Henir's Time and Space/Season 3: Difference between revisions

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{{Languages|Henir's Time and Space}}
{{DISPLAYTITLE:Henir's Time and Space (Version 3)}}{{#vardefine:specialgroup|<li>Ran (x2)</li><li>Demon General Scar (x2)</li><li>Science Dekal (x1), Dekal (x1)</li><li>CODE-Maya (x2)</li><li>Hernia Orb (x1), Hernia Shield (x1)</li><li>Herbaon (x1)</li>}}{{#css:
[[File:HenirDimensionselect.png|right]]
.instance-page .section-side-column-image.instance-image {
 
  align-self: start;
=Henir's Time and Space=
}
<center>{{quotation|Time and Space is in complete chaos. A dangerous trial awaits us...}}</center>
}}{{Languages|Henir's Time and Space/Season 3}}{{HenirTabs}}
{| width="100%" style="font-size:1em; line-height:1.5em;"
{{DungeonPage|Old
| valign="top" style="border:2px solid #708090; border-radius: 1px;"|
| Orient=Other
{| cellspacing="2" cellpadding="5" rules="all" style="margin:0.5em 0.5em 0.5em 0.5em; empty-cells:show;"
| Color={{ColorSel|Special}}
|style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #708090; background-image: linear-gradient(to bottom, lightgray 0%, #708090 100%);" colspan="12" | <font color="white">'''Description:'''</font>
| DunButton=HenirButton.png
|-
| SmallPic=HenirDimensionselect.png
|width="100%" colspan="12" align="center" style="border:1px solid; border-color:#000000; font-size:1em; line-height:1.5em;" valign="top"|
| BigPic=Henir.png
Originally ''[[William's Dimension|William's Spacetime]]''.<br/>
| DunName=Henir's Time and Space
This dungeon mode allows you to fight the major bosses in Elsword in a boss rush style.<br/>
| Quotation=Time and Space is in complete chaos. A dangerous trial awaits us...
 
| Description=<dfn>{{</dfn>
Through this mode, you can collect Pieces of Time and Space, which you can exchange Glave for special items and/or equipment.<br/>
 
Henir's Spacetime may be attempted as much as the player wishes, but they can only receive items for 3 runs per day.
*'''If the stage fails to load or you disconnect while loading, it will still consume one of your rewarded runs for the day.''' The map will still show the counter (e.g 3/2/1) as if it did not take up a run but rest assured it did.
*After all rewarded runs are consumed for the day, you will no longer be able to get Time Space Fragments, items, or ED drops from the run.  You will still be able to complete the daily quest though
|-
|rowspan="4" | [[File:HenirCN.png|800px]]
|style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #708090; background-image: linear-gradient(to bottom, lightgray 0%, #708090 100%);" colspan="9" | <font color="white">'''Normal Mode Rules:'''</font>
|-
| style="border:1px solid; border-color:#000000;" colspan="12" |
* Consumable(s) : Usable
* Resurrection(s) : Allowed
* Death of party/solo : Fail
* Dead party members will be revived upon party entering Rest Area stage or Boss stage (Karis' True Form only)
* Boss Level : Average level of the highest and lowest leveled players that are within 5 levels of the highest leveled character in party rounded down to the nearest whole level.
|-
|style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #708090; background-image: linear-gradient(to bottom, lightgray 0%, #708090 100%);" colspan="9" | <font color="white">'''Challenge Mode Rules:'''</font>
|-
| style="border:1px solid; border-color:#000000;" colspan="12" |
* Consumable(s) : '''Disabled'''
* Resurrection(s) : '''Not Allowed'''
* Death of party/solo : Fail
* Dead party members will be revived upon party entering Rest Area stage or Boss stage (Karis' True Form only)
* Boss Level : '''All bosses and players will be normalized to Level 1'''
|-
|style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #708090; background-image: linear-gradient(to bottom, lightgray 0%, #708090 100%);" colspan="12" | <font color="white">'''Story:'''</font>
|-
|width="100%" colspan="12" align="center" style="border:1px solid; border-color:#000000; font-size:1em; line-height:1.5em;" valign="top"|
A phenomenon called Henir's Time and Space lies in a temple called Seven Tower, where sages were known to dwell. The land it stands on was discovered in the olden days. This discovery brought about the emergence of magical skills, and led to the temple being built. Legend has it that the god Henir endured Ragnarok, and afterwards created a place where there is no limitation of time and space. Here, he is able to see the rise and fall of the world. Should you reach this place, by Henir's force, you are bound to face the enemies you have met in the past and those you are destined to meet in the future.
A phenomenon called Henir's Time and Space lies in a temple called Seven Tower, where sages were known to dwell. The land it stands on was discovered in the olden days. This discovery brought about the emergence of magical skills, and led to the temple being built. Legend has it that the god Henir endured Ragnarok, and afterwards created a place where there is no limitation of time and space. Here, he is able to see the rise and fall of the world. Should you reach this place, by Henir's force, you are bound to face the enemies you have met in the past and those you are destined to meet in the future.


It has been said that a person overcoming this test can meet Henir and acquire an immense power. However, as the power of El began to decrease, the entrance of Henir's Time and Space has suddenly appeared in several places. Elsword and the rest of the gang decide to enter this mysterious dungeon in attempts of gaining the legendary power and using it to take back the missing El.
It has been said that a person overcoming this test can meet Henir and acquire an immense power. However, as the power of El began to decrease, the entrance of Henir's Time and Space has suddenly appeared in several places. Elsword and the rest of the gang decide to enter this mysterious dungeon in attempts of gaining the legendary power and using it to take back the missing El.
<dfn>}}</dfn>
| LvNeed=-
| LvFit=-
| XEntryReq=
| DunMap=Consists of 24 consecutive stages with rest areas at stage 15 and 24. Bosses are now selected randomly in any order each week.<dfn>{{</dfn>
{| class="wikitable" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
! Stage !! Boss Group !! Stage !! Boss Group !! Stage !! Boss Group !! Stage !! Boss Group
|-
|-
|style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #708090; background-image: linear-gradient(to bottom, lightgray 0%, #708090 100%);" colspan="12" | <font color="white">'''Map Layout:'''</font>
| Stage 1 || rowspan=3 | 1st Random Group || Stage 7 || {{tt|Special Group|{{#var:specialgroup}}}} || Stage 13 || 4th Random Group || Stage 19 || rowspan=3 | 6th Random Group
|-
|-
| style="border:1px solid; border-color:#000000;" align="center" colspan="12" |  
| Stage 2 || Stage 8 || rowspan=3 | 3rd Random Group || Stage 14 || {{tt|Special Group|{{#var:specialgroup}}}} || Stage 20
[[File:HenirMap.png]]
|-
|-
|style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #708090; background-image: linear-gradient(to bottom, lightgray 0%, #708090 100%);" colspan="12" | <font color="white">'''Boss Set List:'''</font>
| Stage 3 || Stage 9 || Stage 15 || Rest Area || Stage 21
|-
|-
|style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #708090; background-image: linear-gradient(to bottom, #34afef 0%, #3cd44a 100%);" colspan="12" | <font color="white">'''Ruben/Elder Set:'''</font>
| Stage 4 || rowspan=3 | 2nd Random Group || Stage 10 || Stage 16 || rowspan=3 | 5th Random Group  || Stage 22 || {{tt|Special Group|{{#var:specialgroup}}}}
|-
|-
| style="border:1px solid; border-color:#000000;" colspan="12" |  
| Stage 5 || Stage 11 || rowspan=2 | 4th Random Group  || Stage 17 || Stage 23 || {{tt|Special Group|{{#var:specialgroup}}}}
'''Stage 1''' : [[1-2|William Phoru]]<br/>
|-
'''Stage 2''' : Fairy Guardian (x5) '''OR''' Monkey King (x1), Toto (x1) '''OR''' [[Beginners' Forest|Mush King]], Bomber Boss Mong '''OR''' Ancient Phoru<br/>
| Stage 6 || Stage 12 || Stage 18 || Stage 24 || Rest Area
'''Stage 3''' : Awakened Banthus (x1), Nasod Banthus (x1) '''OR''' Wally No.8 (x1), Verngert (x1) '''OR''' Ent, Bat King '''OR''' Jango, Kid Phoru, [[2-4|William Phoru]]<br/>
|}
<dfn>}}</dfn>
{{Segment
| collapsible = true
| collapsed = true
| Color0={{ColorSel|VillageDark|SP}}
| Title0=List of Random Groups
| Content0=<dfn>{{</dfn>
{| class="wikitable" cellpadding="5" border="1" style="border-collapse: collapse; text-align: left"
! Group !! 1st Stage !! 2nd Stage !! 3rd Stage
|-
|-
|style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #708090; background-image: linear-gradient(to bottom, #800c9d 0%, #f7812b 100%);" colspan="12" | <font color="white">'''Bethma/Altera Set:'''</font>
| Group 1 || Durahan Knight (x1)<br>Teach the Tyrant (x1) || Proxy the Nimble (x1)<br>Wise Dutor (x1)<br>Assaulter Crash (x1) || Berauk (x1)<br>Dark Berauk (x1)<br>Kayak the Shaman (x1)<br>
|-
|-
| style="border:1px solid; border-color:#000000;" colspan="12" |  
| Group 2 || Raven (x3) || Code: Q-PROTO_00 (x1)<br>Apple (x1) || Victor (x2)
'''Stage 1''' : Lizardman Warrior (x2) '''OR''' Shadow Warrior (2x) '''OR''' Raven (2x), Bellows Machine Gun '''OR''' Raven (2x), 190mm Howitzer '''OR''' Corrupt Nasod Driller (2x)<br/>
'''Stage 2''' : Berauk (2x) '''OR''' Dark Berauk (3x) '''OR''' Kayak the Shaman (2x) '''OR''' Ignis and Leviathan '''OR''' Parasitic Alterasia Turret<br/>
'''Stage 3''' : Nasod Driller (2x) '''OR''' Wally No. 8 MK2 (2x) '''OR''' Crow Rider (x2)<br/>
'''Stage 4''' : Wally No. 9 Armor (2x) '''OR''' King Nasod (x1)<br/>
'''Secret Stage''' : Nasod Inspector (x1) <br/>
'''Elite Stage''' : Code: Q-PROTO_00 (x1), Apple (x1) <br/>
|-
|-
|style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #708090; background-image: linear-gradient(to bottom, lightgray 0%, #782f0f 100%);" colspan="12" | <font color="white">'''Feita Set:'''</font>
| Group 3 || Uno Hound (x1)<br>Chloe (x1) || Stealthy Morfos (x1)<br>McGard the Blitzkrieg (x1)<br>Polka (x1)<br>Invincible Vardon (x1)<br>Sullen Joaquin (x1) || Wally No. 8 MK2 (x1)<br>Crow Rider (x2)
|-
|-
| style="border:1px solid; border-color:#000000;" colspan="12" |  
| Group 4 || Berthe (x2) || Kayak the Shadow Shaman (x1)<br>Ancient Bone Dragon (x1) || Fierce Stone Axe Bootru (x1)<br>Dark Wing Okypete (x1)<br>Battle Chief Tariq (x1)<br>Battle Chief Tuadin (x1)<br>Succubus : Erilot (x1)
'''Stage 1''' : Dullahan Knight (x2) '''OR''' Teach the Tyrant (x2) <br/>
'''Stage 2''' : Amethyst (x1), Glitter Necromancer (x2) '''OR'''  Plant Overlord (x3)<br/>
'''Stage 3''' : Cutty Sark (x1)<br/>
'''Stage 4''' : Berthe (x2) <br/>
'''Secret Stage''' : Kayak the Shadow Shaman (1x), Ancient Bone Dragon (1x)<br/>
'''Elite Stage''' : Proxy the Nimble (x1), Wise Dutor (x1), Assaulter Crash (x1) <br/>
|-
|-
|style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #708090; background-image: linear-gradient(to bottom, lightgray 0%, #345bef 100%);" colspan="12" | <font color="white">'''Velder Set:'''</font>
| Group 5 || Shadow Master (x2) || Fallen Guardian: Helputt (x1) || Magmanta (x2)
|-
|-
| style="border:1px solid; border-color:#000000;" colspan="12" |  
| Group 6 || Giant Waldo (x2) || Form of Mutated Demonic Energy (x1) || Great Battle Chief Karu (x2)
'''Stage 1''' : Uno Hound (x2) '''OR''' Chloe (x3)<br/>
'''Stage 2''' : Crazy Puppet, Arc Glitter Alchemists (x2)<br/>
'''Stage 3''' : Spriggan (x2)<br/>
'''Stage 4''' : Dark Nephilim (x1<br/>
'''Secret Stage''' : Alterasia Type-H (x1)<br/>Hoakin's Hallucination (x1)<br/>
'''Elite Stage''' : Stealthy Morfos (x1), McGard the Blitzkrieg (x1), Polka (x1), Invincible Vardon (x1), Sullen Hoakin (x1) <br/>
|-
|-
|style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #708090; background-image: linear-gradient(to bottom, lightgray 0%, #007be4 100%);" colspan="12" | <font color="white">'''Hamel Set:'''</font>
| Group 7 || Chieftain Trockta (x2) || Enraged Manifestation (x1) || Karis (x2)
|-
|-
| style="border:1px solid; border-color:#000000;" colspan="12" |  
| Group 8 || Dryad Kenta (x2) || Joaquin's Hallucination (x1) || Traitor Ignia (x1)<br>Berserker Armageddon (x3)<br>Steel Lava Fighter<br>Steel Lava Berserker
'''Stage 1''' : Shadow Master (x3) <br/>
'''Stage 2''' : Coral Serpent (x3) <br/>
'''Stage 3''' : Taranvash (x1) '''OR''' Victor (x2) <br/>
'''Stage 4''' : Avalanche (x1) '''OR''' Magmanta (x2) <br/>
'''Stage 5''' : Ran (x2) <br/>
'''Secret Stage''' : Hoakin's Hallucination (x1)<br/>
'''Elite Stage''' : Shadow Stinger (x1), Bizarre Conrad(x1), Chloe the Corrupt (x1), Bobosse (x1)
|-
|-
|style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #708090; background-image: linear-gradient(to bottom, lightgray 0%, #F2E26D 100%);" colspan="12" | <font color="white">'''Sander Set:'''</font>
| Group 9 || Bound Ifritan (x2) || Alterasia Type-H (x1) || Shadow Stinger (x1)<br>Bizarre Conrad (x1)<br>Fallen Chloe (x1)<br>Giant Hammer Bobosse (x1)
|-
|-
| style="border:1px solid; border-color:#000000;" colspan="12" |  
| Group 10 || Steel Anvil Sdeing (x2) || Entranced Demon Jin (x1)<br>Enslaved Demon In (x1) || Karis' True Form  (x1)
'''Stage 1''' : Giant Waldo (1x) '''OR''' Steel Wing Kelaino (1x)<br/>
|}
'''Stage 2''' : Chieftain Trockta  (1x)<br/>
<dfn>}}</dfn>}}
'''Stage 3''' : Great Battle Chief Karu  (1x)<br/>
| Detail=Originally ''[[Ymir's Time and Space]]'', ''[[William's Time and Space]]''.<br>
'''Stage 4''' : Karis  (1x)<br/>
 
'''Stage 5''' : Karis' True Form  (1x)<br/>
Dimensional time and space where a genius magician is serving an eternal punishment.<br>
'''Secret Stage''' : Fallen Guardian: Helputt (x1)<br/>
This dungeon mode allows you to fight the major bosses in Elsword in a boss rush style.<br>
'''Elite Stage''' : Fierce Stone Axe Bootru (1x), Dark Wing Okypete (1x), Battle Chief ??? (1x), ??? (1x), Succubus : Erilot (1x)
Through this mode, you can collect Pieces of Time and Space, which you can exchange Glave for special items and/or equipment.<br>
Henir's Spacetime may be attempted as much as the player wishes, but they can only receive items for 3 runs per day.
*'''If the stage fails to load or you disconnect while loading, it will still consume one of your rewarded runs for the day.''' The map will still show the counter (e.g 3/2/1) as if it did not take up a run but rest assured it did.
*After all rewarded runs are consumed for the day, you will no longer be able to get Time Space Fragments, items, or ED drops from the run.  You will still be able to complete the daily quest though.
*All bosses have 30% defense. (needs confirmation)
 
=== Rules ===
<dfn>{{</dfn>
{| class="wikitable" cellpadding="5" border="1" style="border-collapse: collapse; text-align: left"
|+
!Rule
!Normal
!Challenge
|-
|-
|style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #708090; background-image: linear-gradient(to bottom, lightgray 0%, #708090 100%);" colspan="12" | <font color="white">'''Encountering Secret / Elite Stages:'''</font>
|'''Consumables'''
|Enabled
|Disabled
|-
|-
| style="border:1px solid; border-color:#000000;" colspan="12" |  
|'''Resurrection'''
Secret and Elite stages are additional stages in Henir that the player may take to earn additional Pieces of Time and Space.
|Allowed
Encountering a Secret\Elite stage is random and the chances of them appearing is affected by both the number of players and fever. <br/>
|Not allowed
The formula is: ([# of Players] -1) * 15 + Fever/3 = % Chance.<br/>
*1 Player = 0% Chance [0 Fever]
*2 Players = 15~26% Chance [0~33 Fever]
*3 Players = 30~52% Chance [0~66 Fever]
*4 Players = 45~78% Chance [0~100 Fever]
**Having any player be dead after the last boss of a Stage Set is defeated reduces the odds to 0%.
|-
|-
|style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #708090; background-image: linear-gradient(to bottom, lightgray 0%, #708090 100%);" colspan="12" | <font color="white">'''Rest Area Buffs:'''</font>
|'''Mounts'''
|Usable
|Disabled
|-
|-
| style="border:1px solid; border-color:#000000;" colspan="12" |  
|'''Death of party/solo'''
Rest Areas will restore a fixed percentage of HP and MP. Each rest area after the first will restore a bit less HP\MP than the previous one.
| colspan="2" |Fail
|}<dfn>}}</dfn>
* '''Boss Level''': Average level of the highest and lowest leveled players that are within 5 levels of the highest leveled character in party rounded down to the nearest whole level.
* Dead party members will be revived upon party entering Rest Area stage.


Rest Areas will also have a chance of giving every player a special buff at random as follows:


[[File:RestAreaBuffs.png]]
 
{{Segment
| Color0={{ColorSel|Special}}
| Title0=Rest Area Buffs
| Content0=<dfn>{{</dfn>
Rest Areas will restore a fixed percentage of HP and MP.  Each rest area after the first will restore a bit less HP\MP than the previous one. Rest Areas will also have a chance of giving every player a special buff at random as follows:<br><br>
[[File:RestAreaBuffs.png|align=center]]<br>
===Note===
===Note===
*Light Buff is mislabeled in this image, it is an Attack Power boost.
*Light Buff is mislabeled in this image, it is an Attack Power boost.
*In the image it doesn't give a duration for Dark Buff as that is instantaneous.
*In the image it doesn't give a duration for Dark Buff as that is instantaneous.
|-
<dfn>}}</dfn>
|style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #708090; background-image: linear-gradient(to bottom, lightgray 0%, #708090 100%);" colspan="12" | <font color="white">'''Guide for Players:'''</font>
}}
|-
 
| style="border:1px solid; border-color:#000000;" colspan="12" |  
{{Segment
===Basics===
| Color0={{ColorSel|Special}}
| Title0=Guide for Players
| collapsible=true
| collapsed=true
| Content0=<dfn>{{</dfn>
''Be equipped to your best ability.''
''Be equipped to your best ability.''
{| class="wikitable collapsible collapsed"
*Bring at least +6 weapons, have least 18% attack speed, bring lots of mana potions, craftable potions and/or 30% HP potions from Camilla, and most importantly, high DPS skills.
! style="background:#708090; color:#FFFFFF;" | '''Expand'''
|-
|
*Bring at least +6 weapons, have least 18% attack speed, 10% accuracy, bring lots of mana potions, craftable potions and/or 30% HP potions from Camilla, and most importantly, high DPS skills.
|}
 
''In Henir there are multiples of most enemies. Generally as a first priority, you would want to group the enemies if conveniently possible.''
''In Henir there are multiples of most enemies. Generally as a first priority, you would want to group the enemies if conveniently possible.''
{| class="wikitable collapsible collapsed"
! style="background:#708090; color:#FFFFFF;" | '''Expand'''
|-
|
*By grouping enemies together, you can effectively multiply your damage output.
*By grouping enemies together, you can effectively multiply your damage output.
*A grouped enemy is usually much easier to defend against since you will only need to focus your attention on a single area.
*A grouped enemy is usually much easier to defend against since you will only need to focus your attention on a single area.
|}
''Be considerate of your party mates.''
''Be considerate of your party mates.''
{| class="wikitable collapsible collapsed"
! style="background:#708090; color:#FFFFFF;" | '''Expand'''
|-
|
*Do not purposely knock down bosses that have high knockdown damage reductions. (This includes everything past Feita Set)
*Do not purposely knock down bosses that have high knockdown damage reductions. (This includes everything past Feita Set)
*Do not hit the harpoons at Cutty Sark in Feita if you do not know the timing.
*Do not use Bravery skills at Berthe.
*Do not use 250+ MP skills, some of [[Ara]]'s skills that count as 250+ MP skills due to Orb usage such as [[Falling Dragon]], [[Hell of Tornado]], [[Suppression : Energy]], [[Suppression : Bond]] or [[Swallow Assault]] or some of [[Add]]'s skills that count as 250+ MP skills due to DP usage at Berthe after he has over half his MP bar full.
*Magmanta will escape after 60 hits when it is not super armored, do not use weak multi-hit skills that will cause it to escape like awakened [[Plasma Cutter]], or [[Cyclone]].
*Magmanta will escape after 60 hits when it is not super armored, do not use weak multi-hit skills that will cause it to escape like awakened [[Plasma Cutter]], or [[Cyclone]].
*Some skills like [[Gungnir]] and [[Shooting Star]] have a long skill delay which is needed to hit enemies, do not interrupt it with a short skill delay if it will interfere with the skill.
*Some skills like [[Gungnir]] and [[Shooting Star]] have a long skill delay which is needed to hit enemies, do not interrupt it with a short skill delay if it will interfere with the skill.
|}
''Have an understanding of how each boss fights before challenging Henir's Time and Space.''
''Have an understanding of how each boss fights before challenging Henir's Time and Space.''
{| class="wikitable collapsible collapsed"
! style="background:#708090; color:#FFFFFF;" | '''Expand'''
|-
|
*There is information on every boss you can encounter in this wiki. If you are unfamiliar with any, you can read up on their skills and attacks as well as their weaknesses.
*There is information on every boss you can encounter in this wiki. If you are unfamiliar with any, you can read up on their skills and attacks as well as their weaknesses.
*However there are some bosses that operate differently in Henir. These include:
*However there are some bosses that operate differently in Henir. These include:
Line 179: Line 141:
**Uno Hound's regeneration is a fixed rate not dependent on its maximum HP. In Challenge mode, it will regenerate ''extremely'' fast.
**Uno Hound's regeneration is a fixed rate not dependent on its maximum HP. In Challenge mode, it will regenerate ''extremely'' fast.
**Chloe's summoning of Dark Elves is time based in here. They will all do it at the same time if the fight is prolonged.
**Chloe's summoning of Dark Elves is time based in here. They will all do it at the same time if the fight is prolonged.
**Coral Sea Serpents cannot be flinched by any attack, preventing them from being stun-locked.
<dfn>}}</dfn>
***It's still possible to flinch by inflicting [[Suppression : Bond]]'s debuff after it uses the move '''Poison Spit''' though most [[Sakra Devanam]] users rarely use this tactic.
}}
**Taranvash's mirrors which will turn much faster than normal.
 
**Avalanche will fire 4 homing ice blasts instead of 2 when he retreats. These will move much faster and further as well.
{{Segment
|}
| Color0={{ColorSel|Special}}
| Title0=Rewards
| Content0=<dfn>{{</dfn>
After completing a run, you will receive Time and Space Crystals. These will be used for crafting Henir equipment or exchanging for other rewards at Glave.<br>In addition, certain titles can be obtained from completing Henir on Challenge mode. When you play in Challenge mode and quit the dungeon at the rest areas, you and your playtime will be placed on the leaderboards. Titles will only be awarded to Ranks 1 through 100 with the exception of Monthly Ranking, which will only be rewarded to Ranks 1 through 10.<br>
{{Tabber
|Normal=<dfn>{{</dfn>
{| class="wikitable" cellspacing="0" cellpadding="5" border="1" width="80%" style="border-collapse: collapse; text-align: center"
|-
! rowspan=2 | Area !! colspan=2 | Reward for Exiting !! colspan=2 | Reward for Failing !! rowspan=2 | Area !! colspan=2 | Reward for Exiting !! colspan=2 | Reward for Failing
|-
|-
|style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #708090; background-image: linear-gradient(to bottom, lightgray 0%, #708090 100%);" colspan="12" | <font color="white">'''Rewards:'''</font>
! width=54 | Material !! width=54 | Amount !! width=54 | Material !! width=54 | Amount !! width=54 | Material !! width=54 | Amount !! width=54 | Material !! width=54 | Amount
|-
|-
| style="border:1px solid; border-color:#000000;" colspan="12" |  
| Stage 1 || [[File:TSCrystal.png|54px]] || 2 || [[File:TSCrystal.png|54px]] || 0 || Stage 13 || [[File:TSCrystal.png|54px]] || 27 || [[File:TSCrystal.png|54px]] || 25
After completing a run, you will receive Pieces of Time and Space. These will be used for crafting Henir equipment or exchanging for other rewards at Glave.  
<br>
In addition, certain titles can be obtained from completing Henir on Challenge mode. When you play in Challenge mode and quit the dungeon at the rest areas, you and your playtime will be placed on the leaderboards. Titles will only be awarded to Ranks 1 through 100 with the exception of Monthly Ranking, which will only be rewarded to Ranks 1 through 10.
<br/>


=== Reward Table ===
This table will help you calculate how much Pieces of Time and Space you will obtain, based off of your performance in the dungeon.
{| cellspacing="0" cellpadding="5" border="1" width="70%" style="border-collapse: collapse;"
|-
|-
! Area
| Stage 2 || [[File:TSCrystal.png|54px]] || 4 || [[File:TSCrystal.png|54px]] || 2 || Stage 14 || [[File:TSCrystal.png|54px]] || 30 || [[File:TSCrystal.png|54px]] || 27
! Reward for Exiting
|-
! Reward for Failing
| Stage 3 || [[File:TSCrystal.png|54px]] || 6 || [[File:TSCrystal.png|54px]] || 4 || Stage 15 || [[File:TSCrystal.png|54px]] || 30 || [[File:TSCrystal.png|54px]] || 30
! Bonus Reward for Secret Stage
|-
! Bonus Reward for Elite Stage
| Stage 4 || [[File:TSCrystal.png|54px]] || 8 || [[File:TSCrystal.png|54px]] || 6 || Stage 16 || [[File:TSCrystal.png|54px]] || 32 || [[File:TSCrystal.png|54px]] || 30
|-
|-
| Ruben/Elder
| Stage 5 || [[File:TSCrystal.png|54px]] || 10 || [[File:TSCrystal.png|54px]] || 8 || Stage 17 || [[File:TSCrystal.png|54px]] || 34 || [[File:TSCrystal.png|54px]] || 32
| 4
| 0
| N/A
| N/A
|-
|-
| Bethma
| Stage 6 || [[File:TSCrystal.png|54px]] || 12 || [[File:TSCrystal.png|54px]] || 10 || Stage 18 || [[File:TSCrystal.png|54px]] || 36 || [[File:TSCrystal.png|54px]] || 34
| 8
| 1
| 4
| N/A
|-
|-
| Altera
| Stage 7 || [[File:TSCrystal.png|54px]] || 15 || [[File:TSCrystal.png|54px]] || 12 || Stage 19 || [[File:TSCrystal.png|54px]] || 38 || [[File:TSCrystal.png|54px]] || 36
| 16
| 3
| 5
| 2
|-
|-
| Feita
| Stage 8 || [[File:TSCrystal.png|54px]] || 17 || [[File:TSCrystal.png|54px]] || 15 || Stage 20 || [[File:TSCrystal.png|54px]] || 40 || [[File:TSCrystal.png|54px]] || 38
| 25
| 7
| 6
| 3
|-
|-
| Velder
| Stage 9 || [[File:TSCrystal.png|54px]] || 19 || [[File:TSCrystal.png|54px]] || 17 || Stage 21 || [[File:TSCrystal.png|54px]] || 42 || [[File:TSCrystal.png|54px]] || 40
| 38
| 10
| 7
| 4
|-
|-
| Hamel
| Stage 10 || [[File:TSCrystal.png|54px]] || 21 || [[File:TSCrystal.png|54px]] || 19 || Stage 22 || [[File:TSCrystal.png|54px]] || 45 || [[File:TSCrystal.png|54px]] || 42
| 60
|-
| 25
| Stage 11 || [[File:TSCrystal.png|54px]] || 23 || [[File:TSCrystal.png|54px]] || 21 || Stage 23 || [[File:TSCrystal.png|54px]] || 70 || [[File:TSCrystal.png|54px]] || 45
| N/A
|-
| 4
| Stage 12 || [[File:TSCrystal.png|54px]] || 25 || [[File:TSCrystal.png|54px]] || 23 || Stage 24 || [[File:TSCrystal.png|54px]] || 70 || [[File:TSCrystal.png|54px]] || 70
|}
|}<dfn>}}</dfn>
|Challenge=<dfn>{{</dfn>
{| class="wikitable" cellspacing="0" cellpadding="5" border="1" width="80%" style="border-collapse: collapse; text-align: center"
|-
! rowspan=2 | Area !! colspan=2 | Reward for Exiting !! colspan=2 | Reward for Failing !! rowspan=2 | Area !! colspan=2 | Reward for Exiting !! colspan=2 | Reward for Failing
|-
! width=54 | Material !! width=54 | Amount !! width=54 | Material !! width=54 | Amount !! width=54 | Material !! width=54 | Amount !! width=54 | Material !! width=54 | Amount
|-
| Stage 1 || [[File:TSCrystal.png|54px]] || 4 || [[File:TSCrystal.png|54px]] || 0 || Stage 13 || [[File:TSCrystal.png|54px]] || 46 || [[File:TSCrystal.png|54px]] || 42


Completing all of Henir's Spacetime (all Secrets\Elite in the most efficient path) will reward you with 86 Pieces of Time and Space.
|-
| Stage 2 || [[File:TSCrystal.png|54px]] || 7 || [[File:TSCrystal.png|54px]] || 4 || Stage 14 || [[File:TSCrystal.png|54px]] || 50 || [[File:TSCrystal.png|54px]] || 46


<br>
|-
|-
|style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #708090; background-image: linear-gradient(to bottom, lightgray 0%, #708090 100%);" colspan="12" | <font color="white">'''BGM:'''</font>
| Stage 3 || [[File:TSCrystal.png|54px]] || 10 || [[File:TSCrystal.png|54px]] || 7 || Stage 15 || [[File:TSCrystal.png|54px]] || 50 || [[File:TSCrystal.png|54px]] || 50
 
|-
|-
|width="100%" colspan="12" align="center" style="border:1px solid; border-color:#000000; font-size:1em; line-height:1.5em;" valign="top"|
| Stage 4 || [[File:TSCrystal.png|54px]] || 13 || [[File:TSCrystal.png|54px]] || 10 || Stage 16 || [[File:TSCrystal.png|54px]] || 54 || [[File:TSCrystal.png|54px]] || 50
=== Lobby ===
[https://www.youtube.com/watch?v=217kBiwmymU '''''space_henir''''']
|-
|-
|style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #708090; background-image: linear-gradient(to bottom, lightgray 0%, #708090 100%);" colspan="12" | <font color="white">'''Possible Bug/Glitches:'''</font>
| Stage 5 || [[File:TSCrystal.png|54px]] || 17 || [[File:TSCrystal.png|54px]] || 13 || Stage 17 || [[File:TSCrystal.png|54px]] || 57 || [[File:TSCrystal.png|54px]] || 54
|-
|-
| style="border:1px solid; border-color:#000000;" colspan="12" |  
| Stage 6 || [[File:TSCrystal.png|54px]] || 21 || [[File:TSCrystal.png|54px]] || 17 || Stage 18 || [[File:TSCrystal.png|54px]] || 60 || [[File:TSCrystal.png|54px]] || 57
This is a list of possible bugs/glitches that might be encountered inside Henir's Time and Space:
|-
*Wally no.9 often does not appear from his armor in the correct position to non-host players.
| Stage 7 || [[File:TSCrystal.png|54px]] || 25 || [[File:TSCrystal.png|54px]] || 21 || Stage 19 || [[File:TSCrystal.png|54px]] || 63 || [[File:TSCrystal.png|54px]] || 60
*Berthe roars at all special actives more than 200 MP, not just 250+ MP skills (except Hyper actives).
|-
*Coral Serpents sometimes spawn in random positions on its stage, some floating in air or in the middle of a platform. This happens due to laggy players.  
| Stage 8 || [[File:TSCrystal.png|54px]] || 29 || [[File:TSCrystal.png|54px]] || 25 || Stage 20 || [[File:TSCrystal.png|54px]] || 67 || [[File:TSCrystal.png|54px]] || 63
**Rest assured that they have spawned in their rightful places.
|-
*Avalanche becomes invincible at his HP threshold but does not teleport into the background, becoming an additional obstacle during his background attack phase to non-host players.  
| Stage 9 || [[File:TSCrystal.png|54px]] || 32 || [[File:TSCrystal.png|54px]] || 29 || Stage 21 || [[File:TSCrystal.png|54px]] || 71 || [[File:TSCrystal.png|54px]] || 67
*Players can be teleported onto Ran's platform before he teleports to the main platform due to loading problems. It's rare but possible that a player can become stuck on the side platform until the end of the fight.
|-
*Both Ran's might revive after defeating both of them, basically restarting the fight.
| Stage 10 || [[File:TSCrystal.png|54px]] || 35 || [[File:TSCrystal.png|54px]] || 32 || Stage 22 || [[File:TSCrystal.png|54px]] || 75 || [[File:TSCrystal.png|54px]] || 71
|}
|-
|}
| Stage 11 || [[File:TSCrystal.png|54px]] || 38 || [[File:TSCrystal.png|54px]] || 35 || Stage 23 || [[File:TSCrystal.png|54px]] || 100 || [[File:TSCrystal.png|54px]] || 75
|-
| Stage 12 || [[File:TSCrystal.png|54px]] || 42 || [[File:TSCrystal.png|54px]] || 38 || Stage 24 || [[File:TSCrystal.png|54px]] || 100 || [[File:TSCrystal.png|54px]] || 100
|}<dfn>}}</dfn>
}}<dfn>}}</dfn>}}
 
{{Segment
| Color0={{ColorSel|Special}}
| Title0=Henir Equipment
| Content0={{:Henir Equipment/Lv90}}
}}


<br/>
| Trivia=
{{Dungeons}}
'''Some bugs or glitches that could happen in this season of Henir's Time and Space were:'''
* Berthe roared at all special actives more than 200 MP, not just 250+ MP skills (except Hyper actives).
* Players could be teleported onto Ran's platform before he teleported to the main platform due to loading problems. It was rare but possible that a player could become stuck on the side platform until the end of the fight.
* Both Ran's could revive after defeating both of them, basically restarting the fight.
| Video={{#ev:youtube|nAz0ovdMK4E||center|Animated Video}}
| SBGM='''''[https://www.youtube.com/watch?v=cBxmOtcu1UY space_henir]'''''
| Gallery=
<gallery widths=150px heights=150px>
File:Henir_Background.jpg
File:Henir Background 2.jpg
</gallery>
| AltLang=
{{AlternateLanguages
|Color={{ColorSel|Special}}
|KR=헤니르의 시공 |KRName=Henir's Time and Space
|TW=赫尼爾時空 |TWName=Henir's Time and Space
|CN=赫尼尔时空 |CNName=Henir's Time and Space
|FR=Espace-temps d'Henir |FRName=Henir's Space-Time
|DE=Henirs Raumzeit |DEName=Henir's Space-Time
|IT=Spazio Tempo di Henir |ITName=Henir's Space-Time
|PL=Czasoprzestrzeń Henir'a |PLName=Henir's Time-Space
|ES=Espacio-tiempo de Henir |ESName=Henir's Space-Time
|UK=Henir's Time-Space Continuum
|BR=Tempo e Espaço de Henir |BRName=Henir's Time and Space
}}
}}
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