|-
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== Tips and Details ==
== Tips and Details ==
*The skill does not switch the character currently in play. The standby character merely pulls the current character away from an enemy.
*The skill does not switch the character currently in play; the standby character merely pulls the current character away from an enemy.
*As with all dodge skills, you are vulnerable immediately after dodging. However, you will most often be safe regardless due to the extreme distance traveled, although this also prevents you from counterattacking right away, as even skills like [[Stomp]] won't reach your opponent immediately after dodging.
*As with all dodge skills, you are vulnerable immediately after dodging. However, you will most often be safe regardless due to the extreme distance traveled, although this also prevents you from counterattacking right away, as even skills like [[Stomp]] won't reach your opponent immediately after dodging.
<br>
<br>


== Updates ==  
== Updates ==  
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|PL=Taniec Partnerów |PLName=Partner Dance
|PL=Taniec Partnerów |PLName=Partner Dance
|UK=Partner Dance
|UK=Partner Dance
|JP=ヘルプドッジング |JPName=Help Dodging
}}
}}
<br>
<br>
 
{{SkillNav - LuCiel}}
{{LuCielSkills}}
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