Illusion Stinger: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
*The explosions will launch enemies slightly to ensure a good amount of the explosions can hit even smaller non-Super Armor targets.
*The spears will deal damage for as long as they are visible, including when retracting from their end-point, allowing them to hit enemies slightly behind and above you as well.
**It is only possible to land all hits on wide enough targets in Super Armor (or otherwise immovable) though, as non-Super Armor enemies are often launched higher than the explosions can reach.
*The explosions will knock enemies back, allowing them to more easily take more hits, though they will likely be launched too high to be hit by the lower explosions near the edge of the skill.
*After unlocking [[Reinforced Nasod Weapons]] as [[Code: Ultimate]], the spears and explosions can hit enemies roughly half a platform above and below you, though because the explosions occur at varying heights, those enemies will take much less damage.
**Only enemies that are roughly as wide as the reach of the spears will take full damage consistently.
*The explosions appear in a consistent pattern in front, and their radius closely matches the blue pulse visible when cast behind scenery such as walls, allowing some of the explosions that appear higher or lower than your current height to hit enemies on higher or lower platforms.
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