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== Requirements == | == Requirements == | ||
{{ | {{ADSquareSkill}} | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
{{!}}- style="background:{{ColorSel|CharLight|Add}}" | {{!}}- style="background:{{ColorSel|CharLight|Add}}" | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! rowspan="3" | | ! rowspan="3" | Mode !! colspan="2" | Damage (Physical) !! rowspan="3" | Duration !! colspan="3" | Damage increase against debuffed targets!! rowspan="3" | Freezing duration !! colspan="2" | Max hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! rowspan=2 | Freeze !! rowspan=2 | Shockwave || colspan=2 | Amount || rowspan=2 | Duration || rowspan=2 | Freeze !! rowspan=2 | Shockwave | ! rowspan=2 | Freeze !! rowspan=2 | Shockwave || colspan=2 | Amount || rowspan=2 | Duration || rowspan=2 | Freeze !! rowspan=2 | Shockwave | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! Normal !! DMP | ! Normal !! DMP | ||
|- | |||
! colspan=12 | Normal | |||
|- | |- | ||
| | | '''{{PvE}}''' || 392% || 610% || rowspan=2 | 10 Seconds || 10% || 11.5% || rowspan=2 | 10 Seconds || 5 Seconds || rowspan=2 | 3 || rowspan=2 | 3 || rowspan=2 | 200 MP || rowspan=2 | 17 Seconds | ||
|- | |- | ||
| | | '''{{PvP}}''' || 119% || 231% || 5% || 5.75% || 3 seconds | ||
|- | |||
! colspan=12 | [Enhanced] | |||
| | |||
|- | |||
|- | |- | ||
| | | '''{{PvE}}''' || 392% || 610% || rowspan=2 | 10 Seconds || 10% || 11.5% || rowspan=2 | 10 Seconds || 5 Seconds || rowspan=2 | 3 || rowspan=2 | 6 || rowspan=2 | 200 MP || rowspan=2 | 17 Seconds | ||
|- | |- | ||
| | | '''{{PvP}}''' || 119% || 231% || 5% || 5.75% || 3 seconds | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! colspan= | ! rowspan=3 | Mode !! colspan=3 | Killing Blow (2) Install - Zero Kelvin Generator !! colspan=2 | Haste Install - Zero Kelvin Generator | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! rowspan=2 | Attribute Effect !! colspan=2 | Damage increase against debuffed targets | ! rowspan=2 | Attribute Effect !! colspan=2 | Damage increase against debuffed targets !! rowspan=2 | Attribute Effect !! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! Normal !! DMP | ! Normal !! DMP | ||
|- | |- | ||
| {{SkillText|Killing Blow (2)|30}} || 13% || 14.95% || | | '''{{PvE}}''' || rowspan=2 | {{SkillText|Killing Blow (2)|30}} || 13% || 14.95% || rowspan=2 | {{SkillText|Haste|80}} || rowspan=2 | 13.6 Seconds | ||
|- | |- | ||
| {{ | | '''{{PvP}}''' || 6.5% || 7.475% | ||
|} | |} | ||
<br> | <br> | ||
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*While performing its initial freezing hits, the skill will follow the user. Once those are complete, the drone will become stationary. | *While performing its initial freezing hits, the skill will follow the user. Once those are complete, the drone will become stationary. | ||
*Enemies must be hit by the initial '''Freeze''' hits to receive the Damage Increase debuff. Both debuffs ('''Freezing''' and '''Damage Increase''') won't be applied by the '''Shockwave''' hits. | *Enemies must be hit by the initial '''Freeze''' hits to receive the Damage Increase debuff. Both debuffs ('''Freezing''' and '''Damage Increase''') won't be applied by the '''Shockwave''' hits. | ||
*It is not advised to use this skill while chain freezing since it does multiple hits that freeze individually, quickly exceeding the limit of applying [[Status Effects|Frozen]] debuff and making the boss immune to freezing for 30 seconds. | |||
**It can be used as the last part of freezing chain however (for example, after throwing [[Consumable|Water Orbs]] assuming correct timing). | |||
<br> | <br> | ||