Hunter's Steadiness: Difference between revisions

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m (Text replacement - "Skill Attribute" to "Skill Trait")
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| [[Image:GAActiveNew.png]]<br>  
| [[Image:GAActiveNew.png]]<br>  
| '''[Active]''' Fire an arrow while releasing a small aura that gives Rena a buff that will increase the range and MP gain of her arrows while reducing the MP gain and damage of her kicks.
| '''[Active]''' Get into a firing stance and then fire an arrow. All arrow combo has no MP consumption, range is increased, and recover MP for 10 seconds. While in this stance, you will recover slightly less MP when using melee or regular attacks.
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! Class            !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level
! Class            !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level
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| [[Sniping Ranger]] || 35             || ? || ?
| [[Sniping Ranger]] || 30             || ? || ?
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Character Level !! colspan=2 | Damage (Magical) !! colspan=2 | Arrow Strengthen !! colspan=2 | Proximity Weakness !! rowspan=2 | Duration !! rowspan=2 |  MP Usage !! rowspan=2 |  Cooldown
! rowspan=2 | Character Level !! colspan=2 | Damage (Magical) !! colspan=2 | Arrow Enhancement !! colspan=2 | Melee Weaken !! rowspan=2 | Duration !! rowspan=2 |  MP Usage !! rowspan=2 |  Cooldown
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Shockwave !! Arrow !! MP Gain Increase !! Range Increase !! Damage Decrease !! MP Gain Decrease
! Shockwave !! Arrow !! MP Gain Increase !! Range Increase !! Damage Decrease !! MP Gain Decrease
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! colspan=3 | Sharpshooter's Mindset - Sure-kill(1) (확인사살(1)) !! colspan=4 | Sharpshooter's Mindset - Sure-kill(2) (확인사살(2))
! colspan=3 | Hunter's Steadiness - Killing Blow (1) !! colspan=4 | Hunter's Steadiness - Killing Blow (2)
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=2 | Details
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=2 | Details
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! Duration !! MP Gain Increase !! Range Increase
! Duration !! MP Gain Increase !! Range Increase
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| ? || Duration is increased to 130% || 13 Seconds || ? || Effect is increased to 15% || 35% || 30%
| ? || Duration is increased to 130% || 13 Seconds || ? || Effect is increased by 15% || 35% || 30%
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