Immunity: Difference between revisions

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__NOTOC__{{Languages|Immunity}}
__NOTOC__{{Languages|Immunity}}
<div style="float: right;">{{#ev:youtube|FFktgs-5Iuc|400}}</div>
{{#ev:youtube|FFktgs-5Iuc|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| [[File:DissemblerSkill6.png]]
| [[File:DissemblerSkill6.png]]
|{{SkillType|SA|S}} The samples are being corrupted the more experiments I run. I need to do something.<br />
|{{SkillType|SA|S}} The samples are being corrupted the more experiments I run. I need to do something.<br />
Scan the surrounding area, then have the drone created with Nasod technology remain to control the immunity state.</br>
Scan the surrounding area, then have the drone created with Nasod technology remain to control the immunity state.</br>
Once in Immunity Control state, all debuffs including [[Affect Tracer#Over Treatment|Over Treatment]] will be removed and will be immune to debuffs for a set duration.
Once in Immunity Control state, all debuffs including [[Over Treatment]] will be removed and will be immune to debuffs for a set duration.
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==Requirements==
==Requirements==
{{ADSquareSkill}}
 
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|-
! rowspan="3" |Mode !! rowspan="3" |Immunity (Physical)
! rowspan=2 |Mode !! rowspan=2 | Immunity (Physical)
! colspan="3" |{{Se|907|Immunity||pb}}
! colspan=2 |{{Se|900|Immunity||pb}} Duration
! rowspan="3" | Max Hits !! rowspan="3" |MP Usage !! rowspan="3" |Cooldown
! rowspan=2 | Max Hits !! rowspan=2 |MP Usage !! rowspan=2 |Cooldown
|-
! rowspan="2" |Effect
! colspan="2" |Duration
|-
|-
!Normal
! Base !! Additional Per DMP<br>(During {{DCM}})
!With 3 DMP
|-
|-
| colspan="8" |'''Normal'''
| colspan="8" |'''Normal'''
|-
|-
|'''{{PvE}}'''||693%  
|{{PvE}}||693%  
| rowspan="2" |Debuff removal<br />Debuff immunity
| rowspan="2" |3 Seconds  
| rowspan="2" |3 Seconds  
| rowspan="2" |6 Seconds  
| rowspan="2" | 1 Second<br>(Max: 3 Seconds)
| rowspan="2" |5 per ally|| rowspan="2" |200 MP || rowspan="2" |14 Seconds
| rowspan="2" |5 ~ 10 Per Ally|| rowspan="2" |200 MP || rowspan="2" |14 Seconds
|-
|-
|'''{{PvP}}'''||156%
|{{PvP}}||156%
|-
|-
| colspan="8" |'''[Enhanced]'''
| colspan="8" |'''[Enhanced]'''
|-
|-
|'''{{PvE}}'''||832%  
|{{PvE}}||832%  
| rowspan="2" |Debuff removal<br />Debuff immunity
| rowspan="2" |3 Seconds  
| rowspan="2" |3 Seconds  
| rowspan="2" |6 Seconds  
| rowspan="2" |1 Second<br>(Max: 3 Seconds)
| rowspan="2" |5 per ally|| rowspan="2" | 200 MP || rowspan="2" |14 Seconds
| rowspan="2" |5 ~ 10 Per Ally|| rowspan="2" | 200 MP || rowspan="2" |14 Seconds
|-
|-
|'''{{PvP}}'''||188%
|{{PvP}}||188%
|}
|}
<br>
<br>


==[[Skill Traits]]==
==[[Skill Traits]]==
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| pvp_dmg = 188
| pvp_dmg = 188
| hits = 5
| hits = 5
| range_max = {{#expr:10/5}}
|awk_hits=5
|awk_hits_max=10
|dmp=0~3
}}
}}
*Assuming only caster in range.
*Assuming only caster in range.
*Damage ranges from 0 to 1 DMP used.
*{{DCM}} damage ranges from 0~3 DMP consumed.
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|DissemblerPassive4.png; Awakened Will: Dissembler;
| width="40" | [[File:DissemblerPassive4.png]]
}}
| align="center"  width="150" | [[Awakened Will: Dissembler]]
|}
<br>
<br>


==Tips and Details==  
==Tips and Details==  
* The skill's damage scales on party member count, since it spawns a drone per ally in range. It will not, however, inflict splash damage.<br><br>
* The skill's damage scales on party member count, as it spawns a drone per ally in range. It will not, however, inflict splash damage.
<br>


==Trivia==
==Trivia==
<br><br>
*In biology, '''[[wikipedia:Immunity_(medical)|Immunity]]''' is the state of being insusceptible or resistant to a noxious agent or process, especially a pathogen or infectious disease.
<br>


==Updates==
==Updates==
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!KR!!NA!!PvE!!PvP
!KR!!NA!!PvE!!PvP
|-
|-
|10/27/2022||-|| colspan="2" align="left" |
|10/27/2022||11/23/2022|| colspan="2" align="left" |
*'''Immunity''' added.
*'''Immunity''' added.
|}
|}
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|ColorCls=Add
|ColorCls=Add
|KR=이뮤니티 |KRName=Immunity
|KR=이뮤니티 |KRName=Immunity
|DE=Immunität |DEName=Immunity
|JP=イミュニティ |JPName=Immunity
}}
}}
<br>
<br>
{{SkillNav - Dissembler}}
{{SkillNav - Dissembler}}
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