Impact Zone: Difference between revisions

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==Tips and Details==
==Tips and Details==
*'''Impact Zone''' can deal {{formatnum:{{#expr: 279*32}}}}% ({{formatnum:{{#expr: 75*32}}}}% in PvP) Physical Damage, assuming all hits connect. With the '''Heavy''' trait, it can deal {{formatnum:{{#expr: (279*32)*1.4}}}}% ({{formatnum:{{#expr: (75*32)*1.4}}}}% in PvP) Physical Damage, assuming all hits connect.
*'''Impact Zone''' can deal {{formatnum:{{#expr: 279*32}}}}% ({{formatnum:{{#expr: 75*32}}}}% in PvP) Physical Damage, assuming all hits connect. With the '''Heavy''' trait, it can deal {{formatnum:{{#expr: (279*32)*1.44}}}}% ({{formatnum:{{#expr: (75*32)*1.44}}}}% in PvP) Physical Damage, assuming all hits connect.
**While its capped hit count is 32, this is only possible against most walls while facing right. Otherwise, this skill will typically do 4 to 8 hits.
**While its capped hit count is 32, this is only possible against most walls while facing right. Otherwise, this skill will typically do 4 to 8 hits.
*The debuff only prevents running and jumping; Enemies could still use skills and commands to move, as well as go down platforms.
*The debuff only prevents running and jumping; Enemies could still use skills and commands to move, as well as go down platforms.
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