Innocent: Difference between revisions

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Text replacement - "{{ADSquare_2024}}" to ""
m (Text replacement - "{{ADSquare_2024}}" to "")
 
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| name2=Ciel
| name2=Ciel
|color={{ColorSel|Character|Lu/Ciel}}  
|color={{ColorSel|Character|Lu/Ciel}}  
|image=[[File:InnPortraitRight.png|375px|link=File:InnPortrait.png]]
|image=[[File:Portrait - Innocent (Infobox).png|375px|link=File:Portrait - Innocent.png]]
|class=[[File:Mini Icon - Innocent.png]] Innocent
|class=[[File:Mini Icon - Innocent.png]] Innocent
| classesset=2
| classesset=2
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| raceset=2
| raceset=2
| race1=Demon
| race1=Demon
| race2=Half-Demon
| race2={{tt|Half-Demon|Formerly Human}}
| ESP=Maximize Increase
| ESP=Maximize Increase
| tree=<dfn>{{</dfn>
| tree=<dfn>{{</dfn>
{{Class Tree|
{{Class Tree|
| 2-0=[[Image:Icon - LuCiel (Lu).png|40px|link=Lu/Ciel]]
| 2-0=[[File:Icon - LuCiel (Lu).png|40px|link=Lu/Ciel]]
| 2-1=[[Image:Icon - Royal Guard.png|40px|link=Royal Guard]]
| 2-1=[[File:Icon - Royal Guard.png|40px|link=Royal Guard]]
| 2-2=[[Image:Icon - Noblesse.png|40px|link=Noblesse]]
| 2-2=[[File:Icon - Noblesse.png|40px|link=Noblesse]]
| 2-3=[[File:Icon - Innocent.png|40px|link=Innocent]]
| 2-3=[[File:Icon - Innocent.png|40px|link=Innocent]]
}}
}}
<dfn>}}</dfn>
<dfn>}}</dfn>
|RD=[[File:Korean Flag.png|20px]] 28 December 2017<br>[[File:Japanese Flag.png|20px]] 7 February 2018<br>[[File:Chinese Flag.png|20px]] 7 February 2018<br>[[File:American Flag.png|20px]] 7 February 2018<br>[[File:Bresil Flag.png|20px]] 7 February 2018<br>[[File:Taiwanese Flag.png|20px]] 8 February 2018<br>[[File:European Union Flag.png|20px]] 25 July 2018
|RD=[[File:Korean Flag.png|20px]] 28 December 2017<br>[[File:Japanese Flag.png|20px]] 7 February 2018<br>[[File:Chinese Flag.png|20px]] 7 February 2018<br>[[File:American Flag.png|20px]] 7 February 2018<br>[[File:Brazil Flag.png|20px]] 7 February 2018<br>[[File:Taiwanese Flag.png|20px]] 8 February 2018<br>[[File:European Union Flag.png|20px]] 25 July 2018
|MRD=[[File:Korean_Flag.png|20px]] 02 January 2020<br>[[File:American Flag.png|20px]] 29 January 2020<br>[[File:European Union Flag.png|20px]] 29 July 2020
|MRD=[[File:Korean_Flag.png|20px]] 02 January 2020<br>[[File:American Flag.png|20px]] 29 January 2020<br>[[File:European Union Flag.png|20px]] 29 July 2020
|video=<center>{{#ev:youtube|7LqyVPcA360|400}}</center>
|video={{#ev:youtube|7LqyVPcA360||center||||autoresize}}
|stat=
|stat=
{{CharStats
{{CharStats
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= [[File:Icon - Innocent (Ishtar).png]][[File:Icon - Innocent (Chevalier).png]] Innocent (Ishtar/Chevalier) =
= [[File:Icon - Innocent (Ishtar).png]][[File:Icon - Innocent (Chevalier).png]] Innocent (Ishtar/Chevalier) =
{{ADSquare}}
 
'''[The noble sovereign of Abyss]'''
'''[The Lord of Terror who joined their power as one.]'''
=== Background  ===
=== Background  ===
{{Background
{{Background
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<br>
<br>


{{clearfix}}
== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Innocent}}
{{:Skill Tree: Innocent}}
<br>
<br>


== Additional Combos  ==
{{clearfix}}
== Additional Commands ==
{{SkillText|Combo|Switching}}
  {{SkillText|Combo|3}}
  {{SkillText|Combo|3}}
{{Tabber
{{Tabber
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! width="30%" | Damage
! width="30%" | Damage
|-
|-
| [[File:InnoCombo1.png]]
| [[File:Combo - Innocent 1.png|520px]]
|  
|  
After doing the standard {{CZ}}{{CZ}} combo, switch to Ciel to perform a close range uppercut with the white firearm while in Super Armor to launch enemies.
After doing the standard {{CZ}}{{CZ}} combo, switch to Ciel and launch enemies while in Super Armor.
|
|
{{CZ}} 161% Phy. Damage<br>{{CZ}} 171% Phy. Damage<br>{{CCPX}} 273% Phy. Damage
{{CZ}} 161% Phy. Damage<br>{{CZ}} 171% Phy. Damage<br>{{CCPX}} 273% Phy. Damage
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! width="30%" | Damage
! width="30%" | Damage
|-
|-
| [[File:InnoCombo2.png]]
| [[File:Combo - Innocent 2.png|520px]]
|  
|  
After doing the standard {{CZ}}{{CZ}} combo, switch to Lu to perform a close range uppercut with her magic gauntlets while in Super Armor to launch enemies.
After doing the standard {{CZ}}{{CZ}} combo, switch to Lu and launch enemies while in Super Armor.
|
|
{{CZ}} 147% Phy. Damage<br>{{CZ}} 190% Phy. Damage<br>{{CCPX}} 273% Phy. Damage
{{CZ}} 147% Phy. Damage<br>{{CZ}} 190% Phy. Damage<br>{{CCPX}} 273% Phy. Damage
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}}
}}
=== Updates ===
=== Updates ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! colspan=2 | Date !! rowspan=2 | Changes
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! KR !! NA
! KR !! NA
|-
|-
| 01/11/2018 || - || align="left" |  
| 01/11/2018 || - || align="left" |  
*Fixed {{CCPX}} in either {{CZ}}{{CZ}}{{CCPX}} failing to work on slopes.
*Fixed either character's {{CZ}}{{CZ}}{{CIO|X}} failing to work on slopes.
|-
|-
| 04/23/2020 || - || align="left" |  
| 04/23/2020 || - || align="left" |  
*Fixed Ciel's {{CCPX}} in Lu's {{CZ}}{{CZ}}{{CCPX}} failing to launch enemies when Action Speed was too high.
*Fixed Ciel's {{CZ}}{{CZ}}{{CIO|X}} when switching from Lu failing to launch enemies when Action Speed was too high.
|-
|-
| 07/08/2021 || 08/04/2021 || align="left" |  
| 07/08/2021 || 08/04/2021 || align="left" |  
*Fixed {{CCPX}} in either {{CZ}}{{CZ}}{{CCPX}} not applying Super Armor as intended sometimes.
*Fixed either character's {{CZ}}{{CZ}}{{CIO|X}} not applying Super Armor as intended sometimes.
|}
|}
<br>
<br>
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*Continuing from [[Royal Guard]]'s hair turning to a more noticeable shade of blue, as '''Chevalier''', Ciel's hair becomes an even more lighter shade of blue with hints of cyan, signifying the union between Lu and Ciel without being consumed by demonic energy.
*Continuing from [[Royal Guard]]'s hair turning to a more noticeable shade of blue, as '''Chevalier''', Ciel's hair becomes an even more lighter shade of blue with hints of cyan, signifying the union between Lu and Ciel without being consumed by demonic energy.
**The change in shade is more noticeable in '''Chevalier''''s in-game model as opposed to his artwork, which still uses a similar shade of blue as [[Royal Guard]].
**The change in shade is more noticeable in '''Chevalier''''s in-game model as opposed to his artwork, which still uses a similar shade of blue as [[Royal Guard]].
*This is the only job path where Ciel does not become a full demon, instead remaining a half-demon.
}}
}}


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