Hunter's Steadiness: Difference between revisions

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__NOTOC__{{Languages|Hunter's Steadiness}}
__NOTOC__{{Languages|Hunter's Steadiness}}
<div style="float: right;">{{#ev:youtube|dJp5iKKn8tc|300}}</div>
{{#ev:youtube|abXIRPMVt2I|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:GAActiveNew.png]]<br>
| [[File:SnipingRangerSkill4.png]]
| {{SkillType|A}} Get into a firing stance and then fire an arrow. All arrow commands cost no MP, have increased range, and recover more MP for 10 seconds. While in this stance, you will recover slightly less MP when using melee or regular attacks.
| {{SkillType|A}} Get into a firing stance and then fire an arrow. All arrow commands cost no MP and range is increased. While in this stance, attack power of melee attacks are slightly decreased.
|-
|-
|
|
| {{SkillText|True|Hunter'sSteadiness}}
| {{SkillText|True|SuperArmor}}
|}
|}
<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
 
|- style="background:{{ColorSel|CharLight|Rena}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
! Class           !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level
|-
! Class !! Level Required
|-
|-
| [[Sniping Ranger]] || 30 || 86 || 33 || 42
| [[Sniping Ranger]] || 30
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan="3" | Mode !! colspan=2 | Damage (Magical) !! colspan="4" | {{se|260|Hunter's Steadiness}} !! rowspan="3" |  MP Usage !! rowspan="3" |  Cooldown
! rowspan=3 | Character Level !! colspan=2 | Damage (Magical) !! colspan=5 | [[Status Effects|Hunter's Steadiness]] !! rowspan=3 |  MP Usage !! rowspan=3 |  Cooldown
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Shockwave !! rowspan=2 | Arrow !! colspan=2 | Arrow Enhancement !! colspan=2 | Melee Weaken !! rowspan=2 | Duration
|- style="background:{{ColorSel|CharLight|Rena}}"
! MP Gain Increase !! Range Increase !! Damage Decrease !! MP Gain Decrease
|-
|-
| align="left" | 35 || rowspan=2 | 106% || rowspan=2 | 507% || rowspan=2 | 20% || rowspan=2 | 30% || rowspan=2 | 10% || rowspan=2 | 20% || rowspan=2 | 10 Seconds || rowspan=2 | 30 MP || rowspan=2 | 5 Seconds
! rowspan="2" | Shockwave !! rowspan="2" | Arrow !! colspan="2" | Arrow Commands !! rowspan="2" | Melee Commands<br>Damage Decrease !! rowspan="2" | Duration
|-
|-
| align="left" | [Enhanced] 86
!Range Increase
|}
!MP Usage
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Character Level !! colspan=2 | Damage (Magical)
|- style="background:{{ColorSel|CharLight|Rena}}"
! Shockwave !! Arrow
|-
|-
| align="left" | 35 || rowspan=2 | 42% || rowspan=2 | 202%
| {{PvE}} || 125% || 596% || rowspan="2" | 30%
| rowspan="2" |0|| rowspan="2" | 10% || rowspan="2" | 10 Seconds || rowspan="2" | 30 MP || rowspan="2" | 5 Seconds
|-
|-
| align="left" | [Enhanced] 86
| {{PvP}} || 30% || 141%
|}
|}
<br>
<br>
== Skill Information ==
 
=== {{PvE}} ===
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rena|Hunter's Steadiness|Killing Blow (1), Killing Blow (2)|duration=10|duration1=130||15|effects={{se|260|Hunter's Steadiness}} Arrow Commands Range Increase: 34.5%<br>{{se|260|Hunter's Steadiness}} Melee Commands Damage Decrease: 11.5%}}
|- style="background:{{ColorSel|CharLight|Rena}}"
<br>
! rowspan=3 | Character Level !! colspan=2 | Damage (Magical) !! colspan=5 | [[Status Effects|Hunter's Steadiness]] !! rowspan=3 | MP Usage !! rowspan=3 |  Cooldown
 
|- style="background:{{ColorSel|CharLight|Rena}}"
==Extra Information==
! rowspan=2 | Shockwave !! rowspan=2 | Arrow !! colspan=2 | Arrow Enhancement !! colspan=2 | Melee Weaken !! rowspan=2 | Duration
=== Total Damage ===
|- style="background:{{ColorSel|CharLight|Rena}}"
{{Damage|true|Rena
! MP Gain Increase !! Range Increase !! Damage Decrease !! MP Gain Decrease
|dmg=125, 596
|pvp_dmg=30, 141
|passive1=Hawk Eye
|passive2=Arrow Mastery
|combine=1, 2
}}
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
|-
| align="left" | 35 || rowspan=2 | 133% || rowspan=2 | 634% || rowspan=2 | 20% || rowspan=2 | 30% || rowspan=2 | 10% || rowspan=2 | 20% || rowspan=2 | 10 Seconds || rowspan=2 | 30 MP || rowspan=2 | 5 Seconds
! Affected By Action Speed
|-
|-
| align="left" | [Enhanced] 86
| {{Check|Y}}
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== Related Skills ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{SkillTable|
|- style="background:{{ColorSel|CharLight|Rena}}"
SnipingRangerPassive1.png; Hawk Eye;
! colspan=3 | Killing Blow (1) Hunter's Steadiness !! colspan=6 | Killing Blow (2) Hunter's Steadiness
GrandArcherPassive1.png; Arrow Mastery;
|- style="background:{{ColorSel|CharLight|Rena}}"
GrandArcherPassive2.png; Vibe Shot;
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=4 | Details
GrandArcherPassive5.png; Rapid Archer Locked-Trans2;
|- style="background:{{ColorSel|CharLight|Rena}}"
DaybreakerPassive1.png; Grand Arrow;
! Duration !! MP Gain Increase !! Range Increase !! Damage Decrease !! MP Gain Decrease
DaybreakerPassive2.png; Remaining Stigma;
}}
<br>
 
== Tips and Details ==
*In the North American server, the tooltip still states that this skill will increase MP gain, despite the effect being removed.
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |
*'''Hunter's Steadiness''' added.
|-
| 07/30/2015 || - || colspan=2 align="left" |
*{{buff|Arrows hitstun changed to strong hitstun.}}
*{{nerf|Decreased effectiveness of Killing Blow (2).}}
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |
*{{nerf|MP Gain Increase removed.}}
*{{nerf|MP Gain Decrease removed.}}
|-
|-
| 33 || {{SkillText|Killing Blow (1)|130}} || 13 Seconds || 42 || {{SkillText|Killing Blow (2)|15}} || 23% || 34.5% || 11.5% || 23%
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{nerf|'''Damage''' decreased.}}
|}
|}
<br>
== Updates ==
*07/30/2015 KR
**Arrows hitstun changed to strong hitstun.
**Decreased effectiveness of Killing Blow (2).
*01/12/2017 KR
**Damage increased.
*04/27/2017 KR
**PvE damage increased.
<br>
<br>


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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Rena}}
|Color={{ColorSel|CharLight|Rena}}
|KR=???          |KRName=Sharpshooter's Mindset
|KR=명사수의 마음가짐|KRName=Sharpshooter's Mindset
|FR=Sang froid de la maîtresse-archère |FRName=Master Markswoman Self-Control
|FR=Sang froid de la Maîtresse-archère |FRName=Master Markswoman's Self-control
|JP=名射手の心構え |JPName=Sharpshooter's Mental Attitude
|JP=名射手の心構え |JPName=Sharpshooter's Mental Attitude
|CN=名射手心态 |CNName=Sharpshooter's Mental Attitude
|CN=名射手心态 |CNName=Sharpshooter's Mental Attitude
|DE=Nerven der Meisterschützin |DEName=Master Markswoman's Nerve
|PL=Nerwy Mistrzyni Strzelców |PLName=Master Markswoman's Nerve
}}
}}
<br>
<br>
 
{{SkillNav - Sniping Ranger}}
{{SRSkills}}
[[Category: Active Skills]]
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