Henir's Time and Space/Season 3/fr: Difference between revisions

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{{Languages|Henir's Time and Space}}
{{Languages|S-1}}
{{DISPLAYTITLE:Espace-temps d'Hénir}}
{{DISPLAYTITLE:Espace-temps d'Henir}}
[[File:HenirDimensionselectFR.png|right]]
[[File:HenirButton.png|100px|left]][[File:HenirDimensionselectFR.png|right]]
 
=Espace-temps d'Henir=
=Henir's Time and Space=
<center>{{quotationFR|'''Espace-temps d'Henir'''. Là où règne le chaos t'attend un défi encore plus grand...}}</center>
<center>{{quotation|'''Henir's Time and Space'''. Time and Space is in complete chaos. A dangerous trial awaits us...}}</center>
<div class="section-wrapper" style="border-color: {{ColorSel|Special}};">
<div style="border: 2px {{ColorSel|Misc}} solid; border-radius: 5px; padding: 0.5em;">
{{Section
{{Section
| SectionSty=text-align: center;
| SectionSty=text-align: center;
| Color0={{ColorSel|Misc}}
| Color0={{ColorSel|Special}}
| Title0=Description:
| Title0=Description
| Content0=
| Content0=
Originally ''[[William's Dimension|William's Time and Space]]''.<br/>
Anciennement ''[[Ymir's Time and Space/fr|Espace-temps d'Ymir]]'' et ''[[William's Time and Space/fr|Espace-temps de Tokar]]''.<br/>


Dimensional time and space where a genius magician is serving an eternal punishment.<br/>
Ce talentueux magicien a été banni dans l'Espace-temps d'Henir en raison de sa vanité.<br/>


This dungeon mode allows you to fight the major bosses in Elsword in a boss rush style.<br/>
Ce donjon permet de combattre les grands boss d'Elsword.<br/>


Through this mode, you can collect Pieces of Time and Space, which you can exchange Glave for special items and/or equipment.<br/>
Dans ce donjon, vous pouvez obtenir des Cristaux de l'espace-temps qui peuvent être échangés auprès de Glave pour des objets ou équipements spéciaux.<br/>


Henir's Spacetime may be attempted as much as the player wishes, but they can only receive items for 3 runs per day.
L'Espace-temps d'Henir peut être joué autant de fois que le joueur veut mais il ne peut obtenir de récompenses que pour les 3 premiers donjons joués.
*'''If the stage fails to load or you disconnect while loading, it will still consume one of your rewarded runs for the day.''' The map will still show the counter (e.g 3/2/1) as if it did not take up a run but rest assured it did.
*'''Si le donjon échoue à charger ou que vous vous déconnectiez lors du chargement, un donjon avec récompenses sera quand même compté.'''
*After all rewarded runs are consumed for the day, you will no longer be able to get Time Space Fragments, items, or ED drops from the run. You will still be able to complete the daily quest though
*Après les 3 donjons avec récompenses du jour faits, vous n'obtiendrez plus de Cristaux de l'espace-temps, d'objets ou de PP pour les autres donjons mais vous pouvez toujours compléter la quête du jour.
*Tous les boss ont 30% de défense (besoin de confirmation).
}}
}}
{| class="section-side-column"
{| class="section-side-column"
| [[File:Henir.png|800px]]
| [[File:HenirFR.png|800px]]
|
|
{{Section
{{Section
| SectionSty=border: none; text-align: left;
| SectionSty=height: 50%;
| hStyles=height: 100px;
| Color0={{ColorSel|Special}}
| Styles=height: 100px; vertical-align: middle;
| Title0=Règle du mode normal
| Color0={{ColorSel|Misc}}
| Content0=<dfn>{{</dfn>
| Title0=Normal Mode Rules:
*Consommable : utilisable
| Content0=<span style="display:none">{{</span>
*Résurrection : permise
*Consumable(s) : Usable
*Monture : utilisable
*Resurrection(s) : Allowed
*Mort de tous les joueurs : échec
*Death of party/solo : Fail
*Les membres de groupe morts seront ressuscités dans leDead party members will be revived upon party entering Rest Area stage.
*Dead party members will be revived upon party entering Rest Area stage or Boss stage (Karis' True Form only)
*Boss Level : Average level of the highest and lowest leveled players that are within 5 levels of the highest leveled character in party rounded down to the nearest whole level.
*Boss Level : Average level of the highest and lowest leveled players that are within 5 levels of the highest leveled character in party rounded down to the nearest whole level.
<span style="display:none">}}</span>
<dfn>}}</dfn>
}}
}}
{{Section
{{Section
| SectionSty=border: none; text-align: left; border-top: 1px #000 solid;
| SectionSty=height: 50%;
| hStyles=height: 100px;
| Color0={{ColorSel|Special}}
| Styles=height: 100px; vertical-align: middle;
| Title0=Challenge Mode Rules
| Color0={{ColorSel|Misc}}
| Content0=<dfn>{{</dfn>
| Title0=Challenge Mode Rules:
| Content0=<span style="display:none">{{</span>
*Consumable(s) : '''Disabled'''
*Consumable(s) : '''Disabled'''
*Resurrection(s) : '''Not Allowed'''
*Resurrection(s) : '''Not Allowed'''
*Mounts: '''Disabled'''
*Death of party/solo : Fail
*Death of party/solo : Fail
*Dead party members will be revived upon party entering Rest Area stage or Boss stage (Karis' True Form only)
*Dead party members will be revived upon party entering Rest Area stage.
*Boss Level : '''All bosses and players will be normalized to Level 1'''
*Boss Level : Average level of the highest and lowest leveled players that are within 5 levels of the highest leveled character in party rounded down to the nearest whole level.
<span style="display:none">}}</span>
<dfn>}}</dfn>
}}
}}
|}
|}
{{Section
{{Section
| SectionSty=text-align: left;
| SectionSty=text-align: left;
| Color0={{ColorSel|Misc}}
| Color0={{ColorSel|Special}}
| Title0=Story:
| Title0=Story
| Content0=<span style="display:none">{{</span>
| Content0=<dfn>{{</dfn>
A phenomenon called Henir's Time and Space lies in a temple called Seven Tower, where sages were known to dwell. The land it stands on was discovered in the olden days. This discovery brought about the emergence of magical skills, and led to the temple being built. Legend has it that the god Henir endured Ragnarok, and afterwards created a place where there is no limitation of time and space. Here, he is able to see the rise and fall of the world. Should you reach this place, by Henir's force, you are bound to face the enemies you have met in the past and those you are destined to meet in the future.
A phenomenon called Henir's Time and Space lies in a temple called Seven Tower, where sages were known to dwell. The land it stands on was discovered in the olden days. This discovery brought about the emergence of magical skills, and led to the temple being built. Legend has it that the god Henir endured Ragnarok, and afterwards created a place where there is no limitation of time and space. Here, he is able to see the rise and fall of the world. Should you reach this place, by Henir's force, you are bound to face the enemies you have met in the past and those you are destined to meet in the future.


It has been said that a person overcoming this test can meet Henir and acquire an immense power. However, as the power of El began to decrease, the entrance of Henir's Time and Space has suddenly appeared in several places. Elsword and the rest of the gang decide to enter this mysterious dungeon in attempts of gaining the legendary power and using it to take back the missing El.
It has been said that a person overcoming this test can meet Henir and acquire an immense power. However, as the power of El began to decrease, the entrance of Henir's Time and Space has suddenly appeared in several places. Elsword and the rest of the gang decide to enter this mysterious dungeon in attempts of gaining the legendary power and using it to take back the missing El.
<span style="display:none">}}</span>
<dfn>}}</dfn>
}}
}}
{{Section
{{Section
| SectionSty=text-align: center;
| SectionSty=text-align: center;
| Color0={{ColorSel|Misc}}
| Color0={{ColorSel|Special}}
| Title0=Map Layout:
| Title0=Map Layout
| Content0=[[File:HenirMap.png]]
| Content0=
<dfn>{{</dfn>
Consists of 24 consecutive boss rooms with one rest area after stage 15. Bosses are now selected randomly in any order each week with secret dungeon bosses in room 2, 17, and 20.
<dfn>}}</dfn>
}}
}}
{{Section
{{Section
| SectionSty=text-align: leftr;
| SectionSty=text-align: leftr;
| Color0={{ColorSel|Misc}}
| Color0={{ColorSel|Special}}
| Title0=Boss Set List:
| Title0=Boss Set List
}}
}}
{{Section
{{Section
| Color0=background-color: {{ColorSel|Village|1}}; background-image: linear-gradient(to bottom, {{ColorSel|Village|1}} 0%, {{ColorSel|Village|2}} 100%);
| Color0={{ColorSel|Village|3}}
| Title0=Ruben/Elder Set:
| Title0=Bethma Selection
| Content0=<span style="display:none">{{</span>
| Content0=<dfn>{{</dfn>
'''Stage 1''' : [[1-2|William Phoru]]<br/>
*Berauk (x1), Dark Berauk (x1), Kayak the Shaman (x1)<br/>
'''Stage 2''' : Fairy Guardian (x5) '''OR''' Monkey King (x1), Toto (x1) '''OR''' [[Beginners' Forest|Mush King]], Bomber Boss Mong '''OR''' Ancient Phoru<br/>
<dfn>}}</dfn>
'''Stage 3''' : Awakened Banthus (x1), Nasod Banthus (x1) '''OR''' Wally No.8 (x1), Verngert (x1) '''OR''' Ent, Bat King '''OR''' Jango, Kid Phoru, [[2-4|William Phoru]]<br/>
<span style="display:none">}}</span>
}}
}}
{{Section
{{Section
| Color0=background-color: {{ColorSel|Village|3}}; background-image: linear-gradient(to bottom, {{ColorSel|Village|3}} 0%, {{ColorSel|Village|4}} 100%);
| Color0={{ColorSel|Village|4}}
| Title0=Bethma/Altera Set:
| Title0=Altera Selection
| Content0=<span style="display:none">{{</span>
| Content0=<dfn>{{</dfn>
'''Stage 1''' : Lizardman Warrior (x2) '''OR''' Shadow Warrior (2x) '''OR''' Raven (2x), Bellows Machine Gun '''OR''' Raven (2x), 190mm Howitzer '''OR''' Corrupt Nasod Driller (2x)<br/>
*Raven (x3)<br/>
'''Stage 2''' : Berauk (2x) '''OR''' Dark Berauk (3x) '''OR''' Kayak the Shaman (2x) '''OR''' Ignis and Leviathan '''OR''' Parasitic Alterasia Turret<br/>
*Wally No. 8 MK2 (x1), Crow Rider (x2)<br/>
'''Stage 3''' : Nasod Driller (2x) '''OR''' Wally No. 8 MK2 (2x) '''OR''' Crow Rider (x2)<br/>
*Code: Q-PROTO_00 (x1), Apple (x1) <br/>
'''Stage 4''' : Wally No. 9 Armor (2x) '''OR''' King Nasod (x1)<br/>
<dfn>}}</dfn>
'''Secret Stage''' : Nasod Inspector (x1) <br/>
'''Elite Stage''' : Code: Q-PROTO_00 (x1), Apple (x1) <br/>
<span style="display:none">}}</span>
}}
}}
{{Section
{{Section
| Color0={{ColorSel|Village|5}}
| Color0={{ColorSel|Village|5}}
| Title0=Feita Set:
| Title0=Feita Selection
| Content0=<span style="display:none">{{</span>
| Content0=<dfn>{{</dfn>
'''Stage 1''' : Dullahan Knight (x2) '''OR''' Teach the Tyrant (x2) <br/>
*Durahan Knight (x1), Teach the Tyrant (x1) <br/>
'''Stage 2''' : Amethyst (x1), Glitter Necromancer (x2) '''OR'''  Plant Overlord (x3)<br/>
*Berthe (x2)<br/>
'''Stage 3''' : Cutty Sark (x1)<br/>
*Proxy the Nimble (x1), Wise Dutor (x1), Assaulter Crash (x1) <br/>
'''Stage 4''' : Berthe (x2) <br/>
<dfn>}}</dfn>
'''Secret Stage''' : Kayak the Shadow Shaman (1x), Ancient Bone Dragon (1x)<br/>
'''Elite Stage''' : Proxy the Nimble (x1), Wise Dutor (x1), Assaulter Crash (x1) <br/>
<span style="display:none">}}</span>
}}
}}
{{Section
{{Section
| Color0={{ColorSel|Village|6}}
| Color0={{ColorSel|Village|6}}
| Title0=Velder Set:
| Title0=Velder Selection
| Content0=<span style="display:none">{{</span>
| Content0=<dfn>{{</dfn>
'''Stage 1''' : Uno Hound (x2) '''OR''' Chloe (x3)<br/>
*Uno Hound (x1), Chloe (1x)<br/>
'''Stage 2''' : Crazy Puppet, Arc Glitter Alchemists (x2)<br/>
*Spriggan (x2)<br/>
'''Stage 3''' : Spriggan (x2)<br/>
*Stealthy Morfos (x1), McGard the Blitzkrieg (x1), Polka (x1), Invincible Vardon (x1), Sullen Hoakin (x1) <br/>
'''Stage 4''' : Dark Nephilim (x1<br/>
<dfn>}}</dfn>
'''Secret Stage''' : Alterasia Type-H (x1)<br/>Hoakin's Hallucination (x1)<br/>
'''Elite Stage''' : Stealthy Morfos (x1), McGard the Blitzkrieg (x1), Polka (x1), Invincible Vardon (x1), Sullen Hoakin (x1) <br/>
<span style="display:none">}}</span>
}}
}}
{{Section
{{Section
| Color0={{ColorSel|Village|7}}
| Color0={{ColorSel|Village|7}}
| Title0=Hamel Set:
| Title0=Hamel Selection
| Content0=<span style="display:none">{{</span>
| Content0=<dfn>{{</dfn>
'''Stage 1''' : Shadow Master (x3) <br/>
*Shadow Master (x2)<br/>
'''Stage 2''' : Coral Serpent (x3) <br/>
*Victor (x2) <br/>
'''Stage 3''' : Taranvash (x1) '''OR''' Victor (x2) <br/>
*Magmanta (x2) <br/>
'''Stage 4''' : Avalanche (x1) '''OR''' Magmanta (x2) <br/>
*Ran (x2) <br/>
'''Stage 5''' : Ran (x2) <br/>
*Shadow Stinger (x1), Bizarre Conrad (x1), Fallen Chloe (x1), Giant Hammer Bobosse (x1)
'''Secret Stage''' : Hoakin's Hallucination (x1)<br/>
<dfn>}}</dfn>
'''Elite Stage''' : Shadow Stinger (x1), Bizarre Conrad (x1), Fallen Chloe (x1), Giant Hammer Bobosse (x1)
<span style="display:none">}}</span>
}}
}}
{{Section
{{Section
| Color0={{ColorSel|Village|8}}
| Color0={{ColorSel|Village|8}}
| Title0=Sander Set:
| Title0=Sander Selection
| Content0=<span style="display:none">{{</span>
| Content0=<dfn>{{</dfn>
'''Stage 1''' : Giant Waldo (1x) '''OR''' Steel Wing Kelaino (1x)<br/>
*Giant Waldo (x2)<br/>
'''Stage 2''' : Chieftain Trockta   (1x)<br/>
*Chieftain Trockta (x2)<br/>
'''Stage 3''' : Great Battle Chief Karu  (1x)<br/>
*Great Battle Chief Karu  (x2)<br/>
'''Stage 4''' : Karis  (1x)<br/>
*Karis  (x2)<br/>
'''Stage 5''' : Karis' True Form  (1x)<br/>
*Karis' True Form  (x1)<br/>
'''Secret Stage''' : Fallen Guardian: Helputt (x1)<br/>
*Fierce Stone Axe Bootru (x1), Dark Wing Okypete (x1), Battle Chief Tariq (x1), Battle Chief Tuadin (x1), Succubus : Erilot (x1)
'''Elite Stage''' : Fierce Stone Axe Bootru (1x), Dark Wing Okypete (1x), Battle Chief Tariq (1x), Battle Chief Tuadin (1x), Succubus : Erilot (1x)
<dfn>}}</dfn>
<span style="display:none">}}</span>
}}
}}
{{Section
{{Section
| Color0={{ColorSel|Misc}}
| Color0={{ColorSel|Village|9}}
| Title0=Encountering Secret / Elite Stages:
| Title0=Lanox Selection
| Content0=<span style="display:none">{{</span>
| Content0=<dfn>{{</dfn>
Secret and Elite stages are additional stages in Henir that the player may take to earn additional Pieces of Time and Space.
*Dryad Kenta (x2)<br/>
Encountering a Secret\Elite stage is random and the chances of them appearing is affected by both the number of players and fever. <br/>  
*Iron Anvil Sdeing (x2)<br/>
The formula is: ([# of Players] -1) * 15 + Fever/3 = % Chance.<br/>
*Traitor Ignia (x1), Berserker Armageddon (x3), Steel Lava Fighter, Steel Lava Berserker<br/>
*1 Player = 0% Chance [0 Fever]
*Iplitan (x2)<br/>
*2 Players = 15~26% Chance [0~33 Fever]
*Demon General Scar (2x)<br/>
*3 Players = 30~52% Chance [0~66 Fever]
*Entranced Demon Jin (x1), Enslaved Demon In (x1)
*4 Players = 45~78% Chance [0~100 Fever]
<dfn>}}</dfn>
**Having any player be dead after the last boss of a Stage Set is defeated reduces the odds to 0%.
<span style="display:none">}}</span>
}}
}}
{{Section
{{Section
| Color0={{ColorSel|Misc}}
| Color0={{ColorSel|Village|11}}
| Title0=Rest Area Buffs:
| Title0=Elysion Selection
| Content0=<span style="display:none">{{</span>
| Content0=<dfn>{{</dfn>
*Science Dekal (x1), Dekal (x1)<br/>
*CODE-Maya (x2)<br/>
*Herna Over (x1), Herna Shield (x1)<br/>
*Herbaon (x1)<br/>
<dfn>}}</dfn>
}}
{{Section
| Color0={{ColorSel|Special}}
| Title0=Secret Dungeon Selection
| Content0=<dfn>{{</dfn>
*Kayak the Shadow Shaman (x1), Ancient Bone Dragon (x1)<br/>
*Alterasia Type-H (x1)<br/>
*Joaquin's Hallucination (x1)<br/>
*Fallen Guardian: Helputt (x1)<br/>
*Enraged Manifestation (x1)<br/>
*Form of Mutated Demonic Energy (x1)<br/>
<dfn>}}</dfn>
}}
{{Section
| Color0={{ColorSel|Special}}
| Title0=Rest Area Buffs
| Content0=<dfn>{{</dfn>
Rest Areas will restore a fixed percentage of HP and MP.  Each rest area after the first will restore a bit less HP\MP than the previous one.
Rest Areas will restore a fixed percentage of HP and MP.  Each rest area after the first will restore a bit less HP\MP than the previous one.


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*Light Buff is mislabeled in this image, it is an Attack Power boost.
*Light Buff is mislabeled in this image, it is an Attack Power boost.
*In the image it doesn't give a duration for Dark Buff as that is instantaneous.
*In the image it doesn't give a duration for Dark Buff as that is instantaneous.
<span style="display:none">}}</span>
<dfn>}}</dfn>
}}
}}
{{Section
{{Section
| Color0={{ColorSel|Misc}}
| Color0={{ColorSel|Special}}
| Title0=Guide for Players:
| Title0=Guide for Players
| Content0=<span style="display:none">{{</span>
| Content0=<dfn>{{</dfn>
===Basics===
===Basics===
''Be equipped to your best ability.''
''Be equipped to your best ability.''
{{{!}} class="wikitable collapsible collapsed" style="width: 100%;"
{{{!}} class="wikitable mw-collapsible mw-collapsed" style="width: 100%;"
! style="background-color: {{ColorSel|Misc}}; 1px 1px 1px black;" class="textfloat" colspan="12" | '''Expand'''
! style="background-color: {{ColorSel|Special}};" class="textfloat" colspan="12" | '''Expand'''
{{!}}-
{{!}}-
{{!}}
{{!}}
*Bring at least +6 weapons, have least 18% attack speed, 10% accuracy, bring lots of mana potions, craftable potions and/or 30% HP potions from Camilla, and most importantly, high DPS skills.
*Bring at least +6 weapons, have least 18% attack speed, bring lots of mana potions, craftable potions and/or 30% HP potions from Camilla, and most importantly, high DPS skills.
{{!}}}
{{!}}}


''In Henir there are multiples of most enemies. Generally as a first priority, you would want to group the enemies if conveniently possible.''
''In Henir there are multiples of most enemies. Generally as a first priority, you would want to group the enemies if conveniently possible.''
{{{!}} class="wikitable collapsible collapsed" style="width: 100%;"
{{{!}} class="wikitable mw-collapsible mw-collapsed" style="width: 100%;"
! style="background-color: {{ColorSel|Misc}}; 1px 1px 1px black;" class="textfloat" colspan="12" | '''Expand'''
! style="background-color: {{ColorSel|Special}};" class="textfloat" colspan="12" | '''Expand'''
{{!}}-
{{!}}-
{{!}}
{{!}}
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''Be considerate of your party mates.''
''Be considerate of your party mates.''
{{{!}} class="wikitable collapsible collapsed" style="width: 100%;"
{{{!}} class="wikitable mw-collapsible mw-collapsed" style="width: 100%;"
! style="background-color: {{ColorSel|Misc}}; 1px 1px 1px black;" class="textfloat" colspan="12" | '''Expand'''
! style="background-color: {{ColorSel|Special}};" class="textfloat" colspan="12" | '''Expand'''
{{!}}-
{{!}}-
{{!}}
{{!}}
*Do not purposely knock down bosses that have high knockdown damage reductions. (This includes everything past Feita Set)
*Do not purposely knock down bosses that have high knockdown damage reductions. (This includes everything past Feita Set)
*Do not hit the harpoons at Cutty Sark in Feita if you do not know the timing.
*Do not use Bravery skills at Berthe.
*Do not use 250+ MP skills, some of [[Ara]]'s skills that count as 250+ MP skills due to Orb usage such as [[Falling Dragon]], [[Infernal Circle]], [[Suppression Energy]], [[Suppression]] or [[Flying Kite]] or some of [[Add]]'s skills that count as 250+ MP skills due to DP usage such as [[Particle Accelerator]], [[Conqueror]] or [[Psionic Generator]] at Berthe after he has over half his MP bar full.
*Magmanta will escape after 60 hits when it is not super armored, do not use weak multi-hit skills that will cause it to escape like awakened [[Plasma Cutter]], or [[Cyclone]].
*Magmanta will escape after 60 hits when it is not super armored, do not use weak multi-hit skills that will cause it to escape like awakened [[Plasma Cutter]], or [[Cyclone]].
*Some skills like [[Gungnir]] and [[Shooting Star]] have a long skill delay which is needed to hit enemies, do not interrupt it with a short skill delay if it will interfere with the skill.
*Some skills like [[Gungnir]] and [[Shooting Star]] have a long skill delay which is needed to hit enemies, do not interrupt it with a short skill delay if it will interfere with the skill.
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''Have an understanding of how each boss fights before challenging Henir's Time and Space.''
''Have an understanding of how each boss fights before challenging Henir's Time and Space.''
{{{!}} class="wikitable collapsible collapsed" style="width: 100%;"
{{{!}} class="wikitable mw-collapsible mw-collapsed" style="width: 100%;"
! style="background-color: {{ColorSel|Misc}}; 1px 1px 1px black;" class="textfloat" colspan="12" | '''Expand'''
! style="background-color: {{ColorSel|Special}};" class="textfloat" colspan="12" | '''Expand'''
{{!}}-
{{!}}-
{{!}}
{{!}}
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**Uno Hound's regeneration is a fixed rate not dependent on its maximum HP. In Challenge mode, it will regenerate ''extremely'' fast.
**Uno Hound's regeneration is a fixed rate not dependent on its maximum HP. In Challenge mode, it will regenerate ''extremely'' fast.
**Chloe's summoning of Dark Elves is time based in here. They will all do it at the same time if the fight is prolonged.
**Chloe's summoning of Dark Elves is time based in here. They will all do it at the same time if the fight is prolonged.
**Coral Sea Serpents cannot be flinched by any attack, preventing them from being stun-locked.
***It's still possible to flinch by inflicting [[Suppression]]'s debuff after it uses the move '''Poison Spit''' though most [[Sakra Devanam]] users rarely use this tactic.
**Taranvash's mirrors which will turn much faster than normal.
**Avalanche will fire 4 homing ice blasts instead of 2 when he retreats. These will move much faster and further as well.
{{!}}}
{{!}}}
<span style="display:none">}}</span>
<dfn>}}</dfn>
}}
}}
{{Section
{{Section
| Color0={{ColorSel|Misc}}
| Color0={{ColorSel|Special}}
| Title0=Rewards:
| Title0=Rewards
| Content0=<span style="display:none">{{</span>
| Content0=<dfn>{{</dfn>
After completing a run, you will receive Pieces of Time and Space. These will be used for crafting Henir equipment or exchanging for other rewards at Glave.  
After completing a run, you will receive Time and Space Crystals. These will be used for crafting Henir equipment or exchanging for other rewards at Glave.  
<br>
<br>
In addition, certain titles can be obtained from completing Henir on Challenge mode. When you play in Challenge mode and quit the dungeon at the rest areas, you and your playtime will be placed on the leaderboards. Titles will only be awarded to Ranks 1 through 100 with the exception of Monthly Ranking, which will only be rewarded to Ranks 1 through 10.
In addition, certain titles can be obtained from completing Henir on Challenge mode. When you play in Challenge mode and quit the dungeon at the rest areas, you and your playtime will be placed on the leaderboards. Titles will only be awarded to Ranks 1 through 100 with the exception of Monthly Ranking, which will only be rewarded to Ranks 1 through 10.
<br/>
<br/>
 
{{tabs
=== Pieces of Time and Space ===
|name=HTS
This table will help you calculate how much Pieces of Time and Space you will obtain, based off of your performance in the dungeon.  
|divclass=forceland
{| cellspacing="0" cellpadding="5" border="1" width="70%" style="border-collapse: collapse;"
|tab1=Normal
|contents1=<dfn>{{</dfn>
{| cellspacing="0" cellpadding="5" border="1" width="80%" style="border-collapse: collapse; text-align: center"
|-
! rowspan=2 | Area !! colspan=2 | Reward for Exiting !! colspan=2 | Reward for Failing !! rowspan=2 | Area !! colspan=2 | Reward for Exiting !! colspan=2 | Reward for Failing
|-
! width=54 | Material !! width=54 | Amount !! width=54 | Material !! width=54 | Amount !! width=54 | Material !! width=54 | Amount !! width=54 | Material !! width=54 | Amount
|-
| Stage 1 || [[File:TSCrystal.png|54px]] || 2 || [[File:TSCrystal.png|54px]] || 0 || Stage 16 || [[File:TSCrystal.png|54px]] || 32 || [[File:TSCrystal.png|54px]] || 30
|-
| Stage 2 || [[File:TSCrystal.png|54px]] || 4 || [[File:TSCrystal.png|54px]] || 2 || Stage 17 || [[File:TSCrystal.png|54px]] || 34 || [[File:TSCrystal.png|54px]] || 32
|-
| Stage 3 || [[File:TSCrystal.png|54px]] || 6 || [[File:TSCrystal.png|54px]] || 4 || Stage 18 || [[File:TSCrystal.png|54px]] || 36 || [[File:TSCrystal.png|54px]] || 34
|-
| Stage 4 || [[File:TSCrystal.png|54px]] || 8 || [[File:TSCrystal.png|54px]] || 6 || Stage 19 || [[File:TSCrystal.png|54px]] || 38 || [[File:TSCrystal.png|54px]] || 36
|-
| Stage 5 || [[File:TSCrystal.png|54px]] || 10 || [[File:TSCrystal.png|54px]] || 8 || Stage 20 || [[File:TSCrystal.png|54px]] || 40 || [[File:TSCrystal.png|54px]] || 38
|-
| Stage 6 || [[File:TSCrystal.png|54px]] || 12 || [[File:TSCrystal.png|54px]] || 10 || Stage 21 || [[File:TSCrystal.png|54px]] || 42 || [[File:TSCrystal.png|54px]] || 40
|-
| Stage 7 || [[File:TSCrystal.png|54px]] || 15 || [[File:TSCrystal.png|54px]] || 12 || Stage 22 || [[File:TSCrystal.png|54px]] || 45 || [[File:TSCrystal.png|54px]] || 42
|-
| Stage 8 || [[File:TSCrystal.png|54px]] || 17 || [[File:TSCrystal.png|54px]] || 15 || Stage 23 || [[File:TSCrystal.png|54px]] || 70 || [[File:TSCrystal.png|54px]] || 45
|-
| Stage 9 || [[File:TSCrystal.png|54px]] || 19 || [[File:TSCrystal.png|54px]] || 17 || Stage 24 || [[File:TSCrystal.png|54px]] || 70 || [[File:TSCrystal.png|54px]] || 70
|-
| Stage 10 || [[File:TSCrystal.png|54px]] || 21 || [[File:TSCrystal.png|54px]] || 19
|-
| Stage 11 || [[File:TSCrystal.png|54px]] || 23 || [[File:TSCrystal.png|54px]] || 21
|-
| Stage 12 || [[File:TSCrystal.png|54px]] || 25 || [[File:TSCrystal.png|54px]] || 23
|-
| Stage 13 || [[File:TSCrystal.png|54px]] || 27 || [[File:TSCrystal.png|54px]] || 25
|-
| Stage 14 || [[File:TSCrystal.png|54px]] || 30 || [[File:TSCrystal.png|54px]] || 27
|-
| Stage 15 || [[File:TSCrystal.png|54px]] || 30 || [[File:TSCrystal.png|54px]] || 30
|}<dfn>}}</dfn>
|tab2=Challenge
|contents2=<dfn>{{</dfn>
{| cellspacing="0" cellpadding="5" border="1" width="80%" style="border-collapse: collapse; text-align: center"
|-
! rowspan=2 | Area !! colspan=2 | Reward for Exiting !! colspan=2 | Reward for Failing !! rowspan=2 | Area !! colspan=2 | Reward for Exiting !! colspan=2 | Reward for Failing
|-
! width=54 | Material !! width=54 | Amount !! width=54 | Material !! width=54 | Amount !! width=54 | Material !! width=54 | Amount !! width=54 | Material !! width=54 | Amount
|-
| Stage 1 || [[File:TSCrystal.png|54px]] || 4 || [[File:TSCrystal.png|54px]] || 0 || Stage 16 || [[File:TSCrystal.png|54px]] || 54 || [[File:TSCrystal.png|54px]] || 50
|-
|-
! Area
| Stage 2 || [[File:TSCrystal.png|54px]] || 7 || [[File:TSCrystal.png|54px]] || 4 || Stage 17 || [[File:TSCrystal.png|54px]] || 57 || [[File:TSCrystal.png|54px]] || 54
! Reward for Exiting
! Reward for Failing
! Bonus Reward for Secret Stage
! Bonus Reward for Elite Stage
|-
|-
| Ruben/Elder
| Stage 3 || [[File:TSCrystal.png|54px]] || 10 || [[File:TSCrystal.png|54px]] || 7 || Stage 18 || [[File:TSCrystal.png|54px]] || 60 || [[File:TSCrystal.png|54px]] || 57
| 4
| 0
| N/A
| N/A
|-
|-
| Bethma/Altera
| Stage 4 || [[File:TSCrystal.png|54px]] || 13 || [[File:TSCrystal.png|54px]] || 10 || Stage 19 || [[File:TSCrystal.png|54px]] || 63 || [[File:TSCrystal.png|54px]] || 60
| 8
| 1
| 4
| 2
|-
|-
| Feita
| Stage 5 || [[File:TSCrystal.png|54px]] || 17 || [[File:TSCrystal.png|54px]] || 13 || Stage 20 || [[File:TSCrystal.png|54px]] || 67 || [[File:TSCrystal.png|54px]] || 63
| 16
| 3
| 5
| 3
|-
|-
| Velder
| Stage 6 || [[File:TSCrystal.png|54px]] || 21 || [[File:TSCrystal.png|54px]] || 17 || Stage 21 || [[File:TSCrystal.png|54px]] || 71 || [[File:TSCrystal.png|54px]] || 67
| 25
| 7
| 6
| 4
|-
|-
| Hamel
| Stage 7 || [[File:TSCrystal.png|54px]] || 25 || [[File:TSCrystal.png|54px]] || 21 || Stage 22 || [[File:TSCrystal.png|54px]] || 75 || [[File:TSCrystal.png|54px]] || 71
| 38
| 15
| 7
| 4
|-
|-
| Sander
| Stage 8 || [[File:TSCrystal.png|54px]] || 29 || [[File:TSCrystal.png|54px]] || 25 || Stage 23 || [[File:TSCrystal.png|54px]] || 100 || [[File:TSCrystal.png|54px]] || 75
| 60
| 25
| 8
| 5
|}
 
Completing all of Henir's Spacetime (all Secrets\Elite in the most efficient path) will reward you with 90 Pieces of Time and Space.
 
<br>
 
=== Aurora Gemstone ===
This table will help you calculate how much Aurora Gemstone you will obtain, based off of your performance in the dungeon.  
{| cellspacing="0" cellpadding="5" border="1" width="70%" style="border-collapse: collapse;"
|-
|-
! Area
| Stage 9 || [[File:TSCrystal.png|54px]] || 32 || [[File:TSCrystal.png|54px]] || 29 || Stage 24 || [[File:TSCrystal.png|54px]] || 100 || [[File:TSCrystal.png|54px]] || 100
! Reward for Exiting
! Reward for Failing
|-
|-
| Ruben/Elder
| Stage 10 || [[File:TSCrystal.png|54px]] || 35 || [[File:TSCrystal.png|54px]] || 32
| 0
| 0
|-
|-
| Bethma/Altera
| Stage 11 || [[File:TSCrystal.png|54px]] || 38 || [[File:TSCrystal.png|54px]] || 35
| 1
| 1
|-
|-
| Feita
| Stage 12 || [[File:TSCrystal.png|54px]] || 42 || [[File:TSCrystal.png|54px]] || 38
| 3
| 3
|-
|-
| Velder
| Stage 13 || [[File:TSCrystal.png|54px]] || 46 || [[File:TSCrystal.png|54px]] || 42
| 6
| 6
|-
|-
| Hamel
| Stage 14 || [[File:TSCrystal.png|54px]] || 50 || [[File:TSCrystal.png|54px]] || 46
| 10
| 10
|-
|-
| Sander
| Stage 15 || [[File:TSCrystal.png|54px]] || 50 || [[File:TSCrystal.png|54px]] || 50
| 15
|}<dfn>}}</dfn>
| 15
}}
|}
<dfn>}}</dfn>
 
}}
Completing all of Henir's Spacetime Challenge Mode will reward you with 15 Aurora Gemstones.
{{Section
<span style="display:none">}}</span>
| Color0={{ColorSel|Special}}
| Title0=Henir Equipment
| Content0={{:Henir Equipment/Lv80}}
}}
{{Section
| SectionSty=height: 50%;
| Color0={{ColorSel|Special}}
| Title0=Videos
| Content0=<dfn>{{</dfn>
<center>{{#ev:youtube|nAz0ovdMK4E}}</center>
<dfn>}}</dfn>
}}
}}
{{Section
{{Section
| SectionSty=text-align: center;
| SectionSty=text-align: center;
| Color0={{ColorSel|Misc}}
| Color0={{ColorSel|Special}}
| Title0=BGM:
| Title0=BGM
| Content0=
| Content0=
Lobby - [https://www.youtube.com/watch?v=217kBiwmymU '''''space_henir''''']
Lobby - [https://www.youtube.com/watch?v=cBxmOtcu1UY '''''space_henir''''']
}}
}}
{{Section
{{Section
| Color0={{ColorSel|Misc}}
| Color0={{ColorSel|Special}}
| Title0=Possible Bug/Glitches:
| Title0=Possible Bug/Glitches
| Content0=<span style="display:none">{{</span>
| Content0=<dfn>{{</dfn>
This is a list of possible bugs/glitches that might be encountered inside Henir's Time and Space:
This is a list of possible bugs/glitches that might be encountered inside Henir's Time and Space:
*Wally no.9 often does not appear from his armor in the correct position to non-host players.
*Berthe roars at all special actives more than 200 MP, not just 250+ MP skills (except Hyper actives).
*Berthe roars at all special actives more than 200 MP, not just 250+ MP skills (except Hyper actives).
*Coral Serpents sometimes spawn in random positions on its stage, some floating in air or in the middle of a platform. This happens due to laggy players.
**Rest assured that they have spawned in their rightful places.
*Avalanche becomes invincible at his HP threshold but does not teleport into the background, becoming an additional obstacle during his background attack phase to non-host players.
*Players can be teleported onto Ran's platform before he teleports to the main platform due to loading problems. It's rare but possible that a player can become stuck on the side platform until the end of the fight.
*Players can be teleported onto Ran's platform before he teleports to the main platform due to loading problems. It's rare but possible that a player can become stuck on the side platform until the end of the fight.
*Both Ran's might revive after defeating both of them, basically restarting the fight.
*Both Ran's might revive after defeating both of them, basically restarting the fight.
<span style="display:none">}}</span>
<dfn>}}</dfn>
}}
{{Section
| Color0={{ColorSel|Special}}
| Title0=Alternative Names
| Content0=<dfn>{{</dfn>
{{AlternateLanguages
|Color={{ColorSel|Special}}
|KR=헤니르의 시공 |KRName=Henir's Time and Space
|TW=赫尼爾時空 |TWName=Henir's Time and Space
|CN=赫尼尔时空 |CNName=Henir's Time and Space
|FR=Espace-temps d'Henir |FRName=Henir's Space-Time
|DE=Henirs Raumzeit |DEName=Henir's Space-Time
|IT=Spazio Tempo di Henir |ITName=Henir's Space-Time
|PL=Czasoprzestrzeń Henir'a |PLName=Henir's Time-Space
|ES=Espacio-tiempo de Henir |ESName=Henir's Space-Time
|UK=Henir's Time-Space Continuum
|BR=Tempo e Espaço de Henir |BRName=Henir's Time and Space
}}
<dfn>}}</dfn>
}}
}}
</div>
</div>
<br>
<br>
{{Donjons}}
{{Donjons|name=a|Orient=3}}{{Champs|name=b|Orient=3}}
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