Install - Zero Kelvin Generator: Difference between revisions

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__NOTOC__{{Languages|Install - Zero Kelvin Generator}}
__NOTOC__{{Languages|Install - Zero Kelvin Generator}}
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| [[File:MMSkill7.png]]
| [[File:MastermindSkill6.png]]
| {{SkillType|SA|S}} Dynamo is changed to enter Zero Kelvin Generator mode.<br>When activated, install a drone that release an aura that gives frostbites to enemies. The caster can move freely after installing the drone.<br>The drone will create a shockwave every 3 seconds to deal damage.<br>The shockwave will recover DP depending on the number of enemies nearby. Enemies hit will receive more damage for a set duration.
| {{SkillType|SA|S}} Dynamo is changed to enter Zero Kelvin Generator mode.<br>When activated, install a drone that release an aura that gives frostbites to enemies. The caster can move freely after installing the drone.<br>The drone will create a shockwave every 3 seconds to deal damage.<br>The shockwave will recover DP depending on the number of enemies nearby. Enemies hit will receive more damage for a set duration.
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! rowspan="3" | Mode !! colspan="2" | Damage (Physical) !! rowspan="3" | Duration !! colspan="3" | {{se|528|Zero Kelvin Generator||ed}} !! rowspan="3" | {{se|094|Frostbite||ed}}<br>Duration !! colspan="2" | Max hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
! rowspan="3" | Mode !! colspan="2" | Damage (Physical) !! rowspan="3" | {{se|094|Frostbite||ed}}<br>Duration !! colspan="3" | {{se|528|Zero Kelvin Generator||ed}} !! colspan="2" | Max hits !! rowspan="3" | DP Recovery<br>(Per Shockwave hit)  !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
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! rowspan=2 | Freeze !! rowspan=2 | Shockwave !! colspan=2 | Damage Received Increase {{Stat|M|RD}} !! rowspan=2 | Duration !! rowspan=2 | Frostbite !! rowspan=2 | Shockwave
! rowspan=2 | Freeze !! rowspan=2 | Shockwave !! colspan=2 | Damage Received Increase {{Stat|M|RD}} !! rowspan=2 | Duration !! rowspan=2 | Frostbite !! rowspan=2 | Shockwave
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| colspan="12" | '''Normal'''
| colspan="12" | '''Normal'''
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| {{PvE}} || 392% || 610% || rowspan=2 | 10 Seconds || 10% || 15% || rowspan="2" | 10 Seconds || 5 Seconds || rowspan=2 | 3 || rowspan=2 | 3 || rowspan=2 | 200 MP || rowspan=2 | 17 Seconds
| {{PvE}} || 392% || 1018% || 5 Seconds || 10% || 15% || rowspan="2" | 10 Seconds || rowspan=2 | 3 || rowspan=2 | 3 || 5 DP (Max 30) || rowspan=2 | 200 MP || rowspan=2 | 17 Seconds
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| {{PvP}} || 119% || 231% || 5% || 7.5% || 3 seconds
| {{PvP}} || 119% || 387% || 3 seconds || 5% || 7.5% || 3 DP (Max 18)
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|-  
| colspan="12" | '''[Enhanced]'''
| colspan="12" | '''[Enhanced]'''
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| {{PvE}} || 392% || 610% || rowspan=2 | 10 Seconds || 10% || 15% || rowspan="2" | 10 Seconds || 5 Seconds || rowspan=2 | 3 || rowspan=2 | 6 || rowspan=2 | 200 MP || rowspan=2 | 17 Seconds
| {{PvE}} || 392% || 610% || 5 Seconds || 10% || 15% || rowspan="2" | 10 Seconds || rowspan=2 | 3 || rowspan=2 | 6 || 5 DP (Max 30) || rowspan=2 | 200 MP || rowspan=2 | 17 Seconds
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| {{PvP}} || 119% || 231% || 5% || 7.5% || 3 seconds
| {{PvP}} || 119% || 231% || 3 seconds || 5% || 7.5% || 3 DP (Max 18)
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== Related Skills ==
== Related Skills ==
{{SkillTable|
{{SkillTable|
MMSkill2.png; Dynamo Factory - Enhanced Transformation;
MastermindPassive1.png; Dynamo Factory - Enhanced Transformation;
MMSkill10.png; Transformation: Offensive Mode Locked-Expert;
MastermindPassive3.png; Transformation: Offensive Mode Locked-Expert;
MMTrans4.png; Awakened Will: Mastermind;
MastermindPassive4.png; Awakened Will: Mastermind;
DomPassive1.png; Energy Flow;
DominatorPassive1.png; Energy Flow;
MMTrans3.png; Force Field/Mod;
MastermindSkill10.png; Force Field/Mod;
}}
}}
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== Tips and Details ==
== Tips and Details ==
*While performing its initial hits, the skill will follow the user. Once those are complete, the drone will become stationary.
*{{se|094|Frostbite||ed}} is only applied during the '''Freeze''' while {{se|528|Zero Kelvin Generator||ed}} is only applied during '''Shockwave'''.
*'''Damage Received Increase''' is additive to the All Damage multiplier.
*'''Damage Received Increase''' is additive to the All Damage multiplier.
**Because of this, the relative increase of the debuff's efficiency when using DMP is slightly lower.<br />Assuming Dynamo Mode increases damage by 30%, the debuff increases damage dealt during Dynamo Mode by:
**Because of this, the relative increase of the debuff's efficiency when using DMP is slightly lower.<br />Assuming Dynamo Mode increases damage by 30%, the debuff increases damage dealt during Dynamo Mode by:
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== Trivia ==
== Trivia ==
*Zero Kelvin, also known as [https://en.wikipedia.org/wiki/Absolute_zero absolute zero], is the theoretical temperature at which matter stops moving completely.
*Zero Kelvin, also known as '''[[wikipedia:Absolute_zero|absolute zero]]''', is the theoretical temperature at which matter stops moving completely.
**Zero Kelvin is -459° Fahrenheit or -273° Celsius.
**Zero Kelvin is -459° Fahrenheit or -273° Celsius.
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