Impact Zone: Difference between revisions

The normal version only hits twice or less on human-sized targets, as able to be tested with Maya and other similar bosses.
m (Text replacement - "08/14/2014" to "08/14/2019")
(The normal version only hits twice or less on human-sized targets, as able to be tested with Maya and other similar bosses.)
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*The debuff only prevents running and jumping; Enemies can still use skills and commands to move, as well as go down platforms.
*The debuff only prevents running and jumping; Enemies can still use skills and commands to move, as well as go down platforms.
*The skill will follow paths, though it can sometimes fail to do so around sharper corners due to its speed.
*The skill will follow paths, though it can sometimes fail to do so around sharper corners due to its speed.
*Any enemy in its path will typically only be hit 3 times, though wider enemies can naturally be hit far more than that.
*This skill will hit on average 3 times per target if they are about the size of the big Wooden Training Dummy, 1-2 times on human-sized targets, and hits above 3 for any wider mobs.
**[[Impact Zone/ModA|[Mod] Impact Zone]] deals more damage to human-sized targets as a result.
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