Infernal Circle/ModA: Difference between revisions

No edit summary
Line 77: Line 77:


== Tips and Details ==
== Tips and Details ==
*Since the lingering '''Sphere Curtain''' is the final hit itself, canceling the skill will not result in them appearing. The cancelled version being weaker but otherwise identical to the original skill.
*Since the lingering '''Sphere Curtain''' is the final hit itself, cancelling the skill will not make them appear. Aside from the damage, the cancelled version is identical to the original skill.
*The tooltip makes no mention of the duration of the Sphere Curtain, nor its MP recovering function (based on how many spheres remain upon the curtain expiring).
*The tooltip makes no mention of the duration of the Sphere Curtain, nor its MP recovering function (based on how many spheres remain upon the curtain expiring).
*The spheres in '''Sphere Curtain''' will swirl around you until they expire or come into contact with an enemy, causing them to explode.
*The spheres in '''Sphere Curtain''' will swirl around you until they expire or come into contact with an enemy, causing them to explode.
**It's hard to tell how long they will remain, as they don't trigger any buff icon.
**It's hard to tell how long they will remain, as they don't trigger any buff icon.
*The last hit of this skill doesn't knock down enemies if it's not canceled.
*The last hit of this skill doesn't knock down enemies if it's not cancelled.
*Just like the normal version of this skill, despite being affected by Action Speed, it will always hit at the same time. Only the animation will have its speed changed.
*Just like the normal version of this skill, despite being affected by Action Speed, it will always hit at the same time. Only the animation will have its speed changed.
**Additionally, the sound effect caused by the explosion does not match the exact moment of impact.
**Additionally, the sound effect caused by the explosion does not match the exact moment of impact.
ElEditors, Administrators
55,097

edits