Iron Body: Difference between revisions

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__NOTOC__{{Languages|Iron Body}}
__NOTOC__{{Languages|Iron Body}}
<div style="float: right;">{{#ev:youtube|RhZPVQDho-8|400}}</div>
{{#ev:youtube|RhZPVQDho-8|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:ElSkill8.png]]
| [[File:ElSkill8.png]]
| {{SkillType|A}} For a certain duration, gain Super Armor status. Received damage is reduced, and movement speed is increased greatly.
| {{SkillType|A}} For a certain duration, gain {{se||Super Armor}} status. Received damage is reduced, and movement speed is increased greatly.
|-
|-
|
|
| <font color="FFCC00">'''Iron Body'''</font>
| {{Color|#FFCC00|Iron Body|b=1}}
*Super Armor status
*{{se||Super Armor}} status
*Received Damage Reduction
*Received Damage Reduction
*Movement Speed Increased by 1.3 times
*Movement Speed Increased by 1.3 times
|-
|-
|
|
| <font color="FFCC00">'''Pain Endurance'''
| {{Color|#FFCC00|Pain Endurance|b=1}}
*All debuffs are removed upon activation.</font>
*All debuffs are removed upon activation.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! Class !! Level Required !! Skill Requirement  
! Class !! Level Required !! Skill Requirement  
|-
|-
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== Skill Information  ==
== Skill Information  ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! rowspan=2 | Mode !! colspan=4 | {{se|013|Iron Body}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Received Damage Decrease !! Movement Speed Increase !! Effect !! Duration
|-
! colspan=7 | Normal
|-
|-
| '''{{PvE}}''' || rowspan="2" | 15% || rowspan="2" | 30% || rowspan="2" | Super Armor || 7 Seconds || rowspan="2" | 75 MP || rowspan="2" | 20 Seconds
! rowspan=2 | Mode !! colspan=3 | {{se|013|Iron Body}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
| '''{{PvP}}''' || 5 Seconds
! Received Damage Decrease {{stat|m}} !! Movement Speed Increase {{stat|m}} !!  Duration
|-
! colspan=7 | [Enhanced]
|-
|-
| '''{{PvE}}''' || rowspan="2" | 20% || rowspan="2" | 30% || rowspan="2" | Super Armor || 7 Seconds || rowspan="2" | 75 MP || rowspan="2" | 20 Seconds
| colspan=6 | '''Normal'''
|-
|-
| '''{{PvP}}''' || 5 Seconds
| {{PvE}} || 15% || rowspan="2" | 30% || 7 Seconds || rowspan="2" | 75 MP || rowspan="2" | 20 Seconds
|-
| {{PvP}} || 7.5% || 5 Seconds
|-
| colspan=6 | '''[Enhanced]'''
|-
| {{PvE}} || 20% || rowspan="2" | 30% || 7 Seconds || rowspan="2" | 75 MP || rowspan="2" | 20 Seconds
|-
| {{PvP}} || 10% || 5 Seconds
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Elsword|Iron Body|Killing Blow (1), Regenerating (1)|duration1=120|duration=7|duration_pvp=5|chance2=10|mp=75}}
|- style="background:{{ColorSel|CharLight|Elsword}}"
! rowspan=2 | Mode !! colspan=2 | Killing Blow (1) Iron Body !! colspan=2 | Regenerating (1) Iron Body
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Attribute Effect !! Duration !! Attribute Effect !! MP Recovery
|-
| '''{{PvE}}''' || rowspan=2 | {{SkillText|Killing Blow (1)|120}} || 8.4 Seconds || rowspan=2 | {{SkillText|Regenerating (1)|10|50}} || rowspan=2 | 37.5 MP
|-
| '''{{PvP}}''' || 6 Seconds
|}
<br>
<br>


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| valign="top" |  
| valign="top" |  
===[[Knight Emperor]]===
===[[Knight Emperor]]===
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
{{SkillTable
|-
|i=1|
| width="40" | [[File:IronBodyArmor.png]]
SwordKnightPassive2.png; Iron Body - Guard;
| align="center" width="150" | [[Iron Body - Guard]]
}}
|}
| valign="top" |
| valign="top" |
===[[Immortal]]===
===[[Immortal]]===
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
{{SkillTable
|-
|i=1|
| width="40" | [[File:ISTrans5.png]]
ISTrans5.png; Master of Infinity Locked-Trans2;
| align="center" width="150" | [[Master of Infinity]] {{Locked Skill|Trans2}}
}}
|}
|}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*All debuffs (Stun, Flattened, Bound, Poison, etc) can still activate after the activation of '''Iron Body'''.
*All debuffs ({{se||Faint}}, {{se||Flattened}}, {{se||Lethargy}}, {{se||Poison}}, etc) can still activate after the activation of '''Iron Body'''.
*There are a couple of frames left between the activation and the effect of the skill where you can still hit Elsword, canceling the skill and forcing it into cooldown (though the red super armor outline may persist due to lag or some other reason).
*There are a couple of frames left between the activation and the effect of the skill where you can still hit '''Elsword''', canceling the skill and forcing it into cooldown (though the red super armor outline may persist due to lag or some other reason).
*You are still affected by KD calculations, so if you hit the KD limit, you will still fall down.
*You are still affected by KD calculations, so if you hit the KD limit, you will still fall down.
*Received Damage Decrease is multiplicative.
<br>
<br>


== Trivia ==
== Trivia ==
*This skill works identically to Elesis' [[Iron Body - Strong]], but is more focused on defensive effects.
*This skill works identically to Elesis' [[Iron Body - Strong]], but is more focused on defensive effects.
*When using in [[Free Training]], '''Iron Body''' doesn't show in Skill Damage tab.
*When using in [[Free Training]], '''Iron Body''' doesn't show up in the Skill Damage tab.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword updates-table"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 02/05/2015 || - || colspan=2 align="left" |  
| 02/05/2015 || - || colspan=2 align="left" |  
*{{nerf|Duration decreased.}}
*{{nerf|'''Duration''' decreased.}}
*{{nerf|Received Damage Decrease decreased.}}
*{{nerf|'''Received Damage Decrease''' decreased.}}
|-
|-
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |  
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |  
*{{buff|"Movement Speed Increase" effect added.}}
*{{buff|'''Movement Speed Increase''' effect added.}}
*{{buff|Received Damage Decrease greatly increases and the skill becomes able to remove [[Status Effects|debuffs]] when it reaches the [Enhanced] level.}}
*{{buff|'''Received Damage Decrease''' greatly increases and the skill becomes able to remove [[Status Effects|debuffs]] when it reaches the [Enhanced] level.}}
|-
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
*{{nerf|'''[Enhanced]''' Received Damage Decrease decreased.}}
*{{nerf|'''[Enhanced] Received Damage Decrease''' decreased.}}
*{{nerf|MP Usage increased.}}
*{{nerf|'''MP Usage''' increased.}}
*Tooltip changed.
*Tooltip changed.
|-
|-
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |  
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |  
*{{nerf|Movement Speed Increase decreased to 30%.}}
*{{nerf|'''Movement Speed Increase''' decreased to 30%.}}
*{{nerf|'''Killing Blow (1)''' effect decreased.}}
*{{nerf|'''Killing Blow (1)''' effect decreased.}}
*{{nerf|'''Haste''' effect decreased.}}
*{{nerf|'''Haste''' effect decreased.}}
|-
|-
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" |  
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" |  
*{{nerf|Received Damage Decrease decreased.}}
*{{nerf|'''Received Damage Decrease''' decreased.}}
|-
|-
| 06/15/2017 || 06/28/2017 || colspan=2 align="left" |  
| 06/15/2017 || 06/28/2017 || colspan=2 align="left" |  
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|-
|-
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
*{{buff|Duration increased.}}
*{{buff|'''Duration''' increased.}}
*{{nerf|MP Usage increased.}}
*{{nerf|'''MP Usage''' increased.}}
*{{nerf|Cooldown increased.}}
*{{nerf|'''Cooldown''' increased.}}
|-
|-
| 07/27/2017 || 08/09/2017 || align="left" |
| 07/27/2017 || 08/09/2017 || align="left" |
*None
*None
| align="left" |
| align="left" |
*{{nerf|PvP duration decreased.}}
*{{nerf|'''Duration''' decreased.}}
|-
| 06/22/2023 || 07/19/2023 || align="left" |
* None
| align="left" |
* {{nerf|'''Received Damage Decrease''' decreased.}}
|}
|}
<br>
<br>
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