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Hunter's Steadiness: Difference between revisions

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__NOTOC__{{Languages|Hunter's Steadiness}}
__NOTOC__{{Languages|Hunter's Steadiness}}
<div style="float: right;">{{#ev:youtube|dJp5iKKn8tc|300}}</div>
<div style="float: right;">{{#ev:youtube|dJp5iKKn8tc|400}}</div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:GAActiveNew.png]]<br>  
| [[Image:GAActiveNew.png]]<br>  
| {{SkillType|A}} Get into a firing stance and then fire an arrow. All arrow commands cost no MP, have increased range, and recover more MP for 10 seconds. While in this stance, you will recover slightly less MP when using melee or regular attacks.
| {{SkillType|A}} Get into a firing stance and then fire an arrow. All arrow commands cost no MP, have increased range, and recover more MP for 10 sec. While in this stance, attack power of melee attacks is slightly decreased.
|-
|-
|
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| {{SkillText|True|Hunter'sSteadiness}}
| {{SkillText|True|SuperArmor}}
|}
|}
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Class            !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level
! Class            !! Level Required
|-
|-
| [[Sniping Ranger]] || 30 || 86 || 33 || 42
| [[Sniping Ranger]] || 30
|}
|}
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=3 | Character Level !! colspan=2 | Damage (Magical) !! colspan=5 | [[Status Effects|Hunter's Steadiness]] !! rowspan=3 |  MP Usage !! rowspan=3 |  Cooldown
! rowspan=3 | Level Required !! colspan=2 | Damage (Magical) !! colspan=3 | [[Status Effects|Hunter's Steadiness]] !! rowspan=3 |  MP Usage !! rowspan=3 |  Cooldown
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Shockwave !! rowspan=2 | Arrow !! colspan=2 | Arrow Enhancement !! colspan=2 | Melee Weaken !! rowspan=2 | Duration
! rowspan=2 | Shockwave !! rowspan=2 | Arrow !! Arrow Enhancement !! Melee Weaken !! rowspan=2 | Duration
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! MP Gain Increase !! Range Increase !! Damage Decrease !! MP Gain Decrease
! Range Increase !! Damage Decrease
|-
|-
| align="left" | 35 || rowspan=2 | 133% || rowspan=2 | 634% || rowspan=2 | 20% || rowspan=2 | 30% || rowspan=2 | 10% || rowspan=2 | 20% || rowspan=2 | 10 Seconds || rowspan=2 | 30 MP || rowspan=2 | 5 Seconds
| align="left" | 35 || rowspan=2 | 125% || rowspan=2 | 596% || rowspan=2 | 30% || rowspan=2 | 10% || rowspan=2 | 10 Seconds || rowspan=2 | 30 MP || rowspan=2 | 5 Seconds
|-
|-
| align="left" | [Enhanced] 86
| align="left" | [Enhanced]
|}
|}


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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Character Level !! colspan=2 | Damage (Magical)
! rowspan=2 | Level Required !! colspan=2 | Damage (Magical)
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Shockwave !! Arrow
! Shockwave !! Arrow
|-
|-
| align="left" | 35 || rowspan=2 | 42% || rowspan=2 | 202%
| align="left" | 35 || rowspan=2 | 30% || rowspan=2 | 141%
|-
|-
| align="left" | [Enhanced] 86
| align="left" | [Enhanced]
|}
|}
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! colspan=3 | Killing Blow (1) Hunter's Steadiness !! colspan=6 | Killing Blow (2) Hunter's Steadiness
! colspan=2 | Killing Blow (1) Hunter's Steadiness !! colspan=3 | Killing Blow (2) Hunter's Steadiness
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=4 | Details
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect !! colspan=2 | Details
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Duration !! MP Gain Increase !! Range Increase !! Damage Decrease !! MP Gain Decrease
! Duration !! Range Increase !! Damage Decrease
|-
|-
| 33 || {{SkillText|Killing Blow (1)|130}} || 13 Seconds || 42 || {{SkillText|Killing Blow (2)|15}} || 23% || 34.5% || 11.5% || 23%
| {{SkillText|Killing Blow (1)|130}} || 13 Seconds || {{SkillText|Killing Blow (2)|15}} || 34.5% || 11.5%
|}
|}
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== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Mode !! Regular !! [[Hawkeye]]/[[Arrow Mastery]]
|-
! {{PvE}}
| {{formatnum:{{#expr: 125 + 596}}}}%
| {{formatnum:{{#expr: (125 + 596)*1.13*1.1}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 30 + 141}}}}%
| {{formatnum:{{#expr: (30 + 141)*1.13*1.1}}}}%
|}
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== Related Skills ==
{| border="1" style="border-collapse: collapse;" cellpadding="1"
|-
| width="40" | [[Image:Hawkeye.png]]
| align="center" width="150" | [[Hawkeye]]
| width="40" | [[Image:Enhanced Bowstring.png]]
| align="center" width="150" | [[Arrow Mastery]]
| width="40" | [[File:GATrans5.png]]
| align="center" width="150" | [[Rapid Archer]] {{Locked Skill|Trans2}}
| width="40" | [[File:DBgrandarrows.png]]
| align="center" width="150" |  [[Grand Arrow]]
|}
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== Tips and Details ==
*In the North American server, the tooltip still states that this skill will increase MP gain, despite the effect being removed.
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== Updates ==
== Updates ==
*07/30/2015 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
**Arrows hitstun changed to strong hitstun.
|- style="background:{{ColorSel|CharLight|Rena}}"
**Decreased effectiveness of Killing Blow (2).
! colspan=2 | Date !! colspan=2 | Changes
*01/12/2017 KR
|- style="background:{{ColorSel|CharLight|Rena}}"
**Damage increased.
! KR !! NA !! PvE !! PvP
*04/27/2017 KR
|-
**PvE damage increased.
| 07/30/2015 || - || colspan=2 align="left" |
*07/27/2017 KR
{{buff|Arrows hitstun changed to strong hitstun.}}
**MP Gain Increase removed.
{{nerf|Decreased effectiveness of Killing Blow (2).}}
**MP Gain Decrease removed.
|-
| 01/12/2017 || - || colspan=2 align="left" |
{{buff|Damage increased.}}
|-
| 04/27/2017 || - || align="left" |
{{buff|Damage increased.}}
| align="left" |
*None
|-
| 07/27/2017 || - || colspan=2 align="left" |
{{nerf|MP Gain Increase removed.}}
{{nerf|MP Gain Decrease removed.}}
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
{{nerf|Damage decreased.}}
|}
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|Color={{ColorSel|CharLight|Rena}}
|Color={{ColorSel|CharLight|Rena}}
|KR=???          |KRName=Sharpshooter's Mindset
|KR=???          |KRName=Sharpshooter's Mindset
|FR=Sang froid de la maîtresse-archère |FRName=Master Markswoman Self-Control
|FR=Sang froid de la maîtresse-archère |FRName=Master Markswoman's Self-control
|JP=名射手の心構え |JPName=Sharpshooter's Mental Attitude
|JP=名射手の心構え |JPName=Sharpshooter's Mental Attitude
|CN=名射手心态 |CNName=Sharpshooter's Mental Attitude
|CN=名射手心态 |CNName=Sharpshooter's Mental Attitude
|DE=Nerven der Meisterschützin |DEName=Master Markswoman's Nerve
|PL=Nerwy Mistrzyni Strzelców |PLName=Master Markswoman's Nerve
}}
}}
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