Henir's Time and Space/Season 4: Difference between revisions

Further elaborated and specified details about attacks and transformations
(Long overdue)
(Further elaborated and specified details about attacks and transformations)
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**10x Advanced Healing Potion (25,000 HP Recovery, 1 Second Cooldown)
**10x Advanced Healing Potion (25,000 HP Recovery, 1 Second Cooldown)
**10x Advanced Mana Potion (300 MP Recovery, 1 Second Cooldown)
**10x Advanced Mana Potion (300 MP Recovery, 1 Second Cooldown)
**3x Water Orbs
**3x Water Orbs (30 Second Cooldown)
**3x Wind Orbs
**3x Wind Orbs (30 Second Cooldown)
*Resurrection(s) : '''Not Allowed'''
*Resurrection(s) : '''Not Allowed'''
*Mounts: '''Disabled'''
*Mounts: '''Disabled'''
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=== Obezaar ===
=== Obezaar ===
*'''Teleport:''' Warp anywhere on the map at will, mostly used to warp in front of the player.
*'''Teleport:''' Warp anywhere on the map at will, mostly used to warp in front of the player.
*'''Backstep:''' Quickly makes a short hop backwards, mostly used when the player is behind.
*'''Uppercut:''' Claws at the player in front, causing a small shockwave that launches, used if the player is at melee-range.
*'''Uppercut:''' Claws at the player in front, causing a small shockwave that launches, used if the player is at melee-range.
*'''Thunder Dash:''' Winds up in place before dashing forward cloaked in electricity, carrying the player with it.
*'''Thunder Dash:''' Winds up in place before dashing forward cloaked in electricity, carrying the player with it.
*'''Illusion Burst:''' Dashes through the player, causing electric blasts to occur in its wake.
*'''Illusion Burst:''' Dashes through the player, causing electric blasts to occur in its wake, followed by '''EMP Burst'''.
**'''EMP Burst:''' Jumps into the air before causing a massive radial electric blast that drains 200 MP when hit.
*'''Shock Drain:''' Glares at the player before warping directly in front and causing an electric blast that drains 18 MP per hit.
*'''Shock Drain:''' Glares at the player before warping directly in front and causing an electric blast that drains 18 MP per hit.
*'''EMP Burst:''' Jumps into the air before causing a massive explosion that drains 200 MP when hit.
*When at 80x/60x HP - '''Maximum Charge:''' Jumps into the background and cloaks itself in an electric barrier while charging up energy. Creates two Obezaar copies that can perform any of the above attacks except '''EMP Burst'''. If a player defeats the copies in time, '''Obezaar''''s barrier will be broken and it will remain weakened for an extended period of time. If a player fails to defeat the copies, it will enter a charged form with additional attacks.
*When at 50.5x HP - '''Energy Overload:''' Fires a laser from its chest into the sky that falls back down in a massive explosion to transform itself into a better, more powerful form. The transitioning cutscene does not cause damage. Additional platforms will appear in the stage.
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=== Obezaar (Maximum Charge) ===
*When at 80x/60x HP - '''Maximum Charge:''' Jumps into the background and cloaks itself in an electric barrier while charging up energy. Creates two Obezaar copies that can perform any of the above attacks except '''EMP Burst'''.
*'''Electric Lariat:''' Performs a forward spinning move after charging up electricity.
**If the player '''defeats both clones''', Obezaar will be rendered exhausted for a handful of seconds.
*'''EMP Burst Ex:''' Pulls the player inwards before the explosion.
**If the player '''defeats one clone''', the fight will continue as normal without changes.
*'''Thunder Dash Ex:''' After performing '''Thunder Dash''', slams the ground to cause additional lightning blasts.
**If the player '''fails to defeat both''', Obezaar will enter an '''EX''' phase for roughly a minute before going back to normal.
*'''Chaos Dive:''' Jumps into the air and creates lightning copies of itself that will crash into the ground shortly, causing massive bursts of electricity on their way down, before diving into the ground itself.
=== Obezaar (EX) ===
*'''Teleport/Backstep EX:''' Executed faster and can attack quicker after use.
*'''Electric Lariat:''' Wind up in place and performs a forward spinning move after charging up, doesn't have hitstun unless contact is made.
*'''Uppercut EX:''' Has a second, delayed hit afterwards.
*'''EMP Burst EX:''' Pulls the player inwards before the electric blast.
*'''Thunder Dash EX:''' Slams the ground afterwards to cause additional lightning blasts.
*'''Chaos Dive:''' Jumps into the air and, in a corner, creates lightning copies of itself that will crash into the ground shortly, aiming at the ground-level position of the player, causing massive sparks of electricity on their way down, before diving into the ground itself.
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<font color=red>'''CHALLENGE MODE ONLY'''</font>
=== Obezaar (Energy Overload) ===
*When at 50.5x HP - '''Energy Overload:''' Fires a laser from its chest into the sky that falls back down in a massive explosion to transform itself into an even stronger '''EX Form ''permanently''''', with the same moveset, except the exclusion of '''Maximum Charge''' and the addition of a few new moves.
*'''Electric Lariat:''' Performs a forward spinning move after charging up electricity.
The transitioning cutscene does not cause damage. Additional platforms will appear in the stage.
*'''Chaos Dive:''' Jumps into the air and creates lightning copies of itself that will crash into the ground shortly, aiming at the horizontal position of the player, causing massive bursts of electricity on their way down, before diving into the ground itself.
=== Obezaar (EX+) ===
*When at 40x/20x HP - '''Lightning Chaos:''' Warps to the center while emitting a silencing field. While in the center, creates numerous lightning copies in sets of 2 per attack that dash around the stage dealing damage and draining 200 MP if the player comes into contact with them, afterwards, '''Thunderstorm''' will be active.
*When at 40x/20x HP - '''Lightning Chaos:''' Warps to the center while emitting a stage-wide debuff that unables the player from attacking. While in the center, creates numerous lightning copies in sets of 2 per attack that dash around the stage dealing damage and draining 200 MP if the player comes into contact with them, afterwards, the fight continues and '''Thunderstorm''' will be active.
**'''[[Thunderstorm]]:''' Periodically a pillar of light will target the player, shooting a lightning bolt afterwards with outrageous damage output, will happen 5-6 times. '''Obezaar''' will be attacking you in the meantime.
**'''[[Thunderstorm]]:''' Periodically a pillar of light will target the player, shooting a lightning bolt afterwards with guaranteed death damage, will happen 6 times. '''Obezaar''' will be attacking you in the meantime.
<span style="display:none">}}</span>
<span style="display:none">}}</span>
| BBGM=[http://www.youtube.com/watch?v=-kTeDKjIfUk '''''li_henir_stage_boss_01''''']
| BBGM=[http://www.youtube.com/watch?v=-kTeDKjIfUk '''''li_henir_stage_boss_01''''']
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*'''Elsword''':  
*'''Elsword''':  
*'''Aisha''':  
*'''Aisha''':  
*'''Rena''':  
*'''Rena''': Yes! A wholehearted rush to conquer time and space!
*'''Raven''':  
*'''Raven''':  
*'''Eve''':  
*'''Eve''':  
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