Install - Zero Kelvin Generator: Difference between revisions

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! Normal !! DMP
! Normal !! DMP
|-
|-
| align="left" | 50 || rowspan=2 | 392% || rowspan=2 | 610% || rowspan=2 | 10 Seconds || rowspan=2 | 10% || rowspan=2 | 15% || rowspan=2 | 10 Seconds || rowspan=2 | 5 Seconds || rowspan=2 | 3 || 3 || rowspan=2 | 200 MP || rowspan=2 | 17 Seconds
| align="left" | 50 || rowspan=2 | 392% || rowspan=2 | 610% || rowspan=2 | 10 Seconds || rowspan=2 | 10% || rowspan=2 | 11.5% || rowspan=2 | 10 Seconds || rowspan=2 | 5 Seconds || rowspan=2 | 3 || 3 || rowspan=2 | 200 MP || rowspan=2 | 17 Seconds
|-
|-
| align="left" | [Enhanced] || 6
| align="left" | [Enhanced] || 6
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! Freeze !! Shockwave !! Duration !! Normal !! DMP
! Freeze !! Shockwave !! Duration !! Normal !! DMP
|-
|-
| align="left" | 50 || rowspan=2 | 119% || rowspan=2 | 231% || rowspan=2 | 3 seconds || rowspan=2 | 5% || rowspan=2 | 7.5%
| align="left" | 50 || rowspan=2 | 119% || rowspan=2 | 231% || rowspan=2 | 3 seconds || rowspan=2 | 5% || rowspan=2 | 5.75%
|-
|-
| align="left" | [Enhanced]
| align="left" | [Enhanced]
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! Normal !! DMP
! Normal !! DMP
|-
|-
| {{SkillText|Killing Blow (2)|30}} || 13% || 19.5% || 6.5 Seconds || {{SkillText|Haste|80}} || 13.6 Seconds
| {{SkillText|Killing Blow (2)|30}} || 13% || 14.95% || 6.5 Seconds || {{SkillText|Haste|80}} || 13.6 Seconds
|}
|}
<br>
<br>
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! Normal !! DMP
! Normal !! DMP
|-
|-
| {{SkillText|Killing Blow (2)|30}} || 6.5% || 9.75% || 3.9 Seconds  
| {{SkillText|Killing Blow (2)|30}} || 6.5% || 7.475% || 3.9 Seconds  
|}
|}
<br>
<br>
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== Tips and Details ==
== Tips and Details ==
*Currently bugged, when using 3 Dynamo Mutation Points, received damage increase effect is only increaced by 1.15 times.
*While performing its initial freezing hits, the skill will follow the user. Once those are complete, the drone will become stationary.
*While performing its initial freezing hits, the skill will follow the user. Once those are complete, the drone will become stationary.
*Enemies must be hit by the initial '''Freeze''' hits to receive the Damage Increase debuff. Both debuffs ('''Freezing''' and '''Damage Increase''') won't be applied by the '''Shockwave''' hits.
*Enemies must be hit by the initial '''Freeze''' hits to receive the Damage Increase debuff. Both debuffs ('''Freezing''' and '''Damage Increase''') won't be applied by the '''Shockwave''' hits.
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