Anonymous

Immortal: Difference between revisions

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40 bytes added ,  30 January 2019
→‎Tips and Details: Can confirm, does not work at 0% Atk Spd.
(→‎Trivia: Seems this was fixed at some point.)
(→‎Tips and Details: Can confirm, does not work at 0% Atk Spd.)
(One intermediate revision by the same user not shown)
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{{CDR}}<br>
{{CDR}}<br>
{{CDeX}} 319% Phy. Damage<br>
{{CDeX}} 319% Phy. Damage<br>
{{CDeZ}} ???% Phy. Damage<br>
{{CDeZ}} 200% Phy. Damage<br>
{{CDeX}} ???% Phy. Damage x3
{{CDeX}} 244% Phy. Damage x3
|-
|-
| [[File:Combo - Immortal 2.png]]
| [[File:Combo - Immortal 2.png]]
Line 84: Line 84:
{{CDRU}}<br>
{{CDRU}}<br>
{{CViZ}} 172% Phy. Damage<br>
{{CViZ}} 172% Phy. Damage<br>
{{CDeX}} ???% Phy. Damage x3<br>
{{CDeX}} 112% Phy. Damage x3<br>
{{CDeZ}} ???% Phy. Damage
{{CDeZ}} 240% Phy. Damage
|}
|}
=== Updates ===
=== Updates ===
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== Tips and Details ==
== Tips and Details ==
*While the first {{CX}} in {{CDR}}{{CX}}{{CZ}}{{CX}} still launches, the {{CZ}} is designed to always catch the launched enemy right before it hits the ground.
*While the first {{CX}} in {{CDR}}{{CX}}{{CZ}}{{CX}} still launches, the {{CZ}} is designed to always catch the launched enemy right before it hits the ground assuming the user has some attack speed.
**At higher attack speeds, however, [[Phantom Sword]] must be active for the combo to still work properly.
**At higher attack speeds, however, [[Phantom Sword]] must be active for the combo to still work properly.
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