Invincible Fire: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
*Stacks given:
*Stacks given depends on how many hits are done (e.g :→→ZZ'''[Z]''': 3 stacks)
**→→ZZ'''[Z]''': 3 stacks
*The debuff is active when enemies show; HP -XX.
**→→Z'''[X]''': 3 stacks
**→→↑X'''[Z]'''x3: 1 stack per fireball
**→→'''[XXXZ]''': Each fireball adds 1 stack. →→XXX'''[Z]''' can generate a max 2 stack.
**X'''Z''': 1-3 stacks. The initial fire slash generates 1 stack. The following fire stream generates 1 stack per hit (maximum of 2 hits), totaling to 3 stacks.
**XZ'''Z''': 5 stacks if all hits connect.
**XZZ'''Z''': 1-3 stacks depending on how many hits the fireballs gets on a target if all the slashes and fireballs from XZZ miss.
**[[Rushing Sword]]: 1 stack per slash
**[[Explosive Fist/Elesis|Explosive Fist]]: Punch, 1 stack
**[[Red Lotus Sword]]: 1 stack
**[[Fireplay]]: 1 stack
**[[Flame Rose]]: 1 stack per hit
*If there are 10 stacks, adding another stack will reset the duration of the burn.
*If there are 10 stacks, adding another stack will reset the duration of the burn.
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