Hunter's Steadiness: Difference between revisions

→‎Skill Information: Take that as a yes, kek
(Cleanup! Does the buff still make arrow commands cost 0 MP? Or is that part of the description also incorrect?)
(→‎Skill Information: Take that as a yes, kek)
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
|-
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=3 | {{se|260|Hunter's Steadiness}} !! rowspan=2 |  MP Usage !! rowspan=2 |  Cooldown
! rowspan="3" | Mode !! colspan=2 | Damage (Magical) !! colspan="4" | {{se|260|Hunter's Steadiness}} !! rowspan="3" |  MP Usage !! rowspan="3" |  Cooldown
|-
|-
! Shockwave !! Arrow !! Arrow Commands<br>Range Increase !! Melee Commands<br>Damage Decrease !! Duration
! rowspan="2" | Shockwave !! rowspan="2" | Arrow !! colspan="2" | Arrow Commands !! rowspan="2" | Melee Commands<br>Damage Decrease !! rowspan="2" | Duration
|-
|-
| {{PvE}} || 125% || 596% || rowspan=2 | 30% || rowspan=2 | 10% || rowspan=2 | 10 Seconds || rowspan=2 | 30 MP || rowspan=2 | 5 Seconds
!Range Increase
!MP Usage
|-
| {{PvE}} || 125% || 596% || rowspan="2" | 30%  
| rowspan="2" |0|| rowspan="2" | 10% || rowspan="2" | 10 Seconds || rowspan="2" | 30 MP || rowspan="2" | 5 Seconds
|-
|-
| {{PvP}} || 30% || 141%
| {{PvP}} || 30% || 141%