Hypersonic Stab: Difference between revisions

→‎Tips and Details: Figured out how hit count works with this skill
(→‎Skill Information: Added damage values not written in description)
(→‎Tips and Details: Figured out how hit count works with this skill)
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== Tips and Details ==
== Tips and Details ==
*Potentially one of the strongest MP3 Tier Skill in the game, being capable of doing well over +13000%.
*The first slice determines the number of targets.
*The first slice determines the number of targets, then multiplies the number of slashes.
*Targets stacked on top of each other will be registered as a chain and the number of slashes on them will increase.
*Non-Awakened [[Hypersonic Stab]] deals more damage as the mob count goes higher.
**For non-Awakened [[Hypersonic Stab]], the slash count on each target will be equivalent to the number of targets in the chain.
**Best used for linear mobs.
***Slashes consist of one sub and one main hit.  
**More powerful than Awakened if hitting more than three enemies.
****In a perfect chain, main hits will be equally distributed while one mob receives all the sub hits.
*In [[Awakening Mode]], it will deal more hits, at a cost of lower damage.
**For Awakened [[Hypersonic Stab]], the slash count on each target will be equivalent to the number of targets in the chain ×10 and end with a final hit.
**Best used for small bosses.
*Non-Awakened [[Hypersonic Stab]] is more powerful than Awakened if hitting more than one enemy.
**Able to gain almost all your MP back on a mob.
*Potentially one of the strongest MP3 Tier Skill in the game.  
*The skill is plagued by several bugs.
**Non-Awakened, used on 4 perfectly stacked targets, it is capable of dealing a total of 12967% to each.
** Activating the skill right after Awakening(without moving an inch) will cause [[Raven]] to miss his targets all together.
*In the game, any one sprite/particle is capable of doing a maximum of 44 hits, because of this limitation, Awakened [[Hypersonic Stab]] used on a 5-target chain or more will have its hit count for each target limited to 44 hits.
** This will trigger 'sliding' animation.
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*** Although the sliding animation has been fixed, the bug where Raven misses his targets still persists.
* There is a damage dealt during the first slash, where Raven passes through targets.
** Not shown in tool tip.
** The damage further increases during Awakening.


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== Trivia ==
== Trivia ==
*The miniboss of [[6-2]], Stealthy Morfos, uses a weaker variant of Hypersonic Stab.
*The miniboss of [[6-2]], Stealthy Morfos, uses a weaker variant of Hypersonic Stab.
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