Identifying Equipment: Difference between revisions

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== Identifiable Stats ==
== Identifiable Stats ==
Each row of an item's identifiable stats is tied to a specific ID. When the item is identified, a random stat effect will be chosen with the value tied towards that specific ID.  
Each row of an item's identifiable stats is tied to a specific ID. When the item is identified, a random stat effect will be chosen with the value tied towards that specific ID.  
=== Main IDs ===
{| class="wikitable" cellpadding="5" border="1" style="border-collapse: collapse; text-align: left"
{| class="wikitable" cellpadding="5" border="1" style="border-collapse: collapse; text-align: left"
! rowspan=2 | Stat Effect !! colspan=6 | Weapons !! colspan=5 | Armor !! colspan=5 | Accessories
! rowspan=2 | Stat Effect !! colspan=6 | Weapons !! colspan=5 | Armor !! colspan=5 | Accessories
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! scope="row" | Physical Attack Level
! scope="row" | Physical Attack Level
| 0.5 || 0.75 || 1 || 1.5 || 2.25 || 3
| 0.5 || 0.75 || 1 || 1.5 || 2.25 || 3
| colspan=10 style="text-align:center" | N/A
| colspan=10 style="background-color:black" |  
|-
|-
! scope="row" | Magical Attack Level
! scope="row" | Magical Attack Level
| 0.5 || 0.75 || 1 || 1.5 || 2.25 || 3
| 0.5 || 0.75 || 1 || 1.5 || 2.25 || 3
| colspan=10 style="text-align:center" | N/A
| colspan=10 style="background-color:black" |  
|-
|-
! scope="row" | Physical Defense Level
! scope="row" | Physical Defense Level
| colspan=6 style="text-align:center" | N/A
| colspan=6 style="background-color:black" |  
| 0.75 || 1.5 || 2.25 || 3 || 4.5
| 0.75 || 1.5 || 2.25 || 3 || 4.5
| colspan=5 style="text-align:center" | N/A
| colspan=5 style="background-color:black" |  
|-
|-
! scope="row" | Magical Defense Level
! scope="row" | Magical Defense Level
| colspan=6 style="text-align:center" | N/A
| colspan=6 style="background-color:black" |  
| 0.75 || 1.5 || 2.25 || 3 || 4.5
| 0.75 || 1.5 || 2.25 || 3 || 4.5
| colspan=5 style="text-align:center" | N/A
| colspan=5 style="background-color:black" |  
|}
|}
=== Special IDs ===
{| class="wikitable" cellpadding="5" border="1" style="border-collapse: collapse; text-align: left"
! rowspan=2 | Stat Effect !! colspan=2 | Armor !! colspan=5 | Accessories
|-
! {{tt|2010S|[[Amethystine Prophecy Equipment]]}}
! {{tt|2045S|[[Secret Dungeon (Season 6) Set]]}}
! {{tt|3010S|[[Corrupted Elrianode Set]]}}
! {{tt|3040S|[[Tenacious Warrior's Accessory Set]]}}
! {{tt|3050S|[[Corrupted Elrianode Weapon Guard]]}}
! {{tt|3060S|[[Drabaki's Wings]]}}
|-
! scope="row" | All Elemental Resistance
| 10
| style="background-color:black" |
| 5 || style="background-color:black" | || 25 || 30
|-
! scope="row" | HP
| 3% || 7%
| 1.5% || 6% || 7.5% || 9%
|-
! scope="row" | Attack Speed
| 1% || 4.5%
| 0.5% || 2% || 2.5% || 3%
|-
! scope="row" | Additional Damage
| 1% || 4.5%
| 0.5% || 2% || 2.5% || 3%
|-
! scope="row" | Reduced Damage
| 1% || 4.5%
| 0.5% || 2% || 2.5% || 3%
|-
! scope="row" | MP Gain on Attack
| 1% || 4.5%
| 0.5% || 2% || 2.5% || 3%
|-
! scope="row" | MP Gain when Attacked
| 1% || 4.5%
| 0.5% || 2% || 2.5% || 3%
|-
! scope="row" | Critical
| 1% || 4.5%
| 0.5% || 2% || 2.5% || 3%
|-
! scope="row" | Maximize
| 1% || 4.5%
| 0.5% || 2% || 2.5% || 3%
|-
! scope="row" | Awakening Charge Speed
| 1%
| style="background-color:black" |
| 0.5% || 2% || 2.5% || 3%
|-
! scope="row" | Awakening Time
| 1.5%
| style="background-color:black" |
| 0.75% || 3% || 3.75% || 4.5%
|-
! scope="row" | Movement Speed
| 3%
| style="background-color:black" |
| 1.5% || 6% || 7.5% || 9%
|-
! scope="row" | Jump Speed
| 3%
| style="background-color:black" |
| 1.5% || 6% || 7.5% || 9%
|-
! scope="row" | Physical Attack Power
| colspan=2 style="background-color:black" |
| 0.5% || colspan=2 style="background-color:black" | || 1%
|-
! scope="row" | Magical Attack Power
| colspan=2 style="background-color:black" |
| 0.5% || colspan=2 style="background-color:black" | || 1%
|-
! scope="row" | All Skill Damage
| 1.5%
| colspan=3 style="background-color:black" |
| 0.5% || style="background-color:black" |
|-
! scope="row" | Flexibility Skill Damage
| colspan=9 style="background-color:black" |
|-
! scope="row" | Tenacity Skill Damage
| colspan=9 style="background-color:black" |
|-
! scope="row" | Strength Skill Damage
| colspan=9 style="background-color:black" |
|-
! scope="row" | Bravery Skill Damage
| colspan=9 style="background-color:black" |
|-
! scope="row" | Attack/Attacked Damage
| style="background-color:black" | || 1.5%
| colspan=5 style="background-color:black" |
|-
! scope="row" | Critical Damage
| style="background-color:black" | || 0.5%
| colspan=5 style="background-color:black" |
|-
! scope="row" | Boss Damage
| style="background-color:black" | || 3%
| colspan=5 style="background-color:black" |
|-
! scope="row" | Boss Damage Reduction
| style="background-color:black" | || 9%
| colspan=5 style="background-color:black" |
|-
! scope="row" | MP Cost Reduction
| style="background-color:black" | || 3%
| colspan=5 style="background-color:black" |
|}
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