Initiate: Difference between revisions

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Text replacement - "{{ADSquareSkill}}" to ""
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__NOTOC__{{Languages|Initiate}}
<includeonly>
{{#arraydefine:Initiate|1.2, 1.08}}
</includeonly><noinclude>__NOTOC__{{Languages|Initiate}}
{| cellpadding="5"
{| cellpadding="5"
|-
|-
| [[Image:ELE17.png]]
| [[File:ELE17.png]]
| {{SkillType|P}} Increase skill damage and MP Recovery for charging skills.
| {{SkillType|P}} Attacking first is the shortest path to victory.<br>Initiate buff is activated when you are not under attack for a set duration.
([[Spiral Blast (Elesis)|Spiral Blast]], [[Dodge and Slash]], [[Sonic Assault]], [[Rushing Sword]], [[Unlimited Blade (Elesis)|Unlimited Blade]], [[Critical Dive]], [[Leap]], [[Juggernaut Buster]], [[Drastic Charge]])
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|-
! Class !! Level Required
! Class !! Level Required
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|-
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Charge Skills
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=4 | {{se|820|Initiate}}
|- style="background:{{ColorSel|CharLight|Elesis}}"
|-
! Damage Increase !! MP Gain Increase
! Active/Special Active<br>Skill Damage Increase !! Active/Special Active<br>Skill MP Recovery Increase !! Activation Requirement !! Duration
|-
| colspan="6" | {{PvE}}
|-
| align=left | 1 || 35 || 15.5% || 5% || rowspan=4 | Not Attacked for 3 Seconds || rowspan=4 | 20 Seconds
|-
| align=left | 2 || 51 || 17% || 10%
|-
| align=left | 3 || 59 || 18.5% || 15%
|-
| align=left | 4 || 92 || 20% || 20%
|-
| colspan="6" | {{PvP}}
|-
|-
| align="left" | 1 || 35 || 2.5% || 2.5%
| align=left | 1 || 35 || 6.2% || 1.25% || rowspan=4 | Not Attacked for 10 Seconds || rowspan=4 | 20 Seconds
|-
|-
| align="left" | 2 || 51 || 5% || 5%
| align=left | 2 || 51 || 6.8% || 2.5%
|-
|-
| align="left" | 3 || 59 || 7.5% || 7.5%  
| align=left | 3 || 59 || 7.4% || 3.75%
|-
|-
| align="left" | 4 || 92 || 10% || 10%  
| align=left | 4 || 92 || 8% || 5%
|}
|}
<br>
<br>


== Updates ==
==Tips and Details==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
*The {{se|820|Initiate}} duration will refresh itself when the activation requirements are met.
|- style="background:{{ColorSel|CharLight|Elesis}}"
*In PvE, the activation timer begins the moment after you are hit, meaning that you would have to get hit continuously in under 3 second intervals for the buff duration to completely run out.
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Elesis}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 05/15/2014 || - || colspan=2 align="left" |  
| 10/10/2013 || 04/29/2014 || colspan=2 align="left" |
*{{nerf|Hitstun increase reduced.}}
*'''Initiate''' added.
|-
| 05/15/2014 || 09/17/2014 || colspan=2 align="left" |  
*{{nerf|Hitstun Time Increase decreased.}}
|-
|-
| 02/05/2015 || - ||colspan=2 align="left" |  
| 02/05/2015 || - ||colspan=2 align="left" |  
*{{nerf|Damage Bonus decreased.}}
*{{nerf|Damage Increase decreased.}}
*{{nerf|MP Gain decreased.}}
*{{nerf|MP Gain Increase decreased.}}
|-
|-
| rowspan=2 | 4/21/2016 || rowspan=2 | 05/18/2016 || colspan=2 align="left" |  
| rowspan=2 | 4/21/2016 || rowspan=2 | 05/18/2016 || colspan=2 align="left" |  
*{{nerf|Damage increase amount decreased.}}
*{{nerf|Damage Increase decreased.}}
|-
|-
| align="left" |  
| align="left" |  
*None
*None
| align="left" |  
| align="left" |  
*{{nerf|Damage increase decreased.}}
*{{nerf|Damage Increase decreased.}}
|-
|-
| 09/08/2016 || - ||colspan=2 align="left" |  
| 09/08/2016 || - ||colspan=2 align="left" |  
*Fixed issue where all combos affected by the passive received the pvp modifiers.
*Fixed issue where all combos affected by the passive received the PvP modifiers.
|-
|-
| 04/27/2017 || - ||colspan=2 align="left" |  
| 04/27/2017 || 05/10/2017 ||colspan=2 align="left" |  
*{{nerf|Flinch Time Increase decreased.}}
*{{nerf|Hitstun Time Increase decreased.}}
*{{nerf|Damage Increase decreased.}}
*{{nerf|Damage Increase decreased.}}
*{{nerf|MP Gain Increase decreased.}}
*{{nerf|MP Gain Increase decreased.}}
|-
|-
| 06/15/2017 || - ||colspan=2 align="left" |  
| 06/15/2017 || 06/28/2017 ||colspan=2 align="left" |  
*{{buff|Flinch Time Increase Activation Chance Added.}}
*{{nerf|Hitstun Time Increase Activation Chance added.}}
*{{buff|Damage Increase increased.}}
*{{buff|Damage Increase increased.}}
*{{buff|MP Gain Increase increased.}}
*{{buff|MP Gain Increase increased.}}
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| 11/02/2017 || 11/15/2017 ||colspan=2 align="left" |  
| 11/02/2017 || 11/15/2017 ||colspan=2 align="left" |  
*{{buff|Defense Ignore effect added.}}
*{{buff|Defense Ignore effect added.}}
*{{nerf|Flinch Time Increase removed.}}
*{{nerf|Hitstun Time Increase removed.}}
|-
|-
| 04/19/2018 || 05/16/2018 ||colspan=2 align="left" |  
| 04/19/2018 || 05/16/2018 ||colspan=2 align="left" |  
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*{{nerf|MP Gain Increase effect removed.}}
*{{nerf|MP Gain Increase effect removed.}}
*{{nerf|Defense Ignore effect removed.}}
*{{nerf|Defense Ignore effect removed.}}
|-
| 07/04/2019 || 07/31/2019 || colspan=2 align="left" |
*[[Sonic Assault]] removed from Charge Skill list.
|-
| 10/28/2021 || 11/24/2021 || colspan=2 align="left" |
*{{nerf|Charge Skill Damage Increase removed.}}
*{{nerf|Charge Skill MP Gain Increase removed.}}
*{{buff|Strength Skill Damage Increase added.}}
*{{buff|Bravery MP Gain Increase added.}}
|-
| 07/21/2022 || 08/17/2022 || colspan=2 align="left" |
*{{nerf|'''Strength Skill Damage''' removed.}}
*{{nerf|'''Bravery Skill MP Gain Increase''' removed.}}
*{{buff|'''[Initiate]''' buff added.}}
|-
| 01/19/2023 || - ||
* None
| align="left" |
* Fixed tooltip not reflecting the correct values for '''Active/Special Active Skill Damage Increase'''.
|}
|}
<br>
<br>
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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Elesis}}
|Color={{ColorSel|CharLight|Elesis}}
|KR= ??? |KRName=First Strike
|KR=선수필승 |KRName= Initiator's Advantage
|FR=Premier coup |FRName=First Strike
|FR=Premier coup |FRName=First Strike
|UK=First Strike
|UK=First Strike
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}}
}}
<br>
<br>
 
{{SkillNav - Grand Master}}
{{GMSkills}}
</noinclude>
[[Category:Passive Skills]]
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