Hunter's Destiny: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
*Though the range of the final arrow is long enough to not matter in most scenarios, it is not actually infinite. This can be seen when used in the boss room of [[11-4]], where it will loop around a little over two times before disappearing.
*Though the range of the final arrow is long enough to not matter in most scenarios, it is not actually infinite. This can be seen when used in the boss room of [[11-4]], where it will loop around a little over two times before disappearing.
*'''[Enhanced] Hunter's Destiny''' can deal a total of roughly 44,919% ~ 48,123% (10,772% ~ 11,540% in PvP) Magical Damage.
*'''[Enhanced] Hunter's Destiny''' can deal a total of roughly {{formatnum:{{#expr: 534*49 + 18753}}}}% ~ {{formatnum:{{#expr: 534*55 + 18753}}}}% ({{formatnum:{{#expr: 128*49 + 4500}}}}% ~ {{formatnum:{{#expr: 128*55 + 4500}}}}% in PvP) Magical Damage.
**If you are "inside" the monster like [[3-X|Ancient Bone Dragon]], Homing Arrow can take 55 hits.
**If you are "inside" the monster like [[3-X|Ancient Bone Dragon]], Homing Arrow can take 55 hits.
*'''Hunter's Destiny''' has a very high MP regain; Rena may gain over 300 MP, depending on the number of hits dealt.
*'''Hunter's Destiny''' has a very high MP regain; Rena may gain over 300 MP, depending on the number of hits dealt.
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