Install - Charged Impulser/ModA: Difference between revisions

m (Text replacement - "! Class[\s]{2,}!! Level Required" to "! Class !! Level Required")
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== Total Damage ==
== Extra Information ==
=== Total Damage ===
{{:Transformation: Offensive Mode}}
{{:Transformation: Offensive Mode}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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|| {{formatnum:{{#expr: 296*4*{{#arrayindex:Transformation: Offensive Mode|1}}}}}}%
|| {{formatnum:{{#expr: 296*4*{{#arrayindex:Transformation: Offensive Mode|1}}}}}}%
|}
|}
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{{ForceDifference
|<!--Character-->Add
|<!--Original Features-->
*Create a drone that periodically pull enemies in.
*Drone will explode after set duration of HP run out.
*Damage is calculated depending on how long the drone stays alive.
|<!--Changed Features-->
*Create a drone that explodes periodically.
*DP is returned depending on how many enemies was hit.
}}
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